Player Matchup

Jormungandr
Jormungandr
CappasNaeNae
Jormungandr
Level 53
God Stats
2W - 3L
1,689 SR
Queue Stats
69W - 59L
1,572 Elo+
Party 2
Sol
Sol
Clebzenbo
Sol
Level 159
God Stats
3W - 0L
1,802 SR
Queue Stats
22W - 10L
1,675 Elo+
Party 2
Achilles
Achilles
NaeNaesWhippp
Achilles
Level 29
God Stats
1W - 2L
1,186 SR
Queue Stats
32W - 29L
1,463 Elo+
Party 2
Team Averages
Level 80
1,559 SR
1,570 Elo+

VS

Team Averages
Level 83
1,565 SR
1,642 Elo+
Tiamat
Tiamat
 
Tiamat
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
LLPoppin
Ares
Level 12
God Stats
3W - 1L
1,746 SR
Queue Stats
27W - 10L
1,737 Elo+
Party 1
Thanatos
Thanatos
Xx0nyx1asxX
Thanatos
Level 111
God Stats
8W - 4L
1,450 SR
Queue Stats
39W - 22L
1,690 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CappasNaeNae
Jormungandr
11
0 / 2 / 8
7,697
700
9,438
10,187
3,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
6 / 2 / 2
8,843
804
10,339
8,302
3,057
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
NaeNaesWhippp
Achilles
11
2 / 2 / 1
7,461
678
5,717
10,288
7,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
0 / 3 / 5
7,087
644
7,145
8,627
4,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
11
2 / 3 / 3
7,137
649
10,115
12,412
10,486
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Xx0nyx1asxX
Thanatos
11
4 / 2 / 2
7,952
723
7,778
10,461
4,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
16
8
Kills
6
6
Deaths
8
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
3
5
0.83
W
Jormungandr
CappasNaeNae
Jormungandr
0
2
8
2
W
6
2
2
3.5
L
Ares
2
3
3
1.17
W
Achilles
NaeNaesWhippp
Achilles
2
2
1
1.25
L
Thanatos
Xx0nyx1asxX
Thanatos
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,494
Damage
25,038
28,777
Taken
31,500
14,565
Mitigated
19,086
7,389
Healing
9,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
7,145
696
0
2,292
8,627
4,427
0
5,473
2,505
32,749
0
W
Jormungandr
CappasNaeNae
Jormungandr
9,438
1,200
0
3,124
10,187
3,980
154
5,317
4,588
23,278
0
W
10,339
2,967
0
3,393
8,302
3,057
1,358
5,483
2,559
34,888
0
L
Ares
10,115
247
0
500
12,412
10,486
0
6,747
4,700
18,846
0
W
Achilles
NaeNaesWhippp
Achilles
5,717
1,092
0
872
10,288
7,528
0
5,610
4,370
0
18,673
L
Thanatos
Xx0nyx1asxX
Thanatos
7,778
1,522
0
7,084
10,461
4,173
0
6,139
3,626
0
20,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,001
Gold Earned
22,176
151
Minions Killed
117
0
Camps Cleared
0
625,781
Distance Traveled
643,250
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,087
644
75
7
0
197,119
3
W
Jormungandr
7,697
700
43
4
0
201,685
0
W
Sol
8,843
804
66
6
0
188,068
2
L
Ares
7,137
649
15
1
0
216,234
3
W
Achilles
7,461
678
42
4
0
236,028
1
L
Thanatos
7,952
723
27
2
0
229,897
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role