Player Matchup

Ullr
Ullr
 
Ullr
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
BabyNugget86
Scylla
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,273 Elo+
Party 3
Merlin
Merlin
Claudio9854
Merlin
Level 18
God Stats
5W - 9L
1,268 SR
Queue Stats
5W - 9L
1,182 Elo+
Party 2
Mercury
Mercury
Shortyb171
Mercury
Level 14
God Stats
0W - 1L
1,302 SR
Queue Stats
1W - 2L
1,624 Elo+
Party 3
Amaterasu
Amaterasu
sickbacon
Amaterasu
Level 26
God Stats
0W - 2L
1,258 SR
Queue Stats
2W - 11L
1,073 Elo+
Party 2
Team Averages
Level 27
1,365 SR
1,331 Elo+

VS

Team Averages
Level 21
1,449 SR
1,224 Elo+
Rama
Rama
CHAVADAVA524
Rama
Level 18
God Stats
2W - 3L
1,481 SR
Queue Stats
3W - 5L
1,229 Elo+
Party 1
Ra
Ra
Killertheman342
Ra
Level 18
God Stats
18W - 18L
1,349 SR
Queue Stats
245W - 228L
1,202 Elo+
Solo
Kuzenbo
Kuzenbo
KittyTinkleBerry
Kuzenbo
Level 26
God Stats
2W - 4L
1,500 SR
Queue Stats
12W - 20L
1,218 Elo+
Solo
Gilgamesh
Gilgamesh
MercifulYeti480
Gilgamesh
Level 29
God Stats
10W - 5L
1,530 SR
Queue Stats
181W - 193L
1,353 Elo+
Solo
Danzaburou
Danzaburou
ValkSky
Danzaburou
Level 14
God Stats
1W - 2L
1,386 SR
Queue Stats
2W - 4L
1,118 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
19
2 / 11 / 1
12,407
477
9,943
23,096
9,222
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
19
7 / 10 / 1
13,018
501
10,375
21,458
8,702
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Merlin
18
4 / 4 / 3
11,881
457
14,156
16,651
6,864
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
Shortyb171
Mercury
14
0 / 6 / 1
9,701
373
2,210
19,316
6,886
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
sickbacon
Amaterasu
17
1 / 12 / 3
10,811
416
6,026
19,648
8,477
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 6
13,135
505
12,966
14,039
5,284
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
10 / 2 / 6
14,016
539
16,128
19,185
7,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 1 / 8
13,580
522
4,897
16,047
21,765
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
MercifulYeti480
Gilgamesh
20
14 / 2 / 9
14,473
557
24,368
18,551
12,263
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
ValkSky
Danzaburou
16
3 / 7 / 12
11,336
436
7,091
13,710
7,684
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
80
14
Kills
39
43
Deaths
16
9
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
2
11
1
0.23
L
Scylla
7
10
1
0.75
W
7
4
6
2.5
L
Merlin
4
4
3
1.38
W
10
2
6
6.5
W
5
1
8
9
W
Gilgamesh
MercifulYeti480
Gilgamesh
14
2
9
9.25
L
Mercury
Shortyb171
Mercury
0
6
1
0.08
W
Danzaburou
ValkSky
Danzaburou
3
7
12
1.29
L
Amaterasu
sickbacon
Amaterasu
1
12
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,710
Damage
65,450
100,169
Taken
81,532
40,151
Mitigated
54,677
20,838
Healing
16,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
9,943
6,881
0
4,822
23,096
9,222
5,219
6,136
16,896
0
68,580
L
Scylla
10,375
715
0
2,568
21,458
8,702
2,106
6,045
15,153
61,766
0
W
12,966
12,250
0
129
14,039
5,284
7,088
4,811
9,228
0
82,023
L
Merlin
14,156
2,640
545
5,115
16,651
6,864
4,354
3,759
12,760
72,778
0
W
16,128
3,002
2,254
9,983
19,185
7,681
1,279
8,380
10,805
105,314
0
W
4,897
1,258
0
96
16,047
21,765
953
2,289
13,758
27,524
0
W
Gilgamesh
MercifulYeti480
Gilgamesh
24,368
6,351
0
3,481
18,551
12,263
1,041
3,867
14,684
0
96,627
L
Mercury
Shortyb171
Mercury
2,210
1,079
0
4,716
19,316
6,886
70
2,239
17,021
0
59,468
W
Danzaburou
ValkSky
Danzaburou
7,091
3,573
0
1,031
13,710
7,684
4,298
5,286
8,424
0
31,055
L
Amaterasu
sickbacon
Amaterasu
6,026
2,353
345
2,727
19,648
8,477
1,664
2,569
16,981
0
52,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,818
Gold Earned
66,540
530
Minions Killed
547
0
Camps Cleared
0
2,112,870
Distance Traveled
2,370,934
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
12,407
477
119
5
0
385,445
1
L
Scylla
13,018
501
120
5
0
385,976
0
W
Rama
13,135
505
140
5
0
441,373
7
L
Merlin
11,881
457
122
5
0
405,557
4
W
Ra
14,016
539
182
7
0
529,908
1
W
Kuzenbo
13,580
522
39
2
0
461,505
1
W
Gilgamesh
14,473
557
141
5
0
502,739
0
L
Mercury
9,701
373
84
3
0
509,816
1
W
Danzaburou
11,336
436
45
2
0
435,409
0
L
Amaterasu
10,811
416
85
3
0
426,076
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role