Player Matchup

Artemis
Artemis
Blanco_Genesis
Artemis
Level 26
God Stats
51W - 37L
1,402 SR
Queue Stats
115W - 110L
1,482 Elo+
Solo
Serqet
Serqet
Floss321
Serqet
Level 17
God Stats
4W - 3L
1,458 SR
Queue Stats
45W - 44L
1,347 Elo+
Solo
Baron Samedi
Baron Samedi
Guaricha
Baron Samedi
Level 13
God Stats
3W - 3L
1,239 SR
Queue Stats
68W - 49L
1,380 Elo+
Solo
Ao Kuang
Ao Kuang
PhoenixFire1134
Ao Kuang
Level 25
God Stats
4W - 1L
1,517 SR
Queue Stats
69W - 61L
1,347 Elo+
Solo
Anubis
Anubis
SuperSaiyanBP
Anubis
Level 27
God Stats
7W - 5L
1,598 SR
Queue Stats
17W - 17L
1,471 Elo+
Solo
Team Averages
Level 22
1,443 SR
1,405 Elo+

VS

Team Averages
Level 18
1,423 SR
1,310 Elo+
Cthulhu
Cthulhu
Poxless
Cthulhu
Level 29
God Stats
0W - 1L
1,464 SR
Queue Stats
13W - 16L
1,455 Elo+
Solo
Zeus
Zeus
Spartan-Minded
Zeus
Level 13
God Stats
24W - 25L
1,280 SR
Queue Stats
78W - 74L
1,190 Elo+
Solo
Loki
Loki
XxpapablogamerXx
Loki
Level 13
God Stats
2W - 5L
1,396 SR
Queue Stats
8W - 13L
1,224 Elo+
Solo
Hercules
Hercules
ambulancia_119
Hercules
Level 27
God Stats
7W - 11L
1,400 SR
Queue Stats
22W - 37L
1,265 Elo+
Solo
Neith
Neith
leolenna
Neith
Level 6
God Stats
2W - 5L
1,575 SR
Queue Stats
2W - 9L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 14
12,357
951
21,837
15,436
7,741
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serqet
Floss321
Serqet
20
1 / 0 / 24
12,787
984
6,690
11,999
7,390
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Guaricha
Baron Samedi
20
6 / 1 / 22
13,585
1,045
23,140
20,683
16,267
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
20
15 / 2 / 17
15,376
1,183
28,724
24,747
14,724
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
14 / 6 / 20
14,536
1,118
31,453
24,490
13,724
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

172

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Poxless
Cthulhu
19
1 / 10 / 11
12,470
959
23,133
30,928
21,068
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
4 / 10 / 6
12,642
972
18,679
19,739
10,227
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
4 / 9 / 5
12,172
936
6,860
18,063
12,735
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
19
5 / 2 / 6
13,621
1,048
14,473
27,754
19,246
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
leolenna
Neith
19
0 / 11 / 11
11,652
896
23,958
21,690
5,675
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
53
42
Kills
14
14
Deaths
42
97
Assists
39
Player
Kills
Deaths
Assists
KDA
W
6
5
14
2.6
W
Serqet
Floss321
Serqet
1
0
24
13
W
Baron Samedi
Guaricha
Baron Samedi
6
1
22
17
W
Ao Kuang
15
2
17
11.75
L
Cthulhu
Poxless
Cthulhu
1
10
11
0.65
L
4
10
6
0.7
W
14
6
20
4
L
4
9
5
0.72
L
Hercules
5
2
6
4
L
Neith
leolenna
Neith
0
11
11
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,844
Damage
87,103
97,355
Taken
118,174
59,846
Mitigated
68,951
30,533
Healing
13,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,837
13,308
0
2,140
15,436
7,741
0
6,997
8,439
0
39,524
W
Serqet
Floss321
Serqet
6,690
1,726
0
1,326
11,999
7,390
0
6,030
5,969
0
21,199
W
Baron Samedi
Guaricha
Baron Samedi
23,140
3,977
3,460
6,919
20,683
16,267
0
11,141
9,542
47,888
0
W
Ao Kuang
28,724
8,599
0
5,339
24,747
14,724
0
8,027
16,720
35,987
0
L
Cthulhu
Poxless
Cthulhu
23,133
1,400
1,841
3,430
30,928
21,068
0
18,291
12,145
51,456
0
L
18,679
1,259
0
205
19,739
10,227
0
15,256
4,211
43,524
0
W
31,453
2,538
0
11,349
24,490
13,724
0
9,617
14,873
64,802
0
L
6,860
1,622
0
0
18,063
12,735
0
12,484
5,579
0
24,010
L
Hercules
14,473
6,130
1,736
3,315
27,754
19,246
0
22,030
5,269
0
26,084
L
Neith
leolenna
Neith
23,958
11,817
0
2,514
21,690
5,675
0
15,256
6,434
0
45,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,641
Gold Earned
62,557
233
Minions Killed
232
8
Camps Cleared
5
1,102,974
Distance Traveled
1,154,431
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,357
951
42
3
2
174,540
0
W
Serqet
12,787
984
29
2
0
240,152
0
W
Baron Samedi
13,585
1,045
64
5
3
228,778
0
W
Ao Kuang
15,376
1,183
23
2
0
261,391
1
L
Cthulhu
12,470
959
79
6
1
246,674
0
L
Zeus
12,642
972
57
4
0
216,368
3
W
Anubis
14,536
1,118
75
6
3
198,113
0
L
Loki
12,172
936
36
3
0
233,626
1
L
Hercules
13,621
1,048
22
2
4
258,226
4
L
Neith
11,652
896
38
3
0
199,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role