Player Matchup

Poseidon
Poseidon
Lorjez-
Poseidon
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 72L
1,448 Elo+
Solo
Ymir
Ymir
ShxneZy
Ymir
Level 26
God Stats
14W - 16L
1,532 SR
Queue Stats
30W - 41L
1,360 Elo+
Party 1
Aphrodite
Aphrodite
TwerksumDaddyG
Aphrodite
Level 20
God Stats
2W - 3L
1,517 SR
Queue Stats
4W - 7L
1,264 Elo+
Solo
Ra
Ra
YT_HaveMercy
Ra
Level 28
God Stats
1W - 3L
1,287 SR
Queue Stats
56W - 56L
1,395 Elo+
Party 1
Serqet
Serqet
king kenny ll
Serqet
Level 24
God Stats
9W - 6L
1,474 SR
Queue Stats
73W - 71L
1,476 Elo+
Solo
Team Averages
Level 24
1,462 SR
1,389 Elo+

VS

Team Averages
Level 25
1,423 SR
1,416 Elo+
Sobek
Sobek
 
Sobek
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
AImightyJeebus
Bakasura
Level 22
God Stats
3W - 3L
1,252 SR
Queue Stats
167W - 171L
1,402 Elo+
Solo
Neith
Neith
Arcticfox380
Neith
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 23L
1,312 Elo+
Solo
Zhong Kui
Zhong Kui
Azerurn
Zhong Kui
Level 18
God Stats
13W - 14L
1,500 SR
Queue Stats
59W - 76L
1,485 Elo+
Party 2
Gilgamesh
Gilgamesh
TheKxdNxtDior
Gilgamesh
Level 27
God Stats
3W - 6L
1,361 SR
Queue Stats
67W - 69L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Lorjez-
Poseidon
14
0 / 10 / 1
9,281
404
7,262
12,955
3,495
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
ShxneZy
Ymir
13
1 / 5 / 1
9,121
397
6,209
16,080
9,068
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
TwerksumDaddyG
Aphrodite
13
3 / 6 / 7
9,129
397
7,179
15,080
12,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 7 / 4
10,171
442
15,184
11,313
3,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
8 / 2 / 5
12,379
538
13,640
25,082
17,886
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
17
4 / 1 / 14
10,737
467
8,416
22,276
22,558
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
19
9 / 1 / 6
11,766
512
16,068
18,499
7,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 5 / 7
10,564
459
10,793
11,851
3,843
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Zhong Kui
Azerurn
Zhong Kui
17
10 / 3 / 13
11,723
510
23,236
15,909
9,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
TheKxdNxtDior
Gilgamesh
16
4 / 3 / 9
10,480
456
7,227
12,183
9,580
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
79
13
Kills
30
30
Deaths
13
18
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
4
1
14
11
W
Bakasura
9
1
6
12
W
3
5
7
1.3
W
Zhong Kui
Azerurn
Zhong Kui
10
3
13
5.5
L
Poseidon
Lorjez-
Poseidon
0
10
1
0.05
L
Ymir
ShxneZy
Ymir
1
5
1
0.3
W
Gilgamesh
TheKxdNxtDior
Gilgamesh
4
3
9
2.83
L
Aphrodite
TwerksumDaddyG
Aphrodite
3
6
7
1.08
L
1
7
4
0.43
L
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,474
Damage
65,740
80,510
Taken
80,718
46,831
Mitigated
53,472
21,092
Healing
25,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
8,416
348
1,481
8,877
22,276
22,558
421
11,337
10,122
52,497
0
W
Bakasura
16,068
11,002
0
5,388
18,499
7,684
929
7,509
10,664
0
78,073
W
10,793
2,509
0
3,353
11,851
3,843
2,027
5,359
6,246
0
54,200
W
Zhong Kui
Azerurn
Zhong Kui
23,236
2,629
0
4,570
15,909
9,807
1,892
6,082
8,683
78,594
0
L
Poseidon
Lorjez-
Poseidon
7,262
1,027
0
521
12,955
3,495
1,457
3,829
8,457
51,045
0
L
Ymir
ShxneZy
Ymir
6,209
347
455
2,247
16,080
9,068
390
6,290
8,813
25,010
0
W
Gilgamesh
TheKxdNxtDior
Gilgamesh
7,227
1,149
611
1,456
12,183
9,580
266
4,285
7,177
0
51,437
L
Aphrodite
TwerksumDaddyG
Aphrodite
7,179
676
4,908
5,538
15,080
12,914
0
5,451
8,781
36,388
0
L
15,184
756
1,657
2,445
11,313
3,468
1,434
6,184
4,304
72,281
0
L
13,640
2,921
0
3,321
25,082
17,886
404
8,725
15,220
0
35,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,081
Gold Earned
55,270
393
Minions Killed
477
0
Camps Cleared
0
1,916,801
Distance Traveled
2,230,746
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,737
467
79
3
0
420,872
1
W
Bakasura
11,766
512
141
6
0
529,616
7
W
Neith
10,564
459
81
4
0
410,352
2
W
Zhong Kui
11,723
510
93
4
0
410,564
0
L
Poseidon
9,281
404
96
4
0
269,724
1
L
Ymir
9,121
397
33
1
0
386,187
5
W
Gilgamesh
10,480
456
83
4
0
459,342
0
L
Aphrodite
9,129
397
46
2
0
393,828
1
L
Ra
10,171
442
146
6
0
399,954
2
L
Serqet
12,379
538
72
3
0
467,108
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role