Player Matchup

Zhong Kui
Zhong Kui
Diamond I
KingMattoh
Zhong Kui
Diamond I
Level 152
God Stats
8W - 1L
1,799 SR
Queue Stats
19W - 9L
2,216 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 152
1,799 SR
2,216 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 94
1,677 SR
1,700 MMR
Chronos
Chronos
Bronze III
blvkeo
Chronos
Bronze III
Level 94
God Stats
1W - 1L
1,677 SR
Queue Stats
12W - 11L
1,700 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
KingMattoh
Zhong Kui
11
4 / 0 / 0
6,052
1,009
6,289
5,425
3,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
Hou YiAnhurKaliMorgan Le FayGilgamesh

VS

Bans
TsukuyomiAh Muzen CabSetUllrChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
blvkeo
Chronos
8
0 / 4 / 0
4,672
779
2,321
7,399
2,508
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
KingMattoh
Zhong Kui
4
0
0
4
L
Chronos
blvkeo
Chronos
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,289
Damage
2,321
5,425
Taken
7,399
3,833
Mitigated
2,508
3,170
Healing
2,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
KingMattoh
Zhong Kui
6,289
1,489
0
3,170
5,425
3,833
781
2,266
3,159
23,006
3,653
L
Chronos
blvkeo
Chronos
2,321
1,194
0
2,227
7,399
2,508
0
5,631
1,768
17,148
80

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

6,052
Gold Earned
4,672
47
Minions Killed
37
0
Camps Cleared
0
127,390
Distance Traveled
117,911
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,052
1,009
47
8
0
127,390
0
L
Chronos
4,672
779
37
6
0
117,911
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role