Player Matchup

Tiamat
Tiamat
Bubbsy-3D
Tiamat
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,666 Elo+
Solo
Cerberus
Cerberus
Suk3hiro-392
Cerberus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 99L
1,105 Elo+
Solo
Apollo
Apollo
The_JokerMLG_420
Apollo
Level 29
God Stats
9W - 6L
1,728 SR
Queue Stats
107W - 107L
1,563 Elo+
Solo
Team Averages
Level 21
1,576 SR
1,445 Elo+

VS

Team Averages
Level 33
1,381 SR
1,360 Elo+
Ne Zha
Ne Zha
QuixoticDopamine
Ne Zha
Level 6
God Stats
2W - 1L
1,420 SR
Queue Stats
8W - 7L
1,167 Elo+
Solo
Mulan
Mulan
SonOfASheperd1
Mulan
Level 21
God Stats
2W - 1L
1,287 SR
Queue Stats
66W - 35L
1,506 Elo+
Solo
Discordia
Discordia
lougotti17
Discordia
Level 72
God Stats
174W - 199L
1,435 SR
Queue Stats
380W - 458L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bubbsy-3D
Tiamat
11
0 / 10 / 3
7,912
565
3,648
13,921
5,757
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
Suk3hiro-392
Cerberus
13
0 / 8 / 6
9,194
657
4,979
18,087
10,879
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

16
6 / 4 / 0
10,984
785
7,530
14,067
5,223
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 3 / 9
11,369
812
11,829
9,860
4,567
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
7 / 1 / 10
11,209
801
5,371
8,527
7,372
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
lougotti17
Discordia
16
5 / 2 / 14
11,163
797
21,075
7,407
2,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
55
6
Kills
22
22
Deaths
6
9
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Bubbsy-3D
Tiamat
0
10
3
0.15
W
10
3
9
4.83
W
7
1
10
12
L
Cerberus
Suk3hiro-392
Cerberus
0
8
6
0.38
L
6
4
0
1.5
W
Discordia
lougotti17
Discordia
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,157
Damage
38,275
46,075
Taken
25,794
21,859
Mitigated
14,436
8,865
Healing
5,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Bubbsy-3D
Tiamat
3,648
465
0
980
13,921
5,757
0
6,492
7,429
19,449
0
W
11,829
2,949
0
1,796
9,860
4,567
1,598
3,484
6,376
0
40,346
W
5,371
258
0
765
8,527
7,372
578
2,352
6,175
0
7,727
L
Cerberus
Suk3hiro-392
Cerberus
4,979
191
301
3,200
18,087
10,879
0
8,894
9,193
25,080
0
L
7,530
4,505
0
4,384
14,067
5,223
0
5,689
8,378
0
47,258
W
Discordia
lougotti17
Discordia
21,075
647
0
2,512
7,407
2,497
360
2,791
4,616
67,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,090
Gold Earned
33,741
177
Minions Killed
163
0
Camps Cleared
0
672,960
Distance Traveled
692,577
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,912
565
23
2
0
221,845
0
W
Ne Zha
11,369
812
44
3
0
249,285
4
W
Mulan
11,209
801
5
0
0
197,054
3
L
Cerberus
9,194
657
71
5
0
210,291
2
L
Apollo
10,984
785
83
6
0
240,824
2
W
Discordia
11,163
797
114
8
0
246,238
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role