Player Matchup

Geb
Geb
ChaoticDrewtral
Geb
Level 6
God Stats
2W - 6L
1,500 SR
Queue Stats
79W - 80L
1,313 Elo+
Party 1
Mulan
Mulan
Ghostonic
Mulan
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 58L
1,313 Elo+
Party 1
Cthulhu
Cthulhu
MrXPon
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,269 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
bubble_nugget24
Morgan Le Fay
Level 16
God Stats
3W - 2L
1,810 SR
Queue Stats
23W - 34L
1,322 Elo+
Solo
Thor
Thor
svngel_
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,203 Elo+
Solo
Team Averages
Level 8
1,562 SR
1,284 Elo+

VS

Team Averages
Level 41
1,502 SR
1,458 Elo+
Merlin
Merlin
BenPho3nix19
Merlin
Level 17
God Stats
7W - 5L
1,348 SR
Queue Stats
27W - 41L
1,246 Elo+
Solo
Da Ji
Da Ji
DannySG_608
Da Ji
Level 28
God Stats
9W - 8L
1,376 SR
Queue Stats
236W - 201L
1,480 Elo+
Party 2
Hachiman
Hachiman
Drowz91
Hachiman
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
RichardOC5
Poseidon
Level 146
God Stats
25W - 29L
1,554 SR
Queue Stats
284W - 285L
1,551 Elo+
Party 2
Bakasura
Bakasura
erik_gringo6366
Bakasura
Level 8
God Stats
1W - 0L
1,730 SR
Queue Stats
47W - 31L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 2
9,563
956
3,524
19,539
21,948
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mulan
Ghostonic
Mulan
15
1 / 6 / 1
9,152
915
7,295
19,526
13,640
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
MrXPon
Cthulhu
15
0 / 1 / 1
8,846
885
3,825
14,535
10,655
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Morgan Le Fay
bubble_nugget24
Morgan Le Fay
14
0 / 4 / 0
8,305
831
3,359
4,003
1,273
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
svngel_
Thor
14
0 / 8 / 1
8,626
863
3,468
13,106
5,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Team 1 Tickets

73

VS

Team 2 Tickets

326

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
1 / 0 / 13
10,024
1,002
9,545
2,821
1,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
11 / 1 / 4
10,747
1,075
9,323
3,988
1,597
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
Drowz91
Hachiman
17
2 / 0 / 12
10,364
1,036
11,447
5,856
2,393
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
RichardOC5
Poseidon
17
5 / 0 / 13
11,224
1,122
15,313
6,899
2,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
18
6 / 1 / 12
11,202
1,120
17,341
8,561
4,202
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
79
1
Kills
25
25
Deaths
2
5
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Merlin
1
0
13
7.5
L
0
6
2
0.17
W
11
1
4
13
W
Hachiman
Drowz91
Hachiman
2
0
12
8
L
Mulan
Ghostonic
Mulan
1
6
1
0.25
L
Cthulhu
MrXPon
Cthulhu
0
1
1
0.5
W
Poseidon
RichardOC5
Poseidon
5
0
13
11.5
L
Morgan Le Fay
bubble_nugget24
Morgan Le Fay
0
4
0
0
W
Bakasura
6
1
12
12
L
Thor
svngel_
Thor
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,471
Damage
62,969
70,709
Taken
28,125
53,229
Mitigated
12,131
1,344
Healing
6,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
9,545
391
0
67
2,821
1,266
0
1,302
1,476
24,853
527
L
3,524
367
0
0
19,539
21,948
0
7,874
11,033
30,950
0
W
9,323
2,672
0
341
3,988
1,597
0
603
2,561
0
13,281
W
Hachiman
Drowz91
Hachiman
11,447
7,023
0
1,139
5,856
2,393
0
2,885
2,836
0
26,839
L
Mulan
Ghostonic
Mulan
7,295
1,976
0
307
19,526
13,640
0
6,400
12,893
0
15,045
L
Cthulhu
MrXPon
Cthulhu
3,825
516
0
0
14,535
10,655
0
6,285
7,767
19,977
0
W
Poseidon
RichardOC5
Poseidon
15,313
2,722
108
1,587
6,899
2,673
0
3,545
3,309
47,597
0
L
Morgan Le Fay
bubble_nugget24
Morgan Le Fay
3,359
605
0
103
4,003
1,273
0
1,617
2,386
8,041
0
W
Bakasura
17,341
11,820
0
3,048
8,561
4,202
0
2,165
6,308
0
32,776
L
Thor
svngel_
Thor
3,468
1,676
0
934
13,106
5,713
0
2,591
9,915
0
9,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,492
Gold Earned
53,561
140
Minions Killed
199
3
Camps Cleared
11
762,749
Distance Traveled
924,709
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,024
1,002
36
4
0
183,143
0
L
Geb
9,563
956
69
7
0
215,669
0
W
Da Ji
10,747
1,075
5
1
3
151,613
0
W
Hachiman
10,364
1,036
44
4
0
178,765
0
L
Mulan
9,152
915
41
4
0
159,044
0
L
Cthulhu
8,846
885
15
2
0
208,040
0
W
Poseidon
11,224
1,122
77
8
2
189,823
0
L
Morgan Le Fay
8,305
831
7
1
1
50,866
0
W
Bakasura
11,202
1,120
37
4
6
221,365
0
L
Thor
8,626
863
8
1
2
129,130
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role