Player Matchup

Heimdallr
Heimdallr
Duece Gaming
Heimdallr
Level 160
God Stats
39W - 41L
1,608 SR
Queue Stats
624W - 623L
1,559 Elo+
Party 3
Thor
Thor
QueenMeag
Thor
Level 124
God Stats
4W - 4L
1,665 SR
Queue Stats
89W - 80L
1,543 Elo+
Solo
Odin
Odin
Skillz Bacon
Odin
Level 137
God Stats
13W - 12L
1,564 SR
Queue Stats
334W - 347L
1,536 Elo+
Party 3
Ra
Ra
Sleepy Jinn
Ra
Level 152
God Stats
17W - 20L
1,581 SR
Queue Stats
265W - 290L
1,515 Elo+
Party 3
Sylvanus
Sylvanus
TeamMeow
Sylvanus
Level 138
God Stats
8W - 7L
1,679 SR
Queue Stats
159W - 160L
1,587 Elo+
Party 3
Team Averages
Level 142
1,620 SR
1,548 Elo+

VS

Team Averages
Level 114
1,520 SR
1,554 Elo+
Loki
Loki
ExcretorySludge
Loki
Level 67
God Stats
9W - 3L
1,675 SR
Queue Stats
63W - 41L
1,594 Elo+
Party 2
Izanami
Izanami
GreedyPanda-san
Izanami
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
255W - 244L
1,576 Elo+
Solo
Anhur
Anhur
Jolufoco
Anhur
Level 159
God Stats
2W - 4L
1,304 SR
Queue Stats
170W - 165L
1,542 Elo+
Party 1
Sol
Sol
joeyyyy
Sol
Level 116
God Stats
2W - 1L
1,618 SR
Queue Stats
101W - 86L
1,606 Elo+
Party 2
Aphrodite
Aphrodite
richitex
Aphrodite
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 122L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Duece Gaming
Heimdallr
11
4 / 1 / 1
6,195
563
5,625
5,335
1,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
10
2 / 1 / 1
6,112
556
3,100
6,874
2,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
4 / 2 / 0
6,680
607
4,769
7,282
5,562
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
1 / 6 / 2
5,860
533
4,268
6,739
2,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
TeamMeow
Sylvanus
8
0 / 1 / 3
4,992
454
2,268
6,809
2,820
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
5,809
528
1,907
6,388
1,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 1 / 1
5,663
515
5,831
6,573
1,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
Jolufoco
Anhur
11
1 / 3 / 1
6,579
598
4,233
7,004
2,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sol
12
5 / 1 / 2
7,008
637
8,204
5,122
2,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
richitex
Aphrodite
10
2 / 3 / 3
6,228
566
2,250
6,870
4,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
18
11
Kills
10
11
Deaths
11
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Duece Gaming
Heimdallr
4
1
1
4.5
W
1
3
1
0.5
W
1
1
1
1.5
W
Anhur
Jolufoco
Anhur
1
3
1
0.5
L
Thor
2
1
1
2.5
L
4
2
0
2
L
1
6
2
0.33
L
Sylvanus
TeamMeow
Sylvanus
0
1
3
1.5
W
Sol
5
1
2
6
W
Aphrodite
richitex
Aphrodite
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,030
Damage
22,425
33,039
Taken
31,957
14,686
Mitigated
12,582
8,531
Healing
11,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Duece Gaming
Heimdallr
5,625
3,140
0
780
5,335
1,976
0
549
4,786
0
40,157
W
1,907
474
0
0
6,388
1,610
0
228
6,150
0
35,305
W
5,831
4,112
0
2,877
6,573
1,613
0
1,155
5,412
0
37,461
W
Anhur
Jolufoco
Anhur
4,233
1,955
0
490
7,004
2,155
46
0
7,004
0
41,172
L
Thor
3,100
871
0
508
6,874
2,092
0
3,058
3,816
0
31,553
L
4,769
1,502
0
2,755
7,282
5,562
0
0
7,282
0
37,697
L
4,268
356
257
962
6,739
2,236
0
4,600
2,139
29,239
0
L
Sylvanus
TeamMeow
Sylvanus
2,268
871
1,082
2,187
6,809
2,820
0
2,304
4,505
13,623
0
W
Sol
8,204
4,024
0
1,690
5,122
2,311
666
2,671
2,227
42,766
0
W
Aphrodite
richitex
Aphrodite
2,250
517
2,277
3,732
6,870
4,893
180
2,086
4,628
17,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,839
Gold Earned
31,287
286
Minions Killed
378
0
Camps Cleared
0
1,033,492
Distance Traveled
998,617
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,195
563
72
7
0
204,869
1
W
Loki
5,809
528
71
6
0
215,651
0
W
Izanami
5,663
515
81
7
0
178,871
2
W
Anhur
6,579
598
92
8
0
166,483
4
L
Thor
6,112
556
66
6
0
210,727
3
L
Odin
6,680
607
76
7
0
215,045
2
L
Ra
5,860
533
54
5
0
199,334
3
L
Sylvanus
4,992
454
18
2
0
203,517
3
W
Sol
7,008
637
91
8
0
213,285
3
W
Aphrodite
6,228
566
43
4
0
224,327
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role