Player Matchup

Chaac
Chaac
Frankiewazhere1
Chaac
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
147W - 142L
1,587 Elo+
Solo
Kukulkan
Kukulkan
RETSAMEDOC27
Kukulkan
Level 43
God Stats
1W - 2L
1,801 SR
Queue Stats
15W - 19L
1,519 Elo+
Party 1
Anubis
Anubis
Rickyh56
Anubis
Level 121
God Stats
3W - 5L
1,679 SR
Queue Stats
250W - 276L
1,424 Elo+
Party 2
Cernunnos
Cernunnos
dupuis1028
Cernunnos
Level 90
God Stats
6W - 4L
1,684 SR
Queue Stats
155W - 159L
1,456 Elo+
Party 2
Persephone
Persephone
yeoldeburrito
Persephone
Level 67
God Stats
0W - 1L
1,534 SR
Queue Stats
24W - 29L
1,520 Elo+
Party 1
Team Averages
Level 70
1,640 SR
1,501 Elo+

VS

Team Averages
Level 104
1,541 SR
1,636 Elo+
Erlang Shen
Erlang Shen
ClenchedxCheeks
Erlang Shen
Level 16
God Stats
1W - 0L
1,318 SR
Queue Stats
5W - 0L
1,899 Elo+
Party 3
Xing Tian
Xing Tian
Dook Jukes
Xing Tian
Level 160
God Stats
3W - 0L
1,696 SR
Queue Stats
318W - 271L
1,573 Elo+
Party 3
Hercules
Hercules
NE0N Blue Cat
Hercules
Level 156
God Stats
10W - 4L
1,670 SR
Queue Stats
103W - 80L
1,566 Elo+
Party 3
Discordia
Discordia
PoisonDart11
Discordia
Level 158
God Stats
2W - 4L
1,521 SR
Queue Stats
190W - 149L
1,627 Elo+
Party 3
Izanami
Izanami
VIAZUSJUAN
Izanami
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 11
10,856
679
14,886
34,030
30,845
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
RETSAMEDOC27
Kukulkan
19
3 / 6 / 10
10,807
675
14,256
13,223
4,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Rickyh56
Anubis
17
7 / 7 / 5
10,702
669
10,748
14,165
6,835
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
dupuis1028
Cernunnos
17
3 / 6 / 8
9,808
613
10,640
18,451
7,635
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
yeoldeburrito
Persephone
18
6 / 7 / 12
12,286
768
27,371
13,002
4,762
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ClenchedxCheeks
Erlang Shen
18
4 / 6 / 15
11,628
727
13,267
22,932
23,667
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
Dook Jukes
Xing Tian
19
7 / 5 / 13
12,569
786
14,028
19,702
23,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hercules
NE0N Blue Cat
Hercules
20
2 / 2 / 14
11,069
692
13,093
23,731
34,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
PoisonDart11
Discordia
20
13 / 4 / 10
12,739
796
30,559
11,291
5,075
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
VIAZUSJUAN
Izanami
19
3 / 7 / 12
12,118
757
12,219
16,827
7,037
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
93
23
Kills
29
29
Deaths
24
46
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
ClenchedxCheeks
Erlang Shen
4
6
15
1.92
W
Xing Tian
Dook Jukes
Xing Tian
7
5
13
2.7
L
4
3
11
3.17
W
Hercules
NE0N Blue Cat
Hercules
2
2
14
4.5
W
Discordia
PoisonDart11
Discordia
13
4
10
4.5
L
Kukulkan
RETSAMEDOC27
Kukulkan
3
6
10
1.33
L
Anubis
Rickyh56
Anubis
7
7
5
1.36
W
Izanami
VIAZUSJUAN
Izanami
3
7
12
1.29
L
Cernunnos
dupuis1028
Cernunnos
3
6
8
1.17
L
Persephone
yeoldeburrito
Persephone
6
7
12
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,901
Damage
83,166
92,871
Taken
94,483
54,538
Mitigated
93,422
41,473
Healing
36,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
ClenchedxCheeks
Erlang Shen
13,267
4,745
3,725
7,589
22,932
23,667
752
12,524
10,408
7,579
17,780
W
Xing Tian
Dook Jukes
Xing Tian
14,028
546
3,263
5,049
19,702
23,589
221
8,330
11,372
22,267
0
L
14,886
3,506
2,559
20,462
34,030
30,845
0
13,402
19,859
0
28,895
W
Hercules
NE0N Blue Cat
Hercules
13,093
2,539
2,359
9,402
23,731
34,054
501
14,113
9,618
0
19,532
W
Discordia
PoisonDart11
Discordia
30,559
2,137
0
611
11,291
5,075
1,172
6,442
4,849
49,580
0
L
Kukulkan
RETSAMEDOC27
Kukulkan
14,256
334
540
2,046
13,223
4,461
186
9,461
3,537
37,365
0
L
Anubis
Rickyh56
Anubis
10,748
684
2,788
3,129
14,165
6,835
110
8,550
5,468
18,183
0
W
Izanami
VIAZUSJUAN
Izanami
12,219
5,291
1,882
2,684
16,827
7,037
2,672
10,966
5,861
0
44,828
L
Cernunnos
dupuis1028
Cernunnos
10,640
4,727
1,181
6,007
18,451
7,635
0
8,253
9,707
0
18,714
L
Persephone
yeoldeburrito
Persephone
27,371
866
1,097
1,664
13,002
4,762
0
7,713
5,189
44,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,459
Gold Earned
60,123
154
Minions Killed
155
0
Camps Cleared
0
1,394,365
Distance Traveled
1,478,225
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
11,628
727
23
1
0
317,687
2
W
Xing Tian
12,569
786
7
0
0
287,094
0
L
Chaac
10,856
679
20
1
0
309,708
0
W
Hercules
11,069
692
13
1
0
335,941
3
W
Discordia
12,739
796
39
2
0
280,214
7
L
Kukulkan
10,807
675
62
4
0
271,522
1
L
Anubis
10,702
669
19
1
0
280,883
1
W
Izanami
12,118
757
73
5
0
257,289
0
L
Cernunnos
9,808
613
12
1
0
236,146
1
L
Persephone
12,286
768
41
3
0
296,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role