Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
JohnPeters
Morgan Le Fay
Level 125
God Stats
2W - 0L
1,688 SR
Queue Stats
120W - 65L
1,725 Elo+
Party 1
Chaac
Chaac
Lateking
Chaac
Level 48
God Stats
13W - 2L
1,671 SR
Queue Stats
156W - 79L
1,663 Elo+
Party 1
Xing Tian
Xing Tian
ParagonHei
Xing Tian
Level 28
God Stats
1W - 1L
1,333 SR
Queue Stats
122W - 49L
1,690 Elo+
Party 1
Chiron
Chiron
dismayingmango7
Chiron
Level 109
God Stats
7W - 1L
1,768 SR
Queue Stats
217W - 116L
1,709 Elo+
Party 1
Team Averages
Level 87
1,592 SR
1,658 Elo+

VS

Team Averages
Level 69
1,566 SR
1,481 Elo+
Artemis
Artemis
ByrdsTheWord
Artemis
Level 129
God Stats
5W - 4L
1,551 SR
Queue Stats
116W - 110L
1,569 Elo+
Party 2
Freya
Freya
Glytchd
Freya
Level 144
God Stats
5W - 4L
1,565 SR
Queue Stats
150W - 172L
1,560 Elo+
Party 2
Fafnir
Fafnir
SomeoneSpecia
Fafnir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,576 Elo+
Party 2
Odin
Odin
Super_Bork
Odin
Level 28
God Stats
1W - 1L
1,715 SR
Queue Stats
58W - 77L
1,419 Elo+
Solo
Rama
Rama
leoG2020
Rama
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 18L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
3 / 3 / 20
9,152
832
12,085
21,394
11,955
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Morgan Le Fay
JohnPeters
Morgan Le Fay
17
5 / 2 / 19
9,839
894
13,383
8,856
3,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
Lateking
Chaac
16
3 / 2 / 22
9,357
851
6,290
14,620
10,556
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
ParagonHei
Xing Tian
16
6 / 3 / 15
10,403
946
10,089
12,903
11,179
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
15 / 2 / 13
11,794
1,072
18,550
11,330
4,836
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ByrdsTheWord
Artemis
12
1 / 7 / 2
7,474
679
11,190
10,946
5,125
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
Glytchd
Freya
16
3 / 7 / 3
8,939
813
14,093
13,170
4,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
3 / 5 / 4
9,309
846
8,685
16,767
18,875
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 5 / 7
8,848
804
8,602
16,669
15,317
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rama
11
1 / 8 / 3
7,056
641
3,913
9,957
2,984
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
28
32
Kills
9
12
Deaths
32
89
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
3
20
4.33
L
Artemis
ByrdsTheWord
Artemis
1
7
2
0.29
L
Freya
Glytchd
Freya
3
7
3
0.64
W
Morgan Le Fay
JohnPeters
Morgan Le Fay
5
2
19
7.25
W
Chaac
Lateking
Chaac
3
2
22
7
W
Xing Tian
ParagonHei
Xing Tian
6
3
15
4.5
L
3
5
4
1
L
1
5
7
0.9
W
15
2
13
10.75
L
Rama
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,397
Damage
46,483
69,103
Taken
67,509
42,243
Mitigated
46,454
35,047
Healing
18,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
12,085
2,604
2,198
7,817
21,394
11,955
285
7,263
13,141
0
27,617
L
Artemis
ByrdsTheWord
Artemis
11,190
4,272
0
1,438
10,946
5,125
626
1,768
9,178
0
20,248
L
Freya
Glytchd
Freya
14,093
3,741
1,758
4,043
13,170
4,153
656
5,662
7,508
24,185
0
W
Morgan Le Fay
JohnPeters
Morgan Le Fay
13,383
938
2,118
2,235
8,856
3,717
889
3,782
4,886
24,442
0
W
Chaac
Lateking
Chaac
6,290
968
1,874
5,177
14,620
10,556
941
3,482
10,539
0
12,122
W
Xing Tian
ParagonHei
Xing Tian
10,089
1,663
2,237
2,374
12,903
11,179
198
4,572
7,819
14,659
0
L
8,685
2,342
436
3,543
16,767
18,875
323
6,878
9,889
13,797
0
L
8,602
1,033
1,250
5,748
16,669
15,317
272
6,644
10,025
0
20,056
W
18,550
8,552
4,803
4,214
11,330
4,836
2,787
2,888
8,125
0
36,986
L
Rama
3,913
2,043
203
11
9,957
2,984
0
2,520
7,437
0
5,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,545
Gold Earned
41,626
107
Minions Killed
89
0
Camps Cleared
0
1,082,050
Distance Traveled
907,613
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,152
832
19
2
0
211,187
3
L
Artemis
7,474
679
27
2
0
149,700
0
L
Freya
8,939
813
22
2
0
191,750
4
W
Morgan Le Fay
9,839
894
28
3
0
223,463
4
W
Chaac
9,357
851
5
0
0
215,872
3
W
Xing Tian
10,403
946
14
1
0
219,946
0
L
Fafnir
9,309
846
10
1
0
209,983
0
L
Odin
8,848
804
21
2
0
197,903
0
W
Chiron
11,794
1,072
41
4
0
211,582
2
L
Rama
7,056
641
9
1
0
158,277
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role