Player Matchup

Ymir
Ymir
Bloodeyedbeast
Ymir
Level 5
God Stats
6W - 5L
1,452 SR
Queue Stats
9W - 10L
1,209 Elo+
Party 1
Medusa
Medusa
Gailin
Medusa
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,209 Elo+
Party 1
Cthulhu
Cthulhu
OriginalTrainer
Cthulhu
Level 14
God Stats
3W - 2L
1,479 SR
Queue Stats
4W - 4L
1,276 Elo+
Party 1
Nox
Nox
Pinup 33
Nox
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Izanami
Izanami
ShingamiDG
Izanami
Level 15
God Stats
3W - 2L
1,715 SR
Queue Stats
7W - 7L
1,355 Elo+
Party 1
Team Averages
Level 17
1,529 SR
1,310 Elo+

VS

Team Averages
Level 26
1,531 SR
1,425 Elo+
Sol
Sol
AcidKeyboard399
Sol
Level 26
God Stats
15W - 26L
1,379 SR
Queue Stats
90W - 179L
1,273 Elo+
Solo
King Arthur
King Arthur
ChromaGale
King Arthur
Level 29
God Stats
15W - 8L
1,696 SR
Queue Stats
90W - 92L
1,483 Elo+
Solo
Nike
Nike
MintPluto154157
Nike
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,333 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Mvrcxz-y
Morgan Le Fay
Level 24
God Stats
0W - 4L
1,500 SR
Queue Stats
35W - 27L
1,462 Elo+
Solo
Scylla
Scylla
Sin4loense
Scylla
Level 27
God Stats
25W - 24L
1,578 SR
Queue Stats
34W - 26L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 16
10,805
1,081
7,776
14,555
11,441
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Medusa
Gailin
Medusa
18
5 / 3 / 14
10,723
1,072
12,793
9,411
3,764
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
7 / 1 / 20
11,819
1,182
16,387
18,111
11,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
5 / 5 / 16
11,277
1,128
13,030
11,487
4,469
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
ShingamiDG
Izanami
18
14 / 5 / 9
12,511
1,251
22,925
11,678
4,275
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

234

VS

Team 2 Tickets

73

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 7
9,159
916
13,415
15,390
5,375
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
ChromaGale
King Arthur
16
1 / 7 / 7
9,719
972
7,461
18,208
17,890
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
1 / 5 / 7
9,414
941
6,265
14,223
11,718
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
Mvrcxz-y
Morgan Le Fay
17
4 / 9 / 7
10,933
1,093
14,812
15,400
6,211
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
Sin4loense
Scylla
17
9 / 5 / 3
12,103
1,210
18,133
16,431
5,307
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
46
34
Kills
15
15
Deaths
34
75
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
8
7
0.44
W
3
1
16
11
L
King Arthur
ChromaGale
King Arthur
1
7
7
0.64
W
Medusa
Gailin
Medusa
5
3
14
4
L
1
5
7
0.9
L
Morgan Le Fay
Mvrcxz-y
Morgan Le Fay
4
9
7
0.83
W
7
1
20
17
W
5
5
16
2.6
W
Izanami
ShingamiDG
Izanami
14
5
9
3.7
L
Scylla
Sin4loense
Scylla
9
5
3
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,911
Damage
60,086
65,242
Taken
79,652
35,529
Mitigated
46,501
7,889
Healing
4,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,415
2,848
209
1,014
15,390
5,375
0
7,323
7,777
28,759
0
W
7,776
1,457
0
0
14,555
11,441
0
10,218
4,209
23,764
0
L
King Arthur
ChromaGale
King Arthur
7,461
1,082
0
0
18,208
17,890
0
6,457
11,268
0
22,819
W
Medusa
Gailin
Medusa
12,793
6,173
0
552
9,411
3,764
0
4,500
4,853
0
23,544
L
6,265
1,009
0
0
14,223
11,718
0
5,459
8,511
0
13,100
L
Morgan Le Fay
Mvrcxz-y
Morgan Le Fay
14,812
2,575
0
544
15,400
6,211
0
7,115
8,066
32,731
0
W
16,387
740
765
4,633
18,111
11,580
0
14,553
3,361
36,957
0
W
13,030
2,436
486
741
11,487
4,469
0
8,528
2,736
20,382
0
W
Izanami
ShingamiDG
Izanami
22,925
12,329
0
712
11,678
4,275
0
7,832
3,723
0
39,006
L
Scylla
Sin4loense
Scylla
18,133
1,616
55
2,225
16,431
5,307
0
9,184
6,837
32,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,135
Gold Earned
51,328
191
Minions Killed
137
5
Camps Cleared
5
922,289
Distance Traveled
916,588
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,159
916
28
3
2
182,588
1
W
Ymir
10,805
1,081
41
4
0
180,658
2
L
King Arthur
9,719
972
25
3
1
186,593
0
W
Medusa
10,723
1,072
33
3
1
181,494
1
L
Nike
9,414
941
13
1
1
198,229
1
L
Morgan Le Fay
10,933
1,093
44
4
1
166,741
0
W
Cthulhu
11,819
1,182
46
5
2
231,478
0
W
Nox
11,277
1,128
26
3
0
173,814
0
W
Izanami
12,511
1,251
45
5
2
154,845
0
L
Scylla
12,103
1,210
27
3
0
182,437
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role