Player Matchup

Ullr
Ullr
Baboomisa
Ullr
Level 101
God Stats
4W - 8L
1,329 SR
Queue Stats
257W - 206L
1,572 Elo+
Party 2
Cthulhu
Cthulhu
CrAsH0v3r1dEjr
Cthulhu
Level 25
God Stats
47W - 23L
1,703 SR
Queue Stats
109W - 85L
1,496 Elo+
Party 2
Fenrir
Fenrir
coolalexm
Fenrir
Level 122
God Stats
10W - 7L
1,645 SR
Queue Stats
315W - 240L
1,576 Elo+
Party 4
Horus
Horus
cornpop123
Horus
Level 141
God Stats
19W - 9L
1,369 SR
Queue Stats
323W - 259L
1,534 Elo+
Party 4
Scylla
Scylla
ssbflak
Scylla
Level 104
God Stats
8W - 7L
1,688 SR
Queue Stats
341W - 282L
1,544 Elo+
Party 4
Team Averages
Level 99
1,547 SR
1,545 Elo+

VS

Team Averages
Level 57
1,440 SR
1,592 Elo+
Hercules
Hercules
Bulluga655645
Hercules
Level 43
God Stats
14W - 15L
1,462 SR
Queue Stats
261W - 212L
1,501 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DemonicHamster
Ah Muzen Cab
Level 21
God Stats
0W - 1L
1,544 SR
Queue Stats
20W - 16L
1,581 Elo+
Party 3
Tsukuyomi
Tsukuyomi
ImagineWagons45
Tsukuyomi
Level 85
God Stats
7W - 4L
1,396 SR
Queue Stats
189W - 189L
1,579 Elo+
Party 3
Jormungandr
Jormungandr
MTGBoomya
Jormungandr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 47L
1,623 Elo+
Party 1
Hel
Hel
iRxq
Hel
Level 29
God Stats
1W - 2L
1,300 SR
Queue Stats
87W - 55L
1,676 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
20
5 / 2 / 7
12,572
524
16,003
17,269
8,579
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 3 / 7
10,455
436
15,278
20,716
23,996
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
coolalexm
Fenrir
20
19 / 3 / 4
13,459
561
19,289
20,947
19,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Horus
15
1 / 1 / 16
10,573
441
11,922
22,457
30,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
ssbflak
Scylla
16
2 / 4 / 13
10,700
446
12,750
10,887
4,547
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bulluga655645
Hercules
20
3 / 1 / 5
12,659
527
17,862
23,877
23,222
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Muzen Cab
DemonicHamster
Ah Muzen Cab
15
2 / 8 / 4
10,198
425
15,208
16,518
5,565
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
ImagineWagons45
Tsukuyomi
17
2 / 7 / 4
10,618
442
13,350
20,440
7,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
MTGBoomya
Jormungandr
17
3 / 1 / 3
12,285
512
11,164
19,548
18,759
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hel
iRxq
Hel
16
3 / 11 / 3
10,633
443
8,371
18,637
6,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
32
28
Kills
13
13
Deaths
28
47
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ullr
5
2
7
4.25
L
Hercules
Bulluga655645
Hercules
3
1
5
5.5
W
1
3
7
1.5
L
Ah Muzen Cab
DemonicHamster
Ah Muzen Cab
2
8
4
0.5
L
Tsukuyomi
ImagineWagons45
Tsukuyomi
2
7
4
0.57
L
Jormungandr
MTGBoomya
Jormungandr
3
1
3
4.5
W
Fenrir
coolalexm
Fenrir
19
3
4
7
W
Horus
1
1
16
9
L
Hel
iRxq
Hel
3
11
3
0.41
W
Scylla
ssbflak
Scylla
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,242
Damage
65,955
92,276
Taken
99,020
86,501
Mitigated
61,764
39,022
Healing
31,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
16,003
7,555
0
5,305
17,269
8,579
2,112
3,040
14,229
0
112,724
L
Hercules
Bulluga655645
Hercules
17,862
5,193
0
11,828
23,877
23,222
0
10,262
11,995
6,035
69,049
W
15,278
979
985
9,476
20,716
23,996
92
4,349
16,367
59,939
0
L
Ah Muzen Cab
DemonicHamster
Ah Muzen Cab
15,208
4,825
0
2,716
16,518
5,565
132
663
15,855
0
68,521
L
Tsukuyomi
ImagineWagons45
Tsukuyomi
13,350
3,000
0
3,798
20,440
7,613
0
3,521
16,565
0
88,635
L
Jormungandr
MTGBoomya
Jormungandr
11,164
2,484
106
1,483
19,548
18,759
0
6,388
12,606
39,098
0
W
Fenrir
coolalexm
Fenrir
19,289
4,304
0
7,140
20,947
19,163
0
3,377
17,570
0
90,937
W
Horus
11,922
5,127
2,899
11,838
22,457
30,216
510
6,735
15,722
0
21,451
L
Hel
iRxq
Hel
8,371
707
6,667
4,875
18,637
6,605
768
5,418
12,925
61,878
0
W
Scylla
ssbflak
Scylla
12,750
1,928
0
1,379
10,887
4,547
1,106
4,721
6,166
70,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,759
Gold Earned
56,393
541
Minions Killed
560
0
Camps Cleared
0
2,311,658
Distance Traveled
2,235,034
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,572
524
183
8
0
430,864
2
L
Hercules
12,659
527
147
6
0
497,528
4
W
Cthulhu
10,455
436
90
4
0
494,660
0
L
Ah Muzen Cab
10,198
425
105
4
0
375,778
1
L
Tsukuyomi
10,618
442
132
6
0
464,750
0
L
Jormungandr
12,285
512
52
2
0
482,852
8
W
Fenrir
13,459
561
120
5
0
497,200
3
W
Horus
10,573
441
23
1
0
473,441
5
L
Hel
10,633
443
124
5
0
414,126
5
W
Scylla
10,700
446
125
5
0
415,493
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role