Player Matchup

Chang'e
Chang'e
AkimboBiscuits
Chang'e
Level 129
God Stats
5W - 1L
1,902 SR
Queue Stats
28W - 35L
1,552 Elo+
Party 3
Ymir
Ymir
S5trife
Ymir
Level 29
God Stats
2W - 1L
1,726 SR
Queue Stats
25W - 17L
1,584 Elo+
Party 3
Apollo
Apollo
VraiSavant
Apollo
Level 141
God Stats
1W - 0L
1,219 SR
Queue Stats
45W - 42L
1,599 Elo+
Party 3
Thor
Thor
XxDEADLYTIG3RxX
Thor
Level 93
God Stats
5W - 6L
1,572 SR
Queue Stats
43W - 41L
1,593 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
awinston1
Ah Muzen Cab
Level 109
God Stats
9W - 5L
1,714 SR
Queue Stats
40W - 38L
1,599 Elo+
Party 3
Team Averages
Level 100
1,627 SR
1,585 Elo+

VS

Team Averages
Level 40
1,565 SR
1,552 Elo+
Baron Samedi
Baron Samedi
NotUrCupid
Baron Samedi
Level 46
God Stats
1W - 2L
1,621 SR
Queue Stats
56W - 50L
1,590 Elo+
Party 2
Amaterasu
Amaterasu
Redwoodchair
Amaterasu
Level 66
God Stats
15W - 6L
1,677 SR
Queue Stats
239W - 216L
1,553 Elo+
Party 1
Tyr
Tyr
aSoggyPancake
Tyr
Level 40
God Stats
6W - 9L
1,526 SR
Queue Stats
324W - 333L
1,458 Elo+
Solo
Mercury
Mercury
kzachshadow1999
Mercury
Level 21
God Stats
0W - 4L
1,500 SR
Queue Stats
128W - 90L
1,589 Elo+
Party 1
Izanami
Izanami
supdude565
Izanami
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
121W - 123L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 9
12,871
515
11,740
14,121
9,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ymir
S5trife
Ymir
17
3 / 0 / 19
13,405
536
9,004
18,695
20,551
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
VraiSavant
Apollo
19
12 / 2 / 11
13,360
534
17,058
15,928
6,711
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 3 / 9
14,337
573
15,194
21,201
11,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Muzen Cab
awinston1
Ah Muzen Cab
20
9 / 2 / 7
14,785
591
20,366
9,818
4,632
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
NotUrCupid
Baron Samedi
18
1 / 6 / 4
11,781
471
9,883
15,931
12,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
Redwoodchair
Amaterasu
20
3 / 3 / 3
13,020
521
12,057
22,129
17,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
0 / 14 / 5
10,687
427
7,281
26,846
18,318
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
3 / 5 / 2
12,423
497
7,621
16,411
6,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
supdude565
Izanami
18
2 / 6 / 3
12,091
484
13,258
18,095
6,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
26
34
Kills
9
9
Deaths
34
55
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
2
9
3.75
L
Baron Samedi
NotUrCupid
Baron Samedi
1
6
4
0.5
L
Amaterasu
Redwoodchair
Amaterasu
3
3
3
1.5
W
Ymir
S5trife
Ymir
3
0
19
12.5
W
Apollo
VraiSavant
Apollo
12
2
11
8.75
W
7
3
9
3.83
L
0
14
5
0.18
W
Ah Muzen Cab
awinston1
Ah Muzen Cab
9
2
7
6.25
L
3
5
2
0.8
L
Izanami
supdude565
Izanami
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,362
Damage
50,100
79,763
Taken
99,412
52,541
Mitigated
61,481
34,749
Healing
22,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,740
1,446
3,450
8,500
14,121
9,636
3,168
970
13,151
75,282
0
L
Baron Samedi
NotUrCupid
Baron Samedi
9,883
1,167
1,249
3,926
15,931
12,211
778
2,419
13,512
83,835
0
L
Amaterasu
Redwoodchair
Amaterasu
12,057
5,117
0
9,929
22,129
17,758
0
6,182
15,947
0
73,020
W
Ymir
S5trife
Ymir
9,004
1,465
0
4,987
18,695
20,551
438
5,148
13,547
28,928
0
W
Apollo
VraiSavant
Apollo
17,058
10,238
0
9,092
15,928
6,711
2,218
998
14,930
0
97,853
W
15,194
4,949
0
6,406
21,201
11,011
1,417
1,229
19,972
0
114,083
L
7,281
1,244
0
1,956
26,846
18,318
228
5,272
21,574
0
31,994
W
Ah Muzen Cab
awinston1
Ah Muzen Cab
20,366
9,920
0
2,314
9,818
4,632
8,220
1,538
8,280
0
115,563
L
7,621
3,092
0
250
16,411
6,525
0
3,563
12,848
0
91,188
L
Izanami
supdude565
Izanami
13,258
8,341
0
5,094
18,095
6,669
546
3,773
14,322
0
86,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,758
Gold Earned
60,002
700
Minions Killed
651
0
Camps Cleared
0
2,412,260
Distance Traveled
2,357,121
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,871
515
153
6
0
445,058
1
L
Baron Samedi
11,781
471
162
6
0
414,114
6
L
Amaterasu
13,020
521
119
5
0
545,851
3
W
Ymir
13,405
536
34
1
0
510,569
6
W
Apollo
13,360
534
143
6
0
472,529
3
W
Thor
14,337
573
163
7
0
472,176
4
L
Tyr
10,687
427
27
1
0
447,573
2
W
Ah Muzen Cab
14,785
591
207
8
0
511,928
5
L
Mercury
12,423
497
167
7
0
513,138
0
L
Izanami
12,091
484
176
7
0
436,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role