Player Matchup

Heimdallr
Heimdallr
IWalktheLime
Heimdallr
Level 119
God Stats
3W - 2L
1,596 SR
Queue Stats
351W - 342L
1,410 Elo+
Solo
Sylvanus
Sylvanus
Shadowcan33
Sylvanus
Level 46
God Stats
10W - 6L
1,549 SR
Queue Stats
422W - 495L
1,366 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SubFrosty4
Morgan Le Fay
Level 37
God Stats
1W - 1L
1,479 SR
Queue Stats
1W - 5L
1,125 Elo+
Solo
Aphrodite
Aphrodite
meapfluffy123
Aphrodite
Level 91
God Stats
23W - 20L
1,464 SR
Queue Stats
96W - 94L
1,374 Elo+
Solo
Hades
Hades
son_of_the_dead2
Hades
Level 61
God Stats
15W - 15L
1,729 SR
Queue Stats
116W - 130L
1,367 Elo+
Solo
Team Averages
Level 71
1,563 SR
1,328 Elo+

VS

Team Averages
Level 73
1,558 SR
1,376 Elo+
Gilgamesh
Gilgamesh
FreeDigMoney
Gilgamesh
Level 63
God Stats
13W - 14L
1,583 SR
Queue Stats
372W - 409L
1,351 Elo+
Solo
Apollo
Apollo
Gloking84
Apollo
Level 87
God Stats
5W - 6L
1,291 SR
Queue Stats
259W - 280L
1,364 Elo+
Solo
Ra
Ra
OF_Its_N1C0L4s
Ra
Level 48
God Stats
34W - 21L
1,592 SR
Queue Stats
338W - 364L
1,381 Elo+
Solo
Arachne
Arachne
Thirty7Mode
Arachne
Level 44
God Stats
2W - 2L
1,711 SR
Queue Stats
3W - 8L
1,335 Elo+
Solo
Ymir
Ymir
velociraptor656
Ymir
Level 123
God Stats
9W - 9L
1,613 SR
Queue Stats
213W - 235L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
IWalktheLime
Heimdallr
13
1 / 1 / 2
7,217
516
9,467
8,152
2,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Shadowcan33
Sylvanus
11
1 / 1 / 3
6,407
458
4,835
6,585
4,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Morgan Le Fay
SubFrosty4
Morgan Le Fay
10
1 / 2 / 0
6,383
456
1,081
8,354
2,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
meapfluffy123
Aphrodite
12
1 / 2 / 2
7,040
503
4,712
12,171
4,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 1 / 1
7,417
530
4,465
7,462
4,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FreeDigMoney
Gilgamesh
8
0 / 2 / 0
5,785
413
2,937
6,318
2,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
Gloking84
Apollo
11
2 / 2 / 1
6,702
479
5,267
13,543
4,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
3 / 1 / 1
7,636
545
6,593
4,974
1,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Thirty7Mode
Arachne
11
1 / 1 / 3
6,717
480
4,625
7,230
2,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 0 / 5
7,283
520
3,499
7,657
5,757
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
17
6
Kills
7
7
Deaths
6
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
FreeDigMoney
Gilgamesh
0
2
0
0
L
Apollo
Gloking84
Apollo
2
2
1
1.25
W
Heimdallr
IWalktheLime
Heimdallr
1
1
2
2
L
3
1
1
3.5
W
Sylvanus
Shadowcan33
Sylvanus
1
1
3
2.5
W
Morgan Le Fay
SubFrosty4
Morgan Le Fay
1
2
0
0.5
L
Arachne
Thirty7Mode
Arachne
1
1
3
2.5
W
Aphrodite
meapfluffy123
Aphrodite
1
2
2
1
W
2
1
1
2.5
L
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,560
Damage
22,921
42,724
Taken
39,722
17,889
Mitigated
17,581
19,837
Healing
13,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
FreeDigMoney
Gilgamesh
2,937
881
0
1,318
6,318
2,685
69
3,459
2,859
0
26,383
L
Apollo
Gloking84
Apollo
5,267
3,459
0
6,564
13,543
4,433
0
2,765
10,774
0
37,073
W
Heimdallr
IWalktheLime
Heimdallr
9,467
4,243
0
3,508
8,152
2,673
383
767
7,385
0
45,219
L
6,593
385
751
1,203
4,974
1,839
350
3,067
1,907
48,883
0
W
Sylvanus
Shadowcan33
Sylvanus
4,835
1,740
618
2,007
6,585
4,366
0
1,438
5,111
19,042
0
W
Morgan Le Fay
SubFrosty4
Morgan Le Fay
1,081
41
17
853
8,354
2,583
484
2,391
5,761
34,172
0
L
Arachne
Thirty7Mode
Arachne
4,625
3,196
0
1,682
7,230
2,867
1,026
2,733
4,497
0
32,617
W
Aphrodite
meapfluffy123
Aphrodite
4,712
395
1,459
8,331
12,171
4,184
158
3,957
7,882
45,489
0
W
4,465
628
0
3,044
7,462
4,083
438
933
6,493
37,561
0
L
3,499
761
0
2,276
7,657
5,757
271
3,069
4,588
17,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,464
Gold Earned
34,123
363
Minions Killed
311
0
Camps Cleared
0
1,214,640
Distance Traveled
1,340,165
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,785
413
45
3
0
173,868
2
L
Apollo
6,702
479
66
5
0
332,387
1
W
Heimdallr
7,217
516
86
6
0
241,107
4
L
Ra
7,636
545
102
7
0
280,495
1
W
Sylvanus
6,407
458
20
1
0
253,200
5
W
Morgan Le Fay
6,383
456
72
5
0
225,800
0
L
Arachne
6,717
480
66
5
0
297,005
0
W
Aphrodite
7,040
503
99
7
0
253,778
1
W
Hades
7,417
530
86
6
0
240,755
3
L
Ymir
7,283
520
32
2
0
256,410
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role