Player Matchup

Tsukuyomi
Tsukuyomi
DemonicEmotion
Tsukuyomi
Level 109
God Stats
0W - 1L
1,295 SR
Queue Stats
132W - 139L
1,469 Elo+
Party 2
Ganesha
Ganesha
Jengila
Ganesha
Level 69
God Stats
16W - 11L
1,574 SR
Queue Stats
84W - 94L
1,447 Elo+
Party 2
Baron Samedi
Baron Samedi
Solus Domini
Baron Samedi
Level 94
God Stats
4W - 8L
1,463 SR
Queue Stats
188W - 153L
1,481 Elo+
Party 2
Team Averages
Level 91
1,444 SR
1,466 Elo+

VS

Team Averages
Level 94
1,489 SR
1,648 Elo+
Kuzenbo
Kuzenbo
S21DaKiller
Kuzenbo
Level 143
God Stats
5W - 9L
1,429 SR
Queue Stats
248W - 209L
1,694 Elo+
Party 1
Nemesis
Nemesis
SkyyDaRuler
Nemesis
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
460W - 374L
1,686 Elo+
Party 1
Aphrodite
Aphrodite
SuckaPunch2005
Aphrodite
Level 15
God Stats
8W - 8L
1,538 SR
Queue Stats
14W - 11L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DemonicEmotion
Tsukuyomi
14
4 / 10 / 2
11,523
606
14,487
18,603
8,329
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Jengila
Ganesha
13
0 / 4 / 8
10,507
553
6,831
23,312
20,369
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
Solus Domini
Baron Samedi
15
4 / 5 / 5
11,608
611
18,365
16,069
7,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
S21DaKiller
Kuzenbo
17
9 / 2 / 7
13,145
692
17,703
21,066
23,661
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nemesis
SkyyDaRuler
Nemesis
18
7 / 4 / 8
13,108
690
16,227
16,288
6,581
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
SuckaPunch2005
Aphrodite
16
3 / 3 / 12
11,946
629
12,062
12,565
4,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
46
8
Kills
19
19
Deaths
9
15
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
DemonicEmotion
Tsukuyomi
4
10
2
0.5
L
Ganesha
Jengila
Ganesha
0
4
8
1
W
Kuzenbo
S21DaKiller
Kuzenbo
9
2
7
6.25
W
Nemesis
SkyyDaRuler
Nemesis
7
4
8
2.75
L
Baron Samedi
Solus Domini
Baron Samedi
4
5
5
1.3
W
Aphrodite
SuckaPunch2005
Aphrodite
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,683
Damage
45,992
57,984
Taken
49,919
36,209
Mitigated
35,070
17,389
Healing
17,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
DemonicEmotion
Tsukuyomi
14,487
4,100
0
178
18,603
8,329
454
8,655
9,784
0
46,523
L
Ganesha
Jengila
Ganesha
6,831
796
1,584
3,985
23,312
20,369
469
12,262
10,483
26,376
0
W
Kuzenbo
S21DaKiller
Kuzenbo
17,703
4,399
0
2,686
21,066
23,661
580
9,933
11,133
61,114
0
W
Nemesis
SkyyDaRuler
Nemesis
16,227
6,755
0
1,244
16,288
6,581
1,523
7,853
8,435
0
56,475
L
Baron Samedi
Solus Domini
Baron Samedi
18,365
969
5,480
6,162
16,069
7,511
252
7,899
7,952
53,149
0
W
Aphrodite
SuckaPunch2005
Aphrodite
12,062
1,550
7,517
6,124
12,565
4,828
1,161
7,410
5,155
38,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,638
Gold Earned
38,199
171
Minions Killed
197
0
Camps Cleared
0
832,144
Distance Traveled
984,427
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,523
606
73
4
0
298,880
2
L
Ganesha
10,507
553
10
1
0
255,058
1
W
Kuzenbo
13,145
692
64
3
0
332,767
2
W
Nemesis
13,108
690
57
3
0
325,366
6
L
Baron Samedi
11,608
611
88
5
0
278,206
4
W
Aphrodite
11,946
629
76
4
0
326,294
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role