Player Matchup

Sol
Sol
DoctorCleanupHD
Sol
Level 121
God Stats
2W - 3L
1,403 SR
Queue Stats
316W - 363L
1,477 Elo+
Party 2
Bakasura
Bakasura
TheIronAsasin1
Bakasura
Level 84
God Stats
2W - 3L
1,214 SR
Queue Stats
368W - 364L
1,480 Elo+
Party 3
Osiris
Osiris
ThiccThighs978
Osiris
Level 57
God Stats
5W - 2L
1,500 SR
Queue Stats
204W - 232L
1,414 Elo+
Party 3
Cerberus
Cerberus
WEEPINGxxANGELS
Cerberus
Level 134
God Stats
3W - 5L
1,096 SR
Queue Stats
458W - 476L
1,466 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
masterrexx
Ah Muzen Cab
Level 120
God Stats
3W - 4L
1,337 SR
Queue Stats
113W - 116L
1,451 Elo+
Solo
Team Averages
Level 103
1,310 SR
1,458 Elo+

VS

Team Averages
Level 90
1,523 SR
1,495 Elo+
Janus
Janus
 
Janus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Hairmoo
Hel
Level 71
God Stats
1W - 2L
1,723 SR
Queue Stats
62W - 54L
1,516 Elo+
Party 1
Skadi
Skadi
Jopsh
Skadi
Level 116
God Stats
22W - 16L
1,630 SR
Queue Stats
144W - 154L
1,504 Elo+
Solo
Sobek
Sobek
palutar
Sobek
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 54L
1,524 Elo+
Solo
Mercury
Mercury
whatforme812
Mercury
Level 62
God Stats
1W - 5L
1,261 SR
Queue Stats
19W - 27L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 2
6,240
567
2,633
4,144
1,351
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
10
7 / 5 / 1
6,951
632
5,301
9,567
3,099
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 0 / 1
5,736
521
1,785
5,513
3,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
8
0 / 4 / 1
4,609
419
2,187
8,374
3,981
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
masterrexx
Ah Muzen Cab
8
0 / 3 / 0
5,105
464
2,262
5,415
1,245
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
3 / 1 / 0
7,070
643
4,527
3,907
1,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hel
7
0 / 1 / 0
5,052
459
1,159
2,449
532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
Jopsh
Skadi
11
8 / 1 / 1
6,968
633
8,690
4,901
1,148
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
palutar
Sobek
9
1 / 2 / 7
6,143
558
2,921
6,275
3,449
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
whatforme812
Mercury
8
0 / 5 / 4
5,347
486
2,370
6,127
2,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
10
Kills
12
12
Deaths
10
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
1
0
3
W
2
0
2
3
L
Hel
0
1
0
0
L
Skadi
Jopsh
Skadi
8
1
1
8.5
W
Bakasura
7
5
1
1.5
W
1
0
1
1.5
W
Cerberus
0
4
1
0.13
W
Ah Muzen Cab
masterrexx
Ah Muzen Cab
0
3
0
0
L
Sobek
palutar
Sobek
1
2
7
2.25
L
Mercury
whatforme812
Mercury
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,168
Damage
19,667
33,013
Taken
23,659
13,384
Mitigated
8,399
10,175
Healing
6,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,527
432
0
755
3,907
1,133
136
1,644
2,213
46,630
0
W
2,633
390
0
2,245
4,144
1,351
0
1,843
2,301
33,643
0
L
Hel
1,159
259
8
1,267
2,449
532
0
0
2,449
17,311
0
L
Skadi
Jopsh
Skadi
8,690
4,947
0
1,512
4,901
1,148
1,238
514
3,905
0
40,340
W
Bakasura
5,301
3,708
0
2,864
9,567
3,099
192
2,330
7,237
0
26,687
W
1,785
578
0
2,053
5,513
3,708
0
1,298
4,215
0
28,629
W
Cerberus
2,187
63
103
1,456
8,374
3,981
0
3,008
5,366
15,714
0
W
Ah Muzen Cab
masterrexx
Ah Muzen Cab
2,262
623
0
1,454
5,415
1,245
0
128
5,287
0
26,785
L
Sobek
palutar
Sobek
2,921
379
251
2,003
6,275
3,449
0
2,246
3,838
11,933
0
L
Mercury
whatforme812
Mercury
2,370
1,128
0
748
6,127
2,137
0
469
5,572
0
25,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,641
Gold Earned
30,580
293
Minions Killed
299
0
Camps Cleared
0
983,806
Distance Traveled
952,029
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,070
643
97
9
0
219,240
4
W
Sol
6,240
567
71
6
0
194,583
3
L
Hel
5,052
459
42
4
0
106,941
2
L
Skadi
6,968
633
85
8
0
217,144
2
W
Bakasura
6,951
632
52
5
0
215,308
0
W
Osiris
5,736
521
57
5
0
180,808
0
W
Cerberus
4,609
419
48
4
0
223,893
1
W
Ah Muzen Cab
5,105
464
65
6
0
169,214
2
L
Sobek
6,143
558
24
2
0
205,608
1
L
Mercury
5,347
486
51
5
0
203,096
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role