Player Matchup

Hercules
Hercules
Diamond I
 
Hercules
Diamond I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Diamond I
Cha0tik7
Cabrakan
Diamond I
Level 148
God Stats
15W - 13L
1,770 SR
Queue Stats
568W - 510L
2,503 MMR
Solo
He Bo
He Bo
Masters
YoDonzo
He Bo
Masters
Level 156
God Stats
16W - 19L
1,657 SR
Queue Stats
692W - 667L
2,577 MMR
Solo
Sol
Sol
Masters
xToXiiC21
Sol
Masters
Level 157
God Stats
8W - 5L
1,517 SR
Queue Stats
227W - 203L
2,641 MMR
Solo
Skadi
Skadi
Grandmaster
zzzjoeb
Skadi
Grandmaster
Level 160
God Stats
15W - 2L
1,778 SR
Queue Stats
176W - 158L
2,626 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 153
1,644 SR
2,369 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 155
1,625 SR
2,092 MMR
Camazotz
Camazotz
Grandmaster
 
Camazotz
Grandmaster
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Guan Yu
Guan Yu
Grandmaster
 
Guan Yu
Grandmaster
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Horus
Horus
Masters
ICA Paragon
Horus
Masters
Level 157
God Stats
2W - 0L
1,702 SR
Queue Stats
244W - 163L
2,511 MMR
Solo
Janus
Janus
Masters
Im Kaxi
Janus
Masters
Level 156
God Stats
5W - 6L
1,586 SR
Queue Stats
163W - 164L
2,496 MMR
Solo
Hou Yi
Hou Yi
Masters
TheReturnOfGarry
Hou Yi
Masters
Level 149
God Stats
13W - 11L
1,836 SR
Queue Stats
467W - 387L
2,453 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
3 / 6 / 1
8,422
421
9,855
17,867
10,000
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
Cha0tik7
Cabrakan
14
0 / 3 / 2
9,085
454
8,180
13,648
9,669
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

He Bo
YoDonzo
He Bo
12
1 / 6 / 2
8,344
417
7,295
10,236
2,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 4 / 2
9,988
499
9,076
12,132
5,067
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
zzzjoeb
Skadi
17
2 / 9 / 1
11,256
563
8,495
14,920
4,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
PersephoneMorgan Le FayTiamatSetAthena

VS

Bans
GilgameshKaliChronosKing ArthurFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
19
7 / 2 / 8
12,237
612
13,999
20,459
8,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
 
Guan Yu
18
4 / 1 / 6
12,016
601
12,654
18,578
20,293
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
1 / 2 / 14
11,028
551
6,752
18,308
16,205
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
Im Kaxi
Janus
16
4 / 2 / 7
11,077
554
4,867
10,269
3,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
12 / 2 / 5
13,099
655
14,373
14,046
5,417
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
68
8
Kills
28
28
Deaths
9
8
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
6
1
0.58
W
Camazotz
 
Camazotz
7
2
8
5.5
W
Guan Yu
 
Guan Yu
4
1
6
7
L
Cabrakan
Cha0tik7
Cabrakan
0
3
2
0.33
W
1
2
14
4
W
Janus
Im Kaxi
Janus
4
2
7
3.75
W
12
2
5
7.25
L
He Bo
YoDonzo
He Bo
1
6
2
0.33
L
2
4
2
0.75
L
Skadi
zzzjoeb
Skadi
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,901
Damage
52,645
68,803
Taken
81,660
31,709
Mitigated
53,624
15,739
Healing
39,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
9,855
1,541
0
3,356
17,867
10,000
0
3,253
13,873
0
31,179
W
Camazotz
 
Camazotz
13,999
4,119
0
10,355
20,459
8,059
844
7,584
12,875
0
106,980
W
Guan Yu
 
Guan Yu
12,654
1,534
2,369
12,057
18,578
20,293
506
5,823
12,755
0
80,919
L
Cabrakan
Cha0tik7
Cabrakan
8,180
1,360
0
4,457
13,648
9,669
556
63
13,385
54,744
0
W
6,752
2,244
3,888
5,883
18,308
16,205
243
5,413
12,895
0
20,962
W
Janus
Im Kaxi
Janus
4,867
539
238
2,795
10,269
3,650
841
5,054
5,072
73,040
0
W
14,373
7,957
0
1,769
14,046
5,417
9,060
3,143
10,903
0
96,976
L
He Bo
YoDonzo
He Bo
7,295
106
0
2,194
10,236
2,398
0
736
9,458
47,869
0
L
9,076
1,895
0
4,214
12,132
5,067
908
471
11,187
76,667
0
L
Skadi
zzzjoeb
Skadi
8,495
3,753
0
1,518
14,920
4,575
703
77
14,288
0
91,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,095
Gold Earned
59,457
558
Minions Killed
563
0
Camps Cleared
0
1,757,734
Distance Traveled
2,120,592
28
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,422
421
44
2
0
397,048
12
W
Camazotz
12,237
612
134
7
0
463,238
5
W
Guan Yu
12,016
601
139
7
0
443,801
4
L
Cabrakan
9,085
454
128
6
0
315,104
1
W
Horus
11,028
551
19
1
0
425,987
12
W
Janus
11,077
554
124
6
0
434,854
6
W
Hou Yi
13,099
655
147
7
0
352,712
7
L
He Bo
8,344
417
87
4
0
337,668
4
L
Sol
9,988
499
146
7
0
370,849
5
L
Skadi
11,256
563
153
8
0
337,065
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role