Player Matchup

Hercules
Hercules
DopeDarkrai
Hercules
Level 25
God Stats
11W - 5L
1,676 SR
Queue Stats
37W - 12L
1,709 Elo+
Party 2
Danzaburou
Danzaburou
Jinx2384
Danzaburou
Level 22
God Stats
12W - 8L
1,500 SR
Queue Stats
57W - 47L
1,208 Elo+
Party 2
Anhur
Anhur
QKZMKZ
Anhur
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 5L
1,790 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Toxdo Uwu
Morgan Le Fay
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
tuff matt 10
Achilles
Level 25
God Stats
3W - 2L
1,510 SR
Queue Stats
14W - 10L
1,458 Elo+
Solo
Team Averages
Level 16
1,537 SR
1,533 Elo+

VS

Team Averages
Level 26
1,475 SR
1,366 Elo+
Sobek
Sobek
ELIT3GRAY
Sobek
Level 28
God Stats
3W - 3L
1,520 SR
Queue Stats
120W - 128L
1,370 Elo+
Party 1
Cupid
Cupid
EROK MON
Cupid
Level 27
God Stats
0W - 3L
1,268 SR
Queue Stats
1W - 8L
1,135 Elo+
Party 1
Chaac
Chaac
K3ViNd22
Chaac
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,500 Elo+
Party 1
Nemesis
Nemesis
LuisGamer0406
Nemesis
Level 28
God Stats
31W - 20L
1,588 SR
Queue Stats
109W - 107L
1,325 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ab50lute zero
Morgan Le Fay
Level 22
God Stats
6W - 5L
1,500 SR
Queue Stats
66W - 70L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DopeDarkrai
Hercules
17
8 / 2 / 15
12,855
459
11,169
20,851
17,058
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Jinx2384
Danzaburou
19
3 / 6 / 8
13,504
482
9,648
17,824
6,978
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
QKZMKZ
Anhur
20
16 / 8 / 10
14,395
514
30,758
23,690
11,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morgan Le Fay
Toxdo Uwu
Morgan Le Fay
20
16 / 3 / 11
15,140
541
35,812
21,711
9,684
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
tuff matt 10
Achilles
19
2 / 0 / 6
12,685
453
7,269
13,703
17,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ELIT3GRAY
Sobek
15
4 / 8 / 5
10,270
367
10,516
26,245
29,718
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Cupid
EROK MON
Cupid
17
3 / 10 / 2
11,329
405
6,051
16,430
5,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
K3ViNd22
Chaac
16
2 / 6 / 3
10,993
393
7,018
18,640
14,338
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
15
1 / 9 / 7
10,135
362
9,355
28,732
10,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
ab50lute zero
Morgan Le Fay
17
5 / 12 / 3
11,358
406
18,737
23,114
8,131
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
35
45
Kills
15
19
Deaths
45
50
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hercules
DopeDarkrai
Hercules
8
2
15
7.75
L
Sobek
ELIT3GRAY
Sobek
4
8
5
0.81
L
Cupid
EROK MON
Cupid
3
10
2
0.4
W
Danzaburou
Jinx2384
Danzaburou
3
6
8
1.17
L
Chaac
K3ViNd22
Chaac
2
6
3
0.58
L
Nemesis
1
9
7
0.5
W
Anhur
QKZMKZ
Anhur
16
8
10
2.63
W
Morgan Le Fay
Toxdo Uwu
Morgan Le Fay
16
3
11
7.17
L
Morgan Le Fay
ab50lute zero
Morgan Le Fay
5
12
3
0.54
W
Achilles
tuff matt 10
Achilles
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,656
Damage
51,677
97,779
Taken
113,161
63,079
Mitigated
68,657
29,858
Healing
24,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
DopeDarkrai
Hercules
11,169
2,314
0
4,369
20,851
17,058
758
9,210
11,641
0
29,022
L
Sobek
ELIT3GRAY
Sobek
10,516
599
119
7,028
26,245
29,718
382
7,206
18,499
26,680
0
L
Cupid
EROK MON
Cupid
6,051
2,878
390
1,851
16,430
5,786
958
5,715
10,298
0
61,492
W
Danzaburou
Jinx2384
Danzaburou
9,648
5,291
0
8,539
17,824
6,978
2,757
3,130
14,694
0
81,932
L
Chaac
K3ViNd22
Chaac
7,018
689
0
3,568
18,640
14,338
0
3,911
13,630
0
45,035
L
Nemesis
9,355
1,881
511
7,509
28,732
10,684
0
9,777
18,652
0
57,672
W
Anhur
QKZMKZ
Anhur
30,758
13,077
0
1,984
23,690
11,390
1,797
7,260
16,430
0
97,595
W
Morgan Le Fay
Toxdo Uwu
Morgan Le Fay
35,812
2,302
893
10,366
21,711
9,684
2,366
7,416
14,295
112,367
0
L
Morgan Le Fay
ab50lute zero
Morgan Le Fay
18,737
2,744
0
3,080
23,114
8,131
0
9,203
13,649
62,010
0
W
Achilles
tuff matt 10
Achilles
7,269
1,575
0
3,707
13,703
17,969
1,950
2,372
11,331
0
57,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,579
Gold Earned
54,085
518
Minions Killed
358
0
Camps Cleared
0
2,496,806
Distance Traveled
2,543,855
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,855
459
35
1
0
543,490
1
L
Sobek
10,270
367
32
1
0
535,505
0
L
Cupid
11,329
405
106
4
0
443,674
2
W
Danzaburou
13,504
482
128
5
0
494,487
3
L
Chaac
10,993
393
73
3
0
563,832
0
L
Nemesis
10,135
362
80
3
0
567,316
4
W
Anhur
14,395
514
90
3
0
484,648
0
W
Morgan Le Fay
15,140
541
151
5
0
513,481
0
L
Morgan Le Fay
11,358
406
67
2
0
433,528
0
W
Achilles
12,685
453
114
4
0
460,700
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role