Player Matchup

Scylla
Scylla
 
Scylla
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
BooznCruznCatDdy
Sol
Level 147
God Stats
22W - 22L
1,519 SR
Queue Stats
203W - 235L
1,441 Elo+
Solo
Cu Chulainn
Cu Chulainn
GoatifiedGlen
Cu Chulainn
Level 79
God Stats
3W - 9L
1,182 SR
Queue Stats
122W - 124L
1,419 Elo+
Solo
Thor
Thor
Regerosette
Thor
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 78
1,440 SR
1,472 Elo+

VS

Team Averages
Level 69
1,508 SR
1,431 Elo+
Bacchus
Bacchus
FemtoDidNothing
Bacchus
Level 29
God Stats
56W - 52L
1,596 SR
Queue Stats
69W - 72L
1,480 Elo+
Party 2
Tyr
Tyr
JoaQuinWR
Tyr
Level 92
God Stats
0W - 2L
1,643 SR
Queue Stats
249W - 226L
1,466 Elo+
Party 2
Hercules
Hercules
Kenshin_H_
Hercules
Level 101
God Stats
9W - 17L
1,456 SR
Queue Stats
509W - 526L
1,420 Elo+
Solo
Thanatos
Thanatos
LoadingMonke
Thanatos
Level 57
God Stats
9W - 16L
1,315 SR
Queue Stats
151W - 163L
1,388 Elo+
Party 2
Danzaburou
Danzaburou
kyockers
Danzaburou
Level 66
God Stats
18W - 23L
1,528 SR
Queue Stats
311W - 314L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
9 / 2 / 2
10,739
537
13,868
12,833
5,245
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
 
Cthulhu
15
3 / 0 / 6
9,600
480
6,050
11,362
10,550
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
5 / 3 / 10
11,133
557
21,242
17,781
6,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cu Chulainn
GoatifiedGlen
Cu Chulainn
18
3 / 0 / 2
11,306
565
17,570
15,813
17,227
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 5 / 2
7,858
393
1,739
11,234
7,642
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 0
7,903
395
5,940
14,758
8,171
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 6 / 2
8,726
436
7,833
20,695
17,751
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
Kenshin_H_
Hercules
16
1 / 1 / 0
8,980
449
8,567
17,766
18,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
LoadingMonke
Thanatos
13
0 / 3 / 1
7,947
397
3,553
15,700
5,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
kyockers
Danzaburou
15
4 / 4 / 2
10,199
510
14,213
15,988
5,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
21
Kills
10
10
Deaths
21
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
9
2
2
5
W
Cthulhu
 
Cthulhu
3
0
6
6
W
5
3
10
3.33
L
3
7
0
0.43
W
Cu Chulainn
GoatifiedGlen
Cu Chulainn
3
0
2
4
L
2
6
2
0.5
L
Hercules
Kenshin_H_
Hercules
1
1
0
1
L
Thanatos
LoadingMonke
Thanatos
0
3
1
0.17
W
1
5
2
0.4
L
Danzaburou
kyockers
Danzaburou
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,469
Damage
40,106
69,023
Taken
84,907
46,848
Mitigated
55,530
21,358
Healing
26,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
13,868
2,643
403
3,702
12,833
5,245
464
2,443
10,299
55,815
0
W
Cthulhu
 
Cthulhu
6,050
597
605
0
11,362
10,550
981
1,779
9,419
37,740
0
W
21,242
8,492
0
9,522
17,781
6,184
5,730
800
16,662
88,721
0
L
5,940
385
105
1,182
14,758
8,171
27
10,317
4,441
31,053
0
W
Cu Chulainn
GoatifiedGlen
Cu Chulainn
17,570
2,099
0
5,113
15,813
17,227
642
0
14,519
11,825
71,157
L
7,833
1,825
0
2,364
20,695
17,751
0
13,708
6,987
0
31,422
L
Hercules
Kenshin_H_
Hercules
8,567
1,811
0
8,798
17,766
18,354
186
5,368
12,398
0
55,976
L
Thanatos
LoadingMonke
Thanatos
3,553
358
0
8,478
15,700
5,752
0
4,610
11,090
0
57,069
W
1,739
718
163
1,850
11,234
7,642
29
918
10,234
0
34,381
L
Danzaburou
kyockers
Danzaburou
14,213
5,276
0
5,641
15,988
5,502
64
11,315
4,673
0
62,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,636
Gold Earned
43,755
534
Minions Killed
427
0
Camps Cleared
0
1,839,515
Distance Traveled
1,863,618
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,739
537
92
5
0
368,255
4
W
Cthulhu
9,600
480
73
4
0
341,379
3
W
Sol
11,133
557
156
8
0
364,143
0
L
Bacchus
7,903
395
65
3
0
360,539
0
W
Cu Chulainn
11,306
565
170
9
0
392,073
3
L
Tyr
8,726
436
37
2
0
422,035
0
L
Hercules
8,980
449
124
6
0
372,911
1
L
Thanatos
7,947
397
84
4
0
368,591
2
W
Thor
7,858
393
43
2
0
373,665
0
L
Danzaburou
10,199
510
117
6
0
339,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role