Player Matchup

Athena
Athena
 
Athena
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Aalbeto23
Izanami
Level 25
God Stats
3W - 3L
1,500 SR
Queue Stats
98W - 95L
1,424 Elo+
Solo
Sol
Sol
NicooXz-
Sol
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,409 Elo+
Party 2
Anubis
Anubis
Twitch_Joakinn
Anubis
Level 18
God Stats
2W - 3L
1,313 SR
Queue Stats
131W - 140L
1,433 Elo+
Party 2
Neith
Neith
cabrerinha
Neith
Level 7
God Stats
11W - 15L
1,811 SR
Queue Stats
75W - 112L
1,392 Elo+
Party 1
Team Averages
Level 35
1,525 SR
1,432 Elo+

VS

Team Averages
Level 16
1,441 SR
1,411 Elo+
Ganesha
Ganesha
Batut3nha
Ganesha
Level 11
God Stats
1W - 6L
1,162 SR
Queue Stats
9W - 11L
1,364 Elo+
Solo
Hachiman
Hachiman
KyronX000
Hachiman
Level 15
God Stats
2W - 3L
1,340 SR
Queue Stats
23W - 32L
1,366 Elo+
Solo
Bakasura
Bakasura
Paty23
Bakasura
Level 22
God Stats
5W - 10L
1,704 SR
Queue Stats
81W - 92L
1,400 Elo+
Solo
Erlang Shen
Erlang Shen
R0DI-HOG
Erlang Shen
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 23L
1,533 Elo+
Solo
Raijin
Raijin
pepesagrado21
Raijin
Level 10
God Stats
3W - 2L
1,500 SR
Queue Stats
46W - 49L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
7
0 / 2 / 3
5,139
514
2,327
7,636
2,490
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
Aalbeto23
Izanami
11
4 / 1 / 2
6,500
650
4,169
4,798
1,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
5 / 0 / 0
6,192
619
6,520
4,796
1,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
2 / 2 / 4
5,944
594
3,851
4,764
1,617
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
8
1 / 2 / 0
4,749
475
1,483
4,528
1,129
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Batut3nha
Ganesha
8
0 / 2 / 3
4,755
476
2,627
5,231
2,409
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
KyronX000
Hachiman
4
0 / 0 / 0
3,972
397
771
1,886
376
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bakasura
Paty23
Bakasura
9
6 / 2 / 0
5,954
595
5,853
5,965
1,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
R0DI-HOG
Erlang Shen
8
0 / 3 / 1
4,614
461
4,096
7,138
2,920
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
1 / 5 / 0
5,083
508
2,550
7,923
2,272
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
12
Kills
7
7
Deaths
12
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
2
3
0.75
W
Izanami
Aalbeto23
Izanami
4
1
2
5
L
Ganesha
Batut3nha
Ganesha
0
2
3
0.75
L
Hachiman
KyronX000
Hachiman
0
0
0
0
W
5
0
0
5
L
Bakasura
Paty23
Bakasura
6
2
0
3
L
Erlang Shen
R0DI-HOG
Erlang Shen
0
3
1
0.17
W
2
2
4
2
W
Neith
1
2
0
0.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,350
Damage
15,897
26,522
Taken
28,143
8,220
Mitigated
9,860
9,094
Healing
8,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
2,327
973
0
1,320
7,636
2,490
0
1,194
5,929
12,795
0
W
Izanami
Aalbeto23
Izanami
4,169
2,682
0
2,463
4,798
1,696
663
627
3,986
0
35,450
L
Ganesha
Batut3nha
Ganesha
2,627
573
46
1,740
5,231
2,409
0
1,810
3,421
12,341
0
L
Hachiman
KyronX000
Hachiman
771
433
0
1,267
1,886
376
0
348
1,538
0
9,697
W
6,520
1,536
0
3,619
4,796
1,288
777
1,629
2,698
27,871
0
L
Bakasura
Paty23
Bakasura
5,853
3,415
0
1,132
5,965
1,883
0
2,328
3,637
0
25,036
L
Erlang Shen
R0DI-HOG
Erlang Shen
4,096
2,079
0
1,386
7,138
2,920
0
3,139
3,999
0
22,903
W
3,851
286
0
1,383
4,764
1,617
288
711
3,749
22,010
0
W
Neith
1,483
363
0
309
4,528
1,129
697
596
3,607
0
13,753
L
2,550
122
0
2,750
7,923
2,272
0
5,073
2,850
20,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,524
Gold Earned
24,378
245
Minions Killed
182
0
Camps Cleared
0
854,484
Distance Traveled
762,937
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,139
514
23
2
0
192,680
4
W
Izanami
6,500
650
76
8
0
178,054
4
L
Ganesha
4,755
476
12
1
0
191,611
4
L
Hachiman
3,972
397
24
2
0
64,006
1
W
Sol
6,192
619
55
6
0
143,187
0
L
Bakasura
5,954
595
55
6
0
155,326
0
L
Erlang Shen
4,614
461
46
5
0
183,825
4
W
Anubis
5,944
594
59
6
0
171,739
0
W
Neith
4,749
475
32
3
0
168,824
0
L
Raijin
5,083
508
45
5
0
168,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role