Player Matchup

Sun Wukong
Sun Wukong
OMGRONNY18
Sun Wukong
Level 13
God Stats
13W - 4L
1,670 SR
Queue Stats
41W - 21L
1,500 Elo+
Party 2
Sol
Sol
SgtHoundHowls
Sol
Level 16
God Stats
2W - 2L
1,591 SR
Queue Stats
12W - 10L
1,500 Elo+
Party 2
Artemis
Artemis
TheSunGod2
Artemis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,497 Elo+
Party 2
Team Averages
Level 16
1,587 SR
1,499 Elo+

VS

Team Averages
Level 69
1,576 SR
1,530 Elo+
Artemis
Artemis
Judas1996
Artemis
Level 108
God Stats
7W - 4L
1,701 SR
Queue Stats
173W - 207L
1,480 Elo+
Solo
Hades
Hades
KhamrenLee
Hades
Level 69
God Stats
17W - 16L
1,526 SR
Queue Stats
453W - 403L
1,519 Elo+
Party 1
Erlang Shen
Erlang Shen
WaleeBTW
Erlang Shen
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
211W - 129L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
OMGRONNY18
Sun Wukong
12
4 / 2 / 6
8,702
725
6,058
7,808
8,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
6 / 2 / 4
9,088
757
10,960
8,858
2,754
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
TheSunGod2
Artemis
12
2 / 2 / 7
8,581
715
4,995
8,567
3,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Judas1996
Artemis
12
1 / 3 / 1
7,598
633
8,387
8,683
3,125
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hades
11
3 / 5 / 3
7,877
656
5,684
10,179
7,113
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
WaleeBTW
Erlang Shen
10
1 / 4 / 2
7,280
607
3,692
8,769
4,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
12
Kills
5
6
Deaths
12
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artemis
Judas1996
Artemis
1
3
1
0.5
L
Hades
3
5
3
0.9
W
Sun Wukong
OMGRONNY18
Sun Wukong
4
2
6
3.5
W
6
2
4
4
W
Artemis
TheSunGod2
Artemis
2
2
7
2.75
L
Erlang Shen
WaleeBTW
Erlang Shen
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,013
Damage
17,763
25,233
Taken
27,631
14,184
Mitigated
14,901
8,263
Healing
4,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Judas1996
Artemis
8,387
3,369
0
1,834
8,683
3,125
0
3,123
5,438
0
32,763
L
Hades
5,684
0
267
1,624
10,179
7,113
0
3,846
5,960
25,225
0
W
Sun Wukong
OMGRONNY18
Sun Wukong
6,058
650
0
1,088
7,808
8,197
0
2,020
5,788
0
12,717
W
10,960
3,959
0
4,574
8,858
2,754
1,579
2,176
6,682
39,782
0
W
Artemis
TheSunGod2
Artemis
4,995
2,588
0
2,601
8,567
3,233
1,707
1,488
7,079
0
34,076
L
Erlang Shen
WaleeBTW
Erlang Shen
3,692
720
0
797
8,769
4,663
0
3,991
4,556
0
15,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,371
Gold Earned
22,755
134
Minions Killed
118
0
Camps Cleared
0
597,071
Distance Traveled
536,722
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,598
633
55
5
0
193,922
4
L
Hades
7,877
656
48
4
0
195,836
2
W
Sun Wukong
8,702
725
16
1
0
208,905
1
W
Sol
9,088
757
61
5
0
205,975
1
W
Artemis
8,581
715
57
5
0
182,191
4
L
Erlang Shen
7,280
607
15
1
0
146,964
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role