Player Matchup

Ymir
Ymir
BAcidBrain
Ymir
Level 5
God Stats
3W - 1L
1,497 SR
Queue Stats
117W - 118L
1,504 Elo+
Solo
Poseidon
Poseidon
Frogman1055
Poseidon
Level 30
God Stats
126W - 125L
1,516 SR
Queue Stats
129W - 134L
1,501 Elo+
Solo
Medusa
Medusa
IanaRhoades
Medusa
Level 18
God Stats
1W - 2L
1,287 SR
Queue Stats
7W - 13L
1,414 Elo+
Solo
Mulan
Mulan
Rozzyyderp
Mulan
Level 28
God Stats
23W - 15L
1,500 SR
Queue Stats
403W - 359L
1,503 Elo+
Solo
Agni
Agni
alejox18882
Agni
Level 25
God Stats
2W - 2L
1,554 SR
Queue Stats
105W - 108L
1,533 Elo+
Solo
Team Averages
Level 21
1,471 SR
1,491 Elo+

VS

Team Averages
Level 19
1,590 SR
1,578 Elo+
Ymir
Ymir
Feudalmaster
Ymir
Level 15
God Stats
35W - 29L
1,939 SR
Queue Stats
116W - 102L
1,525 Elo+
Solo
Bakasura
Bakasura
SimplyVisceral
Bakasura
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,405 Elo+
Party 1
Sol
Sol
UMBRAxDragon
Sol
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,721 Elo+
Party 1
Apollo
Apollo
XenoFlux6990
Apollo
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,721 Elo+
Party 1
Gilgamesh
Gilgamesh
josexvr18
Gilgamesh
Level 4
God Stats
1W - 2L
1,510 SR
Queue Stats
2W - 2L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 7
6,783
617
3,539
7,268
4,211
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
Frogman1055
Poseidon
12
1 / 0 / 2
6,343
577
2,471
5,098
1,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
10
5 / 3 / 2
6,609
601
6,647
5,107
1,332
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
11
3 / 0 / 2
6,549
595
3,487
5,628
2,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
3 / 2 / 4
6,662
606
4,896
5,498
1,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 4 / 0
6,258
569
3,278
10,029
5,247
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
10
1 / 1 / 1
6,013
547
3,266
8,849
3,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 3 / 1
6,476
589
4,813
6,647
1,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
8
0 / 7 / 2
4,983
453
3,453
8,228
1,952
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
josexvr18
Gilgamesh
1
0 / 0 / 0
2,127
193
0
0
0

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
15
Kills
7
7
Deaths
15
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
2
7
3.25
L
4
4
0
1
W
Poseidon
Frogman1055
Poseidon
1
0
2
2
W
Medusa
5
3
2
2
W
Mulan
3
0
2
4
L
Bakasura
1
1
1
1.5
L
2
3
1
0.83
L
Apollo
0
7
2
0.14
W
3
2
4
2.5
L
Gilgamesh
josexvr18
Gilgamesh
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,040
Damage
14,810
28,599
Taken
33,753
11,513
Mitigated
12,161
7,153
Healing
10,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,539
567
0
1,074
7,268
4,211
0
1,443
5,625
15,584
0
L
3,278
695
0
2,100
10,029
5,247
0
1,739
8,255
17,194
0
W
Poseidon
Frogman1055
Poseidon
2,471
207
0
1,500
5,098
1,320
0
771
4,252
43,279
0
W
Medusa
6,647
3,072
0
465
5,107
1,332
857
1,893
3,189
0
32,877
W
Mulan
3,487
1,148
0
3,093
5,628
2,807
149
758
4,705
0
38,279
L
Bakasura
3,266
2,647
0
5,024
8,849
3,032
0
1,901
6,890
0
22,691
L
4,813
2,442
0
2,458
6,647
1,930
392
3,127
3,296
33,092
0
L
Apollo
3,453
1,984
0
1,075
8,228
1,952
102
3,742
4,406
0
15,719
W
4,896
528
0
1,021
5,498
1,843
0
3,226
2,187
37,195
0
L
Gilgamesh
josexvr18
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,946
Gold Earned
25,857
325
Minions Killed
183
0
Camps Cleared
0
983,962
Distance Traveled
861,223
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,783
617
12
1
0
170,989
7
L
Ymir
6,258
569
21
2
0
224,560
1
W
Poseidon
6,343
577
81
7
0
183,724
4
W
Medusa
6,609
601
67
6
0
211,439
3
W
Mulan
6,549
595
90
8
0
216,907
1
L
Bakasura
6,013
547
72
7
0
253,074
7
L
Sol
6,476
589
66
6
0
182,047
0
L
Apollo
4,983
453
24
2
0
201,542
2
W
Agni
6,662
606
75
7
0
200,903
3
L
Gilgamesh
2,127
193
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role