Player Matchup

Sol
Sol
 
Sol
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
Foxxfyre07
Pele
Level 29
God Stats
5W - 8L
1,469 SR
Queue Stats
30W - 37L
1,404 Elo+
Solo
Cthulhu
Cthulhu
SHP_Luffy_
Cthulhu
Level 6
God Stats
2W - 1L
1,422 SR
Queue Stats
5W - 9L
1,562 Elo+
Party 2
Izanami
Izanami
el3gant_s0up068
Izanami
Level 16
God Stats
5W - 10L
1,399 SR
Queue Stats
110W - 125L
1,387 Elo+
Solo
Sun Wukong
Sun Wukong
xLordHellboyx
Sun Wukong
Level 24
God Stats
1W - 3L
1,430 SR
Queue Stats
4W - 13L
1,328 Elo+
Party 2
Team Averages
Level 28
1,444 SR
1,436 Elo+

VS

Team Averages
Level 24
1,558 SR
1,425 Elo+
Zeus
Zeus
AlphaWolph30
Zeus
Level 12
God Stats
14W - 12L
1,409 SR
Queue Stats
77W - 81L
1,334 Elo+
Solo
Hachiman
Hachiman
Da_wispering_i
Hachiman
Level 13
God Stats
9W - 6L
1,531 SR
Queue Stats
28W - 35L
1,332 Elo+
Solo
Bellona
Bellona
Gregorycoelho
Bellona
Level 21
God Stats
19W - 10L
1,547 SR
Queue Stats
172W - 181L
1,379 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Simba Nenem
Morgan Le Fay
Level 8
God Stats
10W - 4L
1,780 SR
Queue Stats
63W - 53L
1,564 Elo+
Party 1
Da Ji
Da Ji
VitinhoBZ
Da Ji
Level 68
God Stats
8W - 11L
1,523 SR
Queue Stats
796W - 897L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
1 / 4 / 2
9,921
992
13,302
16,594
6,719
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
0 / 10 / 1
9,000
900
4,167
18,966
6,545
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
SHP_Luffy_
Cthulhu
16
0 / 10 / 3
9,055
906
7,902
16,745
10,904
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
2 / 10 / 1
9,712
971
18,233
21,393
7,677
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
xLordHellboyx
Sun Wukong
15
0 / 10 / 2
8,913
891
3,472
21,773
10,099
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 0 / 18
11,929
1,193
23,929
7,115
2,959
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
19
2 / 0 / 25
11,210
1,121
11,595
7,672
2,574
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
18
7 / 1 / 23
11,403
1,140
15,282
16,620
12,013
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morgan Le Fay
Simba Nenem
Morgan Le Fay
19
5 / 0 / 28
11,238
1,124
16,816
8,808
3,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
VitinhoBZ
Da Ji
19
16 / 2 / 14
12,430
1,243
19,691
12,487
5,971
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
152
3
Kills
44
44
Deaths
3
9
Assists
108
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
4
2
0.5
W
14
0
18
23
W
Hachiman
2
0
25
14.5
L
0
10
1
0.05
W
Bellona
7
1
23
18.5
L
Cthulhu
SHP_Luffy_
Cthulhu
0
10
3
0.15
W
Morgan Le Fay
Simba Nenem
Morgan Le Fay
5
0
28
19
W
Da Ji
VitinhoBZ
Da Ji
16
2
14
11.5
L
2
10
1
0.25
L
Sun Wukong
xLordHellboyx
Sun Wukong
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,076
Damage
87,313
95,471
Taken
52,702
41,944
Mitigated
27,171
7,280
Healing
3,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
13,302
2,916
0
3,070
16,594
6,719
0
7,066
9,528
36,630
0
W
23,929
4,486
0
0
7,115
2,959
0
1,568
5,547
34,000
0
W
Hachiman
11,595
3,797
435
255
7,672
2,574
0
4,961
2,711
0
38,860
L
4,167
646
230
1,277
18,966
6,545
0
7,900
11,066
0
22,635
W
Bellona
15,282
4,358
0
313
16,620
12,013
0
5,695
10,925
0
27,877
L
Cthulhu
SHP_Luffy_
Cthulhu
7,902
282
593
211
16,745
10,904
0
6,752
9,993
19,260
0
W
Morgan Le Fay
Simba Nenem
Morgan Le Fay
16,816
1,589
364
2,540
8,808
3,654
0
4,444
4,364
34,765
0
W
Da Ji
VitinhoBZ
Da Ji
19,691
7,585
0
0
12,487
5,971
0
4,536
7,951
0
35,932
L
18,233
13,743
394
1,134
21,393
7,677
0
9,712
11,681
0
32,213
L
Sun Wukong
xLordHellboyx
Sun Wukong
3,472
1,157
0
371
21,773
10,099
0
9,315
12,458
0
20,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,601
Gold Earned
58,210
173
Minions Killed
202
3
Camps Cleared
8
915,146
Distance Traveled
1,002,890
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,921
992
34
3
1
189,430
0
W
Zeus
11,929
1,193
32
3
1
189,482
0
W
Hachiman
11,210
1,121
82
8
2
208,040
0
L
Pele
9,000
900
39
4
0
205,320
0
W
Bellona
11,403
1,140
12
1
2
220,273
2
L
Cthulhu
9,055
906
44
4
0
138,375
0
W
Morgan Le Fay
11,238
1,124
48
5
0
191,009
1
W
Da Ji
12,430
1,243
28
3
3
194,086
0
L
Izanami
9,712
971
25
3
0
183,666
0
L
Sun Wukong
8,913
891
31
3
2
198,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role