Player Matchup

Athena
Athena
Flameboy500
Athena
Level 49
God Stats
1W - 2L
1,554 SR
Queue Stats
119W - 115L
1,516 Elo+
Party 3
Kali
Kali
IX Tylisseus XI
Kali
Level 153
God Stats
3W - 3L
1,639 SR
Queue Stats
504W - 443L
1,560 Elo+
Party 1
Nu Wa
Nu Wa
Icycold5689
Nu Wa
Level 111
God Stats
4W - 6L
1,551 SR
Queue Stats
181W - 167L
1,533 Elo+
Party 3
Bellona
Bellona
Nickudemus
Bellona
Level 154
God Stats
2W - 4L
1,493 SR
Queue Stats
362W - 335L
1,570 Elo+
Party 1
Vamana
Vamana
xNamelessFearx
Vamana
Level 124
God Stats
9W - 6L
1,734 SR
Queue Stats
419W - 367L
1,549 Elo+
Party 1
Team Averages
Level 118
1,594 SR
1,546 Elo+

VS

Team Averages
Level 108
1,501 SR
1,568 Elo+
Vamana
Vamana
 
Vamana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
Macaronn
Persephone
Level 120
God Stats
10W - 5L
1,583 SR
Queue Stats
479W - 378L
1,564 Elo+
Party 2
Anubis
Anubis
Montblancc
Anubis
Level 108
God Stats
9W - 8L
1,654 SR
Queue Stats
489W - 380L
1,559 Elo+
Party 2
Fenrir
Fenrir
NekomataCoffee
Fenrir
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
150W - 89L
1,682 Elo+
Party 2
Sobek
Sobek
volixi
Sobek
Level 86
God Stats
1W - 1L
1,266 SR
Queue Stats
53W - 37L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
16
3 / 3 / 8
9,210
708
10,457
13,985
13,581
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
6 / 6 / 3
9,109
701
11,619
16,021
6,198
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 5 / 4
9,107
701
17,827
10,037
3,553
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Nickudemus
Bellona
16
1 / 4 / 10
9,521
732
7,676
14,955
12,718
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
1 / 5 / 11
10,477
806
11,232
30,968
21,426
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
19
7 / 2 / 13
11,892
915
22,898
18,585
20,315
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Persephone
Macaronn
Persephone
15
0 / 5 / 15
9,609
739
16,189
9,666
3,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
Montblancc
Anubis
20
11 / 1 / 8
11,577
891
20,228
8,028
4,819
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
0 / 4 / 11
8,678
668
6,149
13,763
12,880
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sobek
volixi
Sobek
18
5 / 3 / 13
12,083
929
10,909
22,478
30,466
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
83
14
Kills
23
23
Deaths
15
36
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
7
2
13
6.75
L
Athena
3
3
8
2.33
L
6
6
3
1.25
L
3
5
4
1
W
Persephone
Macaronn
Persephone
0
5
15
1.5
W
Anubis
Montblancc
Anubis
11
1
8
15
W
0
4
11
1.38
L
Bellona
Nickudemus
Bellona
1
4
10
1.5
W
Sobek
volixi
Sobek
5
3
13
3.83
L
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,811
Damage
76,373
85,966
Taken
72,520
57,476
Mitigated
72,282
36,067
Healing
26,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
22,898
7,119
2,228
5,919
18,585
20,315
983
5,701
12,525
8,360
29,768
L
Athena
10,457
2,701
1,024
2,319
13,985
13,581
0
9,132
4,728
13,170
0
L
11,619
5,457
2,835
4,812
16,021
6,198
0
9,738
6,145
0
17,339
L
17,827
4,746
2,767
1,068
10,037
3,553
0
6,073
3,964
37,987
0
W
Persephone
Macaronn
Persephone
16,189
809
2,096
1,388
9,666
3,802
1,002
2,022
7,597
36,842
0
W
Anubis
Montblancc
Anubis
20,228
1,415
908
3,252
8,028
4,819
1,779
3,433
4,498
44,854
0
W
6,149
1,040
430
2,990
13,763
12,880
423
4,243
9,384
0
10,182
L
Bellona
Nickudemus
Bellona
7,676
1,026
3,280
2,792
14,955
12,718
0
7,500
7,119
0
13,212
W
Sobek
volixi
Sobek
10,909
1,003
851
6,190
22,478
30,466
372
11,644
10,229
23,567
0
L
11,232
5,776
1,493
13,677
30,968
21,426
0
18,108
12,583
0
29,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,424
Gold Earned
53,839
123
Minions Killed
149
0
Camps Cleared
0
1,127,698
Distance Traveled
1,276,703
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,892
915
30
2
0
280,277
0
L
Athena
9,210
708
10
1
0
235,976
1
L
Kali
9,109
701
16
1
0
227,031
0
L
Nu Wa
9,107
701
46
4
0
213,712
0
W
Persephone
9,609
739
42
3
0
261,380
5
W
Anubis
11,577
891
43
3
0
240,362
0
W
Fenrir
8,678
668
7
1
0
257,664
0
L
Bellona
9,521
732
21
2
0
230,941
0
W
Sobek
12,083
929
27
2
0
237,020
1
L
Vamana
10,477
806
30
2
0
220,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role