Player Matchup

Anubis
Anubis
Dereshishi
Anubis
Level 128
God Stats
1W - 10L
1,130 SR
Queue Stats
342W - 302L
1,600 Elo+
Party 2
Fenrir
Fenrir
Helnoit
Fenrir
Level 121
God Stats
19W - 12L
1,609 SR
Queue Stats
239W - 189L
1,635 Elo+
Party 2
Bastet
Bastet
abreaction2
Bastet
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 22L
1,679 Elo+
Party 2
Team Averages
Level 116
1,413 SR
1,638 Elo+

VS

Team Averages
Level 81
1,625 SR
1,635 Elo+
Zeus
Zeus
 
Zeus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Lil Trollzor
Fenrir
Level 129
God Stats
88W - 29L
1,659 SR
Queue Stats
316W - 183L
1,757 Elo+
Party 1
Ymir
Ymir
TreatsSupreme
Ymir
Level 8
God Stats
3W - 1L
1,716 SR
Queue Stats
18W - 3L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dereshishi
Anubis
10
0 / 4 / 3
6,672
667
7,982
6,465
2,946
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Helnoit
Fenrir
10
0 / 4 / 3
7,183
718
2,236
5,229
3,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bastet
9
3 / 4 / 0
7,161
716
6,661
6,115
1,979
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
4 / 2 / 4
7,437
744
4,897
5,422
1,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
12
4 / 0 / 8
8,041
804
7,013
9,572
5,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
4 / 1 / 8
8,475
848
2,777
6,097
5,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
3
Kills
12
12
Deaths
3
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
4
2
4
3
L
Anubis
Dereshishi
Anubis
0
4
3
0.38
L
Fenrir
Helnoit
Fenrir
0
4
3
0.38
W
Fenrir
4
0
8
8
W
4
1
8
8
L
Bastet
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,879
Damage
14,687
17,809
Taken
21,091
8,489
Mitigated
12,614
2,900
Healing
5,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
4,897
330
0
568
5,422
1,495
0
1,787
3,635
29,881
0
L
Anubis
Dereshishi
Anubis
7,982
160
0
2,086
6,465
2,946
0
3,170
3,096
39,793
0
L
Fenrir
Helnoit
Fenrir
2,236
761
0
530
5,229
3,564
0
2,525
2,488
0
6,762
W
Fenrir
7,013
3,760
412
3,365
9,572
5,938
0
4,093
5,479
0
20,169
W
2,777
576
0
704
6,097
5,181
0
2,102
3,995
12,319
0
L
Bastet
6,661
2,097
0
284
6,115
1,979
0
1,979
3,923
0
15,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,016
Gold Earned
23,953
97
Minions Killed
117
0
Camps Cleared
0
606,687
Distance Traveled
589,205
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,437
744
70
7
0
183,158
3
L
Anubis
6,672
667
62
6
0
180,389
2
L
Fenrir
7,183
718
16
2
0
209,052
4
W
Fenrir
8,041
804
32
3
0
210,566
1
W
Ymir
8,475
848
15
2
0
195,481
1
L
Bastet
7,161
716
19
2
0
217,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role