Player Matchup

Arachne
Arachne
CaptainDaddy_69_
Arachne
Level 107
God Stats
99W - 54L
1,621 SR
Queue Stats
246W - 235L
1,516 Elo+
Party 4
Cernunnos
Cernunnos
Gremlin94141
Cernunnos
Level 88
God Stats
2W - 2L
1,470 SR
Queue Stats
13W - 15L
1,413 Elo+
Party 2
Ares
Ares
Im_A_Quacker69
Ares
Level 112
God Stats
5W - 7L
1,713 SR
Queue Stats
239W - 221L
1,521 Elo+
Party 4
Ra
Ra
Scottyd213
Ra
Level 126
God Stats
1W - 0L
1,763 SR
Queue Stats
2W - 4L
1,269 Elo+
Party 2
Bellona
Bellona
Selah074
Bellona
Level 123
God Stats
3W - 1L
1,586 SR
Queue Stats
27W - 35L
1,487 Elo+
Party 2
Team Averages
Level 111
1,631 SR
1,441 Elo+

VS

Team Averages
Level 111
1,563 SR
1,463 Elo+
Athena
Athena
 
Athena
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
NightBobcat8480
Amaterasu
Level 125
God Stats
5W - 8L
1,490 SR
Queue Stats
489W - 447L
1,513 Elo+
Party 3
Nox
Nox
Pigs Are Blue
Nox
Level 99
God Stats
16W - 16L
1,595 SR
Queue Stats
446W - 428L
1,553 Elo+
Solo
Neith
Neith
fatphil91
Neith
Level 66
God Stats
0W - 3L
1,638 SR
Queue Stats
0W - 6L
1,279 Elo+
Party 1
Mercury
Mercury
tensesniper1080
Mercury
Level 107
God Stats
20W - 20L
1,591 SR
Queue Stats
249W - 222L
1,468 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 5
6,239
520
3,085
8,652
2,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
Gremlin94141
Cernunnos
12
3 / 1 / 1
6,667
556
2,669
4,753
1,624
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 0 / 3
5,791
483
2,982
5,103
3,202
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 0 / 4
7,453
621
2,950
3,784
1,576
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Selah074
Bellona
12
1 / 1 / 1
6,967
581
7,609
8,149
5,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
8
0 / 2 / 1
5,302
442
2,946
7,796
4,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Amaterasu
NightBobcat8480
Amaterasu
12
0 / 1 / 1
6,206
517
4,340
9,180
6,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
0 / 2 / 0
5,530
461
4,042
4,238
1,525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Neith
fatphil91
Neith
4
0 / 3 / 0
4,094
341
403
2,010
262
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 2 / 0
6,570
548
3,194
7,509
3,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
10
Kills
2
2
Deaths
10
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
2
1
0.25
W
1
0
5
3.5
W
Cernunnos
Gremlin94141
Cernunnos
3
1
1
3.5
W
2
0
3
3.5
L
Amaterasu
NightBobcat8480
Amaterasu
0
1
1
0.5
L
0
2
0
0
W
3
0
4
5
W
Bellona
Selah074
Bellona
1
1
1
1.5
L
Neith
fatphil91
Neith
0
3
0
0
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,295
Damage
14,925
30,441
Taken
30,733
14,848
Mitigated
16,244
14,281
Healing
7,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
2,946
755
0
2,422
7,796
4,897
0
2,259
5,537
24,005
0
W
3,085
1,842
0
5,629
8,652
2,746
0
1,876
6,776
0
33,219
W
Cernunnos
Gremlin94141
Cernunnos
2,669
985
0
1,926
4,753
1,624
2,162
253
4,500
0
44,041
W
2,982
49
0
250
5,103
3,202
0
1,748
3,179
23,628
0
L
Amaterasu
NightBobcat8480
Amaterasu
4,340
2,372
0
4,211
9,180
6,409
0
816
8,364
0
36,593
L
4,042
220
0
850
4,238
1,525
0
1,745
2,493
32,861
0
W
2,950
503
331
2,040
3,784
1,576
0
2,169
1,615
47,639
0
W
Bellona
Selah074
Bellona
7,609
3,624
0
4,105
8,149
5,700
0
766
7,383
0
42,869
L
Neith
fatphil91
Neith
403
258
0
12
2,010
262
0
0
2,010
0
3,161
L
3,194
1,136
0
500
7,509
3,151
0
1,112
6,397
0
44,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,117
Gold Earned
27,702
403
Minions Killed
305
0
Camps Cleared
0
1,145,742
Distance Traveled
1,046,838
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,302
442
47
4
0
224,793
2
W
Arachne
6,239
520
74
6
0
248,255
6
W
Cernunnos
6,667
556
94
8
0
204,449
0
W
Ares
5,791
483
35
3
0
227,225
3
L
Amaterasu
6,206
517
84
7
0
227,523
3
L
Nox
5,530
461
68
6
0
229,440
5
W
Ra
7,453
621
101
8
0
239,863
4
W
Bellona
6,967
581
99
8
0
225,950
1
L
Neith
4,094
341
8
1
0
101,506
0
L
Mercury
6,570
548
98
8
0
263,576
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role