Player Matchup

Anhur
Anhur
Qc-Killa-Shot
Anhur
Level 8
God Stats
6W - 8L
1,877 SR
Queue Stats
140W - 182L
1,313 Elo+
Party 1
Anubis
Anubis
iBraandy
Anubis
Level 109
God Stats
3W - 3L
1,500 SR
Queue Stats
155W - 162L
1,499 Elo+
Party 1
Fenrir
Fenrir
xXAZoTe_pumpLeeX
Fenrir
Level 82
God Stats
56W - 36L
1,591 SR
Queue Stats
423W - 455L
1,397 Elo+
Party 1
Team Averages
Level 66
1,656 SR
1,403 Elo+

VS

Team Averages
Level 32
1,560 SR
1,540 Elo+
Ymir
Ymir
Adumez
Ymir
Level 41
God Stats
3W - 6L
1,456 SR
Queue Stats
5W - 8L
1,435 Elo+
Party 2
Izanami
Izanami
SwagedyRagedy
Izanami
Level 25
God Stats
8W - 6L
1,724 SR
Queue Stats
18W - 11L
1,638 Elo+
Party 2
He Bo
He Bo
YABOISEBBY
He Bo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 43L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 10
8,420
648
2,208
3,492
1,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
iBraandy
Anubis
16
6 / 0 / 6
10,019
771
8,882
3,050
1,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
8 / 3 / 5
10,040
772
8,124
7,231
3,064
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Adumez
Ymir
11
1 / 2 / 2
7,919
609
1,357
7,014
5,660
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
11
1 / 6 / 2
7,894
607
1,925
9,178
2,122
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
11
1 / 7 / 2
7,566
582
3,907
8,807
1,758
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
15
Kills
3
5
Deaths
15
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ymir
Adumez
Ymir
1
2
2
1
W
1
2
10
3
L
Izanami
1
6
2
0.33
L
He Bo
1
7
2
0.29
W
Anubis
iBraandy
Anubis
6
0
6
9
W
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,214
Damage
7,189
13,773
Taken
24,999
5,796
Mitigated
9,540
2,444
Healing
478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Adumez
Ymir
1,357
103
0
0
7,014
5,660
72
1,980
4,762
8,753
0
W
2,208
713
0
0
3,492
1,262
656
1,583
1,909
0
9,946
L
Izanami
1,925
1,164
0
228
9,178
2,122
513
2,971
5,933
0
26,167
L
He Bo
3,907
135
0
250
8,807
1,758
74
3,081
5,422
16,719
0
W
Anubis
iBraandy
Anubis
8,882
460
0
1,977
3,050
1,470
629
996
2,054
53,172
0
W
8,124
1,579
0
467
7,231
3,064
0
2,685
4,546
0
25,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,479
Gold Earned
23,379
157
Minions Killed
105
0
Camps Cleared
0
714,867
Distance Traveled
591,986
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,919
609
12
1
0
195,659
0
W
Anhur
8,420
648
17
1
0
231,428
0
L
Izanami
7,894
607
68
5
0
191,726
0
L
He Bo
7,566
582
25
2
0
204,601
1
W
Anubis
10,019
771
94
7
0
222,642
2
W
Fenrir
10,040
772
46
4
0
260,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role