Player Matchup

Bellona
Bellona
Cactus l Jack
Bellona
Level 129
God Stats
45W - 28L
1,630 SR
Queue Stats
497W - 514L
1,521 Elo+
Party 1
Osiris
Osiris
ChefBlaze54
Osiris
Level 49
God Stats
17W - 25L
1,494 SR
Queue Stats
250W - 297L
1,505 Elo+
Party 3
Freya
Freya
Lyra Mizuho
Freya
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,622 Elo+
Party 1
Eset
Eset
Spyder VII
Eset
Level 156
God Stats
8W - 7L
1,280 SR
Queue Stats
913W - 901L
1,506 Elo+
Party 1
Nemesis
Nemesis
ToadLips
Nemesis
Level 138
God Stats
7W - 3L
1,634 SR
Queue Stats
543W - 591L
1,486 Elo+
Party 3
Team Averages
Level 96
1,508 SR
1,528 Elo+

VS

Team Averages
Level 76
1,609 SR
1,514 Elo+
Serqet
Serqet
CabbageMan5938
Serqet
Level 36
God Stats
7W - 11L
1,522 SR
Queue Stats
353W - 332L
1,447 Elo+
Solo
Ullr
Ullr
DarkPancho133
Ullr
Level 120
God Stats
5W - 4L
1,657 SR
Queue Stats
165W - 165L
1,552 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
HoneyHive
Morgan Le Fay
Level 108
God Stats
4W - 4L
1,642 SR
Queue Stats
158W - 138L
1,521 Elo+
Party 2
Ymir
Ymir
TheElderFam7
Ymir
Level 27
God Stats
33W - 27L
1,602 SR
Queue Stats
44W - 45L
1,539 Elo+
Party 2
Chang'e
Chang'e
WHATAMADMAN
Chang'e
Level 88
God Stats
70W - 49L
1,622 SR
Queue Stats
117W - 109L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
13
4 / 1 / 4
7,594
633
6,828
8,180
7,677
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
10
1 / 3 / 2
5,940
495
4,421
7,137
4,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
6 / 3 / 3
7,228
602
5,430
10,493
3,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
3 / 1 / 3
7,480
623
6,492
6,428
2,036
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
ToadLips
Nemesis
11
1 / 6 / 0
6,446
537
2,960
9,484
2,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 3 / 0
5,001
417
1,904
5,055
1,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
6 / 3 / 2
6,837
570
9,048
7,924
2,368
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
HoneyHive
Morgan Le Fay
12
2 / 3 / 1
6,818
568
4,604
7,537
2,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
2 / 2 / 5
6,249
521
2,302
9,307
6,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
WHATAMADMAN
Chang'e
11
2 / 4 / 0
6,567
547
4,926
8,560
2,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
21
15
Kills
13
14
Deaths
15
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Bellona
4
1
4
6
W
Osiris
1
3
2
0.67
L
6
3
2
2.33
L
Morgan Le Fay
HoneyHive
Morgan Le Fay
2
3
1
0.83
W
6
3
3
2.5
W
3
1
3
4.5
L
2
2
5
2.25
W
Nemesis
ToadLips
Nemesis
1
6
0
0.17
L
Chang'e
WHATAMADMAN
Chang'e
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,131
Damage
22,784
41,722
Taken
38,383
19,845
Mitigated
15,703
10,663
Healing
7,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,904
451
0
692
5,055
1,505
0
1,772
3,283
0
12,506
W
Bellona
6,828
2,125
0
2,844
8,180
7,677
28
3,872
4,308
0
41,397
W
Osiris
4,421
637
0
1,707
7,137
4,457
387
1,522
5,615
5,573
15,349
L
9,048
4,433
0
1,153
7,924
2,368
1,010
1,519
6,405
0
38,644
L
Morgan Le Fay
HoneyHive
Morgan Le Fay
4,604
884
0
986
7,537
2,795
0
4,388
3,149
46,337
0
W
5,430
2,102
0
3,463
10,493
3,011
0
1,945
8,386
37,632
0
W
6,492
353
105
1,602
6,428
2,036
507
3,780
2,648
46,505
0
L
2,302
336
0
1,782
9,307
6,478
200
4,414
4,893
15,116
0
W
Nemesis
ToadLips
Nemesis
2,960
932
0
942
9,484
2,664
0
713
8,771
0
38,959
L
Chang'e
WHATAMADMAN
Chang'e
4,926
610
93
3,280
8,560
2,557
0
552
8,008
36,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,688
Gold Earned
31,472
364
Minions Killed
297
0
Camps Cleared
0
1,271,299
Distance Traveled
1,043,210
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,001
417
30
3
0
169,727
0
W
Bellona
7,594
633
89
7
0
269,438
1
W
Osiris
5,940
495
41
3
0
255,292
0
L
Ullr
6,837
570
83
7
0
205,591
2
L
Morgan Le Fay
6,818
568
85
7
0
221,738
3
W
Freya
7,228
602
59
5
0
242,542
2
W
Eset
7,480
623
102
9
0
254,499
2
L
Ymir
6,249
521
19
2
0
223,019
3
W
Nemesis
6,446
537
73
6
0
249,528
1
L
Chang'e
6,567
547
80
7
0
223,135
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role