Player Matchup

Fenrir
Fenrir
Get_Flanked_Kidd
Fenrir
Level 67
God Stats
12W - 7L
1,241 SR
Queue Stats
376W - 417L
1,351 Elo+
Solo
Khepri
Khepri
JMeowstick
Khepri
Level 65
God Stats
20W - 26L
1,350 SR
Queue Stats
259W - 311L
1,328 Elo+
Solo
Pele
Pele
Mr_Cabbagepants
Pele
Level 86
God Stats
5W - 7L
1,066 SR
Queue Stats
629W - 717L
1,321 Elo+
Party 2
Arachne
Arachne
Spence_96
Arachne
Level 59
God Stats
21W - 20L
1,426 SR
Queue Stats
428W - 503L
1,316 Elo+
Party 2
Rama
Rama
shecter
Rama
Level 129
God Stats
4W - 10L
1,316 SR
Queue Stats
200W - 233L
1,413 Elo+
Solo
Team Averages
Level 81
1,280 SR
1,346 Elo+

VS

Team Averages
Level 68
1,551 SR
1,307 Elo+
Sylvanus
Sylvanus
ALKABERTS
Sylvanus
Level 141
God Stats
0W - 1L
1,706 SR
Queue Stats
30W - 24L
1,421 Elo+
Solo
Sun Wukong
Sun Wukong
Arciniegas10
Sun Wukong
Level 60
God Stats
6W - 8L
1,440 SR
Queue Stats
17W - 23L
1,235 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Chefblackboy2000
Morgan Le Fay
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 98L
1,249 Elo+
Party 1
Awilix
Awilix
RememberParagon
Awilix
Level 63
God Stats
11W - 4L
1,840 SR
Queue Stats
134W - 166L
1,329 Elo+
Party 1
Anhur
Anhur
Zexxcool
Anhur
Level 31
God Stats
0W - 2L
1,272 SR
Queue Stats
11W - 21L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 4 / 6
12,229
532
13,414
19,264
10,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
JMeowstick
Khepri
15
2 / 5 / 4
11,181
486
9,156
23,923
26,807
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
2 / 3 / 6
11,933
519
14,127
18,396
18,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Arachne
Spence_96
Arachne
20
18 / 5 / 6
14,814
644
26,837
22,984
10,739
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Rama
shecter
Rama
19
6 / 2 / 6
12,002
522
13,304
12,507
4,684
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ALKABERTS
Sylvanus
14
3 / 4 / 5
9,710
422
9,106
26,237
31,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
Arciniegas10
Sun Wukong
17
0 / 5 / 5
10,945
476
13,341
22,288
23,731
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
Chefblackboy2000
Morgan Le Fay
15
0 / 12 / 5
9,288
404
6,756
17,905
7,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
13 / 6 / 1
13,074
568
21,427
19,110
10,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anhur
Zexxcool
Anhur
15
2 / 7 / 4
9,792
426
10,110
16,296
6,413
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
38
34
Kills
18
19
Deaths
34
28
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
ALKABERTS
Sylvanus
3
4
5
1.38
L
Sun Wukong
Arciniegas10
Sun Wukong
0
5
5
0.5
L
Morgan Le Fay
Chefblackboy2000
Morgan Le Fay
0
12
5
0.21
W
6
4
6
2.25
W
Khepri
JMeowstick
Khepri
2
5
4
0.8
W
2
3
6
1.67
L
13
6
1
2.25
W
Arachne
Spence_96
Arachne
18
5
6
4.2
L
Anhur
Zexxcool
Anhur
2
7
4
0.57
W
Rama
shecter
Rama
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,838
Damage
60,740
97,074
Taken
101,836
71,177
Mitigated
79,079
26,489
Healing
21,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
ALKABERTS
Sylvanus
9,106
3,057
3,000
8,304
26,237
31,523
415
2,819
23,365
35,826
0
L
Sun Wukong
Arciniegas10
Sun Wukong
13,341
2,099
0
7,708
22,288
23,731
91
33
20,695
0
70,515
L
Morgan Le Fay
Chefblackboy2000
Morgan Le Fay
6,756
1,531
0
1,475
17,905
7,281
639
724
17,031
39,619
0
W
13,414
3,273
261
5,869
19,264
10,272
377
4,795
14,469
0
52,452
W
Khepri
JMeowstick
Khepri
9,156
2,302
0
1,680
23,923
26,807
219
4,138
19,785
25,179
0
W
14,127
2,245
180
6,721
18,396
18,675
474
692
17,704
0
77,315
L
21,427
14,512
0
757
19,110
10,131
185
1,074
17,834
0
68,691
W
Arachne
Spence_96
Arachne
26,837
21,136
528
6,800
22,984
10,739
1,668
3,993
18,991
0
121,389
L
Anhur
Zexxcool
Anhur
10,110
4,091
0
700
16,296
6,413
514
4,506
11,736
0
52,158
W
Rama
shecter
Rama
13,304
11,255
0
4,450
12,507
4,684
3,139
2,605
9,902
0
101,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,159
Gold Earned
52,809
591
Minions Killed
446
0
Camps Cleared
0
2,226,711
Distance Traveled
1,926,651
20
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,710
422
52
2
0
331,909
0
L
Sun Wukong
10,945
476
137
6
0
409,348
0
L
Morgan Le Fay
9,288
404
67
3
0
361,011
0
W
Fenrir
12,229
532
75
3
0
489,153
1
W
Khepri
11,181
486
35
2
0
421,329
0
W
Pele
11,933
519
140
6
0
442,840
7
L
Awilix
13,074
568
95
4
0
482,598
2
W
Arachne
14,814
644
168
7
0
482,399
2
L
Anhur
9,792
426
95
4
0
341,785
0
W
Rama
12,002
522
173
8
0
390,990
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role