Player Matchup

Sylvanus
Sylvanus
Bròók
Sylvanus
Level 141
God Stats
1W - 1L
1,739 SR
Queue Stats
57W - 61L
1,502 Elo+
Party 2
Merlin
Merlin
HellKaiser7
Merlin
Level 148
God Stats
2W - 2L
1,717 SR
Queue Stats
41W - 37L
1,530 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Kouve
Ah Muzen Cab
Level 129
God Stats
4W - 6L
1,430 SR
Queue Stats
71W - 71L
1,563 Elo+
Party 2
Team Averages
Level 139
1,629 SR
1,532 Elo+

VS

Team Averages
Level 89
1,411 SR
1,519 Elo+
Sobek
Sobek
 
Sobek
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
dawser13
Morgan Le Fay
Level 101
God Stats
12W - 7L
1,593 SR
Queue Stats
360W - 350L
1,518 Elo+
Party 1
Hou Yi
Hou Yi
hinterschlagen
Hou Yi
Level 67
God Stats
1W - 8L
1,141 SR
Queue Stats
241W - 245L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bròók
Sylvanus
14
4 / 2 / 2
11,193
622
13,479
20,137
25,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Merlin
16
0 / 4 / 5
10,724
596
16,731
10,075
3,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
Kouve
Ah Muzen Cab
15
4 / 3 / 2
11,274
626
13,901
14,168
5,799
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
1 / 0 / 7
10,527
585
5,901
18,050
24,124
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
dawser13
Morgan Le Fay
15
3 / 4 / 4
11,010
612
20,225
17,374
7,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 4 / 3
11,410
634
11,365
19,262
7,076
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
23
8
Kills
9
9
Deaths
8
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
0
7
4.5
L
Sylvanus
Bròók
Sylvanus
4
2
2
2.5
L
Merlin
0
4
5
0.63
L
Ah Muzen Cab
Kouve
Ah Muzen Cab
4
3
2
1.67
W
Morgan Le Fay
dawser13
Morgan Le Fay
3
4
4
1.25
W
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,111
Damage
37,491
44,380
Taken
54,686
35,199
Mitigated
38,693
12,506
Healing
16,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
5,901
634
0
2,675
18,050
24,124
154
7,894
9,558
15,295
0
L
Sylvanus
Bròók
Sylvanus
13,479
2,746
1,114
6,536
20,137
25,761
88
11,878
8,259
26,907
5,444
L
Merlin
16,731
792
0
1,485
10,075
3,639
456
6,740
3,335
47,564
0
L
Ah Muzen Cab
Kouve
Ah Muzen Cab
13,901
4,829
0
3,371
14,168
5,799
927
7,508
6,660
0
54,932
W
Morgan Le Fay
dawser13
Morgan Le Fay
20,225
661
431
4,135
17,374
7,493
377
8,264
8,586
57,927
0
W
11,365
6,391
0
9,136
19,262
7,076
2,148
11,622
7,068
0
48,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,191
Gold Earned
32,947
187
Minions Killed
218
0
Camps Cleared
0
908,822
Distance Traveled
998,096
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,527
585
31
2
0
352,083
0
L
Sylvanus
11,193
622
29
2
0
295,251
4
L
Merlin
10,724
596
77
4
0
324,728
2
L
Ah Muzen Cab
11,274
626
81
5
0
288,843
1
W
Morgan Le Fay
11,010
612
72
4
0
347,634
3
W
Hou Yi
11,410
634
115
6
0
298,379
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role