Player Matchup

Sol
Sol
Breaker159
Sol
Level 160
God Stats
14W - 2L
1,666 SR
Queue Stats
231W - 200L
1,697 Elo+
Party 1
Tyr
Tyr
MrSizzzzzurrp
Tyr
Level 29
God Stats
5W - 1L
1,802 SR
Queue Stats
95W - 29L
1,823 Elo+
Party 1
Jormungandr
Jormungandr
cheezitdr3
Jormungandr
Level 160
God Stats
2W - 3L
1,475 SR
Queue Stats
158W - 144L
1,669 Elo+
Party 1
Hun Batz
Hun Batz
iBs Maddox
Hun Batz
Level 106
God Stats
3W - 2L
1,512 SR
Queue Stats
283W - 273L
1,511 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
iBs Zrkoxy
Morgan Le Fay
Level 108
God Stats
26W - 14L
1,710 SR
Queue Stats
497W - 457L
1,584 Elo+
Party 3
Team Averages
Level 113
1,633 SR
1,657 Elo+

VS

Team Averages
Level 55
1,571 SR
1,561 Elo+
King Arthur
King Arthur
Eldani002
King Arthur
Level 44
God Stats
10W - 17L
1,459 SR
Queue Stats
89W - 112L
1,405 Elo+
Solo
He Bo
He Bo
Mdonlan05
He Bo
Level 105
God Stats
5W - 3L
1,656 SR
Queue Stats
460W - 421L
1,566 Elo+
Party 2
Ymir
Ymir
The MOABs Fart
Ymir
Level 12
God Stats
1W - 1L
1,696 SR
Queue Stats
11W - 10L
1,644 Elo+
Party 2
Nu Wa
Nu Wa
cwhite1888
Nu Wa
Level 100
God Stats
2W - 2L
1,442 SR
Queue Stats
401W - 389L
1,551 Elo+
Party 2
Chiron
Chiron
snr
Chiron
Level 12
God Stats
3W - 4L
1,602 SR
Queue Stats
15W - 12L
1,637 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 1
5,731
521
6,289
4,339
1,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
2 / 1 / 3
5,526
502
3,741
5,104
2,796
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
cheezitdr3
Jormungandr
12
4 / 0 / 1
7,143
649
7,212
9,654
7,677
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hun Batz
iBs Maddox
Hun Batz
11
3 / 1 / 1
6,511
592
1,939
6,397
1,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
iBs Zrkoxy
Morgan Le Fay
12
5 / 0 / 1
6,915
629
5,287
3,777
1,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Eldani002
King Arthur
9
0 / 3 / 0
5,284
480
3,863
7,760
3,031
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

He Bo
Mdonlan05
He Bo
9
2 / 4 / 0
5,734
521
2,500
7,137
1,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 1 / 0
5,102
464
916
7,775
2,688
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
8
0 / 4 / 1
4,816
438
3,758
4,960
1,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
snr
Chiron
7
0 / 4 / 1
4,587
417
2,232
6,358
1,594
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
16
Kills
2
2
Deaths
16
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
L
King Arthur
Eldani002
King Arthur
0
3
0
0
L
He Bo
Mdonlan05
He Bo
2
4
0
0.5
W
2
1
3
3.5
L
0
1
0
0
W
Jormungandr
cheezitdr3
Jormungandr
4
0
1
4.5
L
Nu Wa
0
4
1
0.13
W
Hun Batz
iBs Maddox
Hun Batz
3
1
1
3.5
W
Morgan Le Fay
iBs Zrkoxy
Morgan Le Fay
5
0
1
5.5
L
Chiron
snr
Chiron
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,468
Damage
13,269
29,271
Taken
33,990
14,424
Mitigated
10,709
14,384
Healing
6,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,289
2,159
0
3,086
4,339
1,070
700
585
3,702
33,038
0
L
King Arthur
Eldani002
King Arthur
3,863
713
0
665
7,760
3,031
0
5,699
2,061
0
28,096
L
He Bo
Mdonlan05
He Bo
2,500
205
0
2,615
7,137
1,893
0
3,172
3,965
28,509
0
W
3,741
590
30
1,507
5,104
2,796
94
1,352
3,660
0
17,176
L
916
199
0
1,080
7,775
2,688
206
3,925
3,658
10,964
0
W
Jormungandr
cheezitdr3
Jormungandr
7,212
2,652
0
4,484
9,654
7,677
272
1,187
8,331
44,038
0
L
Nu Wa
3,758
159
0
500
4,960
1,503
0
2,960
2,000
18,725
0
W
Hun Batz
iBs Maddox
Hun Batz
1,939
234
0
3,451
6,397
1,777
0
1,863
4,380
0
36,494
W
Morgan Le Fay
iBs Zrkoxy
Morgan Le Fay
5,287
453
0
1,826
3,777
1,104
0
1,797
1,792
38,107
0
L
Chiron
snr
Chiron
2,232
815
462
1,159
6,358
1,594
0
2,934
3,164
0
16,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,826
Gold Earned
25,523
315
Minions Killed
205
0
Camps Cleared
0
1,061,597
Distance Traveled
1,020,041
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,731
521
61
6
0
205,447
1
L
King Arthur
5,284
480
62
6
0
229,682
0
L
He Bo
5,734
521
57
5
0
186,919
2
W
Tyr
5,526
502
23
2
0
226,445
0
L
Ymir
5,102
464
19
2
0
202,179
3
W
Jormungandr
7,143
649
86
8
0
165,435
0
L
Nu Wa
4,816
438
32
3
0
206,550
0
W
Hun Batz
6,511
592
78
7
0
240,186
3
W
Morgan Le Fay
6,915
629
67
6
0
224,084
0
L
Chiron
4,587
417
35
3
0
194,711
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role