Player Matchup

Izanami
Izanami
Boogieman666816
Izanami
Level 36
God Stats
15W - 10L
1,577 SR
Queue Stats
20W - 19L
1,401 Elo+
Party 1
Bakasura
Bakasura
GDK_BOI_GRAVEY
Bakasura
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 17L
1,245 Elo+
Solo
Kuzenbo
Kuzenbo
OGASSCLOWN
Kuzenbo
Level 24
God Stats
15W - 8L
1,504 SR
Queue Stats
101W - 113L
1,325 Elo+
Party 1
Fenrir
Fenrir
TTV-MrHayden07
Fenrir
Level 21
God Stats
5W - 4L
1,197 SR
Queue Stats
11W - 14L
1,144 Elo+
Solo
Olorun
Olorun
lyrikwolf1
Olorun
Level 24
God Stats
20W - 20L
1,500 SR
Queue Stats
118W - 157L
1,282 Elo+
Solo
Team Averages
Level 23
1,456 SR
1,279 Elo+

VS

Team Averages
Level 15
1,518 SR
1,332 Elo+
Scylla
Scylla
ColonelKajo
Scylla
Level 28
God Stats
17W - 25L
1,411 SR
Queue Stats
144W - 184L
1,296 Elo+
Solo
Khepri
Khepri
Gorgeie
Khepri
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,210 Elo+
Solo
Fenrir
Fenrir
HeroFuture1009
Fenrir
Level 10
God Stats
5W - 6L
1,700 SR
Queue Stats
5W - 6L
1,655 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheWiseAngel
Morgan Le Fay
Level 13
God Stats
15W - 14L
1,474 SR
Queue Stats
32W - 32L
1,361 Elo+
Solo
Thanatos
Thanatos
lasourit_A-R-I-L
Thanatos
Level 18
God Stats
25W - 36L
1,507 SR
Queue Stats
200W - 280L
1,137 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 3 / 5
15,820
608
24,385
13,483
5,337
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
11
2 / 3 / 1
9,921
382
1,872
6,969
2,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
OGASSCLOWN
Kuzenbo
17
5 / 5 / 11
12,540
482
7,405
17,224
19,902
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

18
11 / 6 / 3
12,810
493
10,521
16,741
7,055
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
lyrikwolf1
Olorun
17
1 / 5 / 5
11,718
451
5,782
15,772
6,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
5 / 2 / 6
13,538
521
9,841
9,568
3,185
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
Gorgeie
Khepri
8
0 / 0 / 1
9,421
362
61
695
202
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

16
2 / 15 / 2
10,703
412
4,686
23,963
9,753
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
TheWiseAngel
Morgan Le Fay
19
5 / 4 / 4
12,491
480
15,712
17,713
7,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
8 / 14 / 3
12,854
494
11,263
22,641
8,173
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
36
35
Kills
20
22
Deaths
35
25
Assists
16
Player
Kills
Deaths
Assists
KDA
W
16
3
5
6.17
L
Scylla
5
2
6
4
W
Bakasura
2
3
1
0.83
L
Khepri
Gorgeie
Khepri
0
0
1
0.5
L
2
15
2
0.2
W
Kuzenbo
OGASSCLOWN
Kuzenbo
5
5
11
2.1
W
11
6
3
2.08
L
Morgan Le Fay
TheWiseAngel
Morgan Le Fay
5
4
4
1.75
L
8
14
3
0.68
W
Olorun
lyrikwolf1
Olorun
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,965
Damage
41,563
70,189
Taken
74,580
41,692
Mitigated
28,571
15,830
Healing
17,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,385
20,975
1,127
2,023
13,483
5,337
4,516
4,882
8,504
0
152,051
L
Scylla
9,841
1,365
0
2,172
9,568
3,185
4,521
1,784
7,784
84,684
0
W
Bakasura
1,872
1,251
0
1,228
6,969
2,667
378
4,035
2,934
0
16,761
L
Khepri
Gorgeie
Khepri
61
0
0
0
695
202
0
42
653
863
0
L
4,686
851
86
2,378
23,963
9,753
0
2,699
21,264
0
48,994
W
Kuzenbo
OGASSCLOWN
Kuzenbo
7,405
1,963
164
1,479
17,224
19,902
1,839
5,193
11,856
49,454
0
W
10,521
2,463
0
3,088
16,741
7,055
641
5,901
10,760
0
49,081
L
Morgan Le Fay
TheWiseAngel
Morgan Le Fay
15,712
739
0
3,725
17,713
7,258
940
2,450
15,211
82,489
0
L
11,263
3,447
0
8,873
22,641
8,173
0
5,900
16,741
0
38,975
W
Olorun
lyrikwolf1
Olorun
5,782
1,575
1,264
5,457
15,772
6,731
2,255
5,272
10,396
51,564
4,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,809
Gold Earned
59,007
521
Minions Killed
438
0
Camps Cleared
0
2,036,628
Distance Traveled
1,714,184
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,820
608
237
9
0
445,546
0
L
Scylla
13,538
521
176
7
0
457,805
1
W
Bakasura
9,921
382
52
2
0
269,101
4
L
Khepri
9,421
362
0
0
0
32,733
0
L
Fenrir
10,703
412
84
3
0
363,183
5
W
Kuzenbo
12,540
482
59
2
0
474,937
2
W
Fenrir
12,810
493
70
3
0
477,095
0
L
Morgan Le Fay
12,491
480
131
5
0
467,941
11
L
Thanatos
12,854
494
47
2
0
392,522
0
W
Olorun
11,718
451
103
4
0
369,949
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role