Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
FrenkieDeJong21
Tiamat
Level 159
God Stats
1W - 0L
1,383 SR
Queue Stats
29W - 30L
1,523 Elo+
Party 2
Eset
Eset
TwitchJowbins
Eset
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 30L
1,376 Elo+
Party 2
Danzaburou
Danzaburou
honeymanney
Danzaburou
Level 143
God Stats
1W - 0L
1,443 SR
Queue Stats
29W - 48L
1,295 Elo+
Party 2
Rama
Rama
opanka
Rama
Level 126
God Stats
4W - 4L
1,433 SR
Queue Stats
194W - 178L
1,500 Elo+
Solo
Team Averages
Level 123
1,452 SR
1,439 Elo+

VS

Team Averages
Level 125
1,500 SR
1,506 Elo+
Vamana
Vamana
 
Vamana
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Raijin
Raijin
 
Raijin
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
 
Hun Batz
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Wellzin
Chiron
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 108L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
3 / 3 / 14
8,991
817
10,440
6,801
2,497
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

19
13 / 3 / 10
11,475
1,043
20,938
10,679
8,565
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 3 / 9
8,823
802
7,713
6,514
2,494
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
honeymanney
Danzaburou
17
4 / 2 / 14
9,969
906
7,293
11,079
4,831
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Rama
opanka
Rama
16
1 / 3 / 15
9,104
828
9,893
8,764
3,616
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
16
5 / 4 / 2
9,058
823
8,736
19,238
19,232
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Raijin
 
Raijin
16
3 / 7 / 6
8,335
758
9,482
13,158
5,073
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
 
Tsukuyomi
14
0 / 6 / 5
8,080
735
5,083
12,804
4,983
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hun Batz
 
Hun Batz
9
0 / 2 / 4
6,374
579
1,663
3,839
2,725
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
Wellzin
Chiron
16
5 / 5 / 4
9,161
833
10,660
10,863
3,962
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
34
24
Kills
13
14
Deaths
24
62
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
3
3
14
3.33
L
Vamana
 
Vamana
5
4
2
1.5
L
Raijin
 
Raijin
3
7
6
0.86
L
Tsukuyomi
 
Tsukuyomi
0
6
5
0.42
L
Hun Batz
 
Hun Batz
0
2
4
1
W
13
3
10
6
W
3
3
9
2.5
L
Chiron
Wellzin
Chiron
5
5
4
1.4
W
Danzaburou
honeymanney
Danzaburou
4
2
14
5.5
W
Rama
opanka
Rama
1
3
15
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,277
Damage
35,624
43,837
Taken
59,902
22,003
Mitigated
35,975
18,346
Healing
18,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
10,440
3,859
985
874
6,801
2,497
768
1,027
5,774
0
17,294
L
Vamana
 
Vamana
8,736
2,949
770
7,397
19,238
19,232
0
6,142
13,096
0
15,475
L
Raijin
 
Raijin
9,482
645
1,560
1,501
13,158
5,073
0
6,964
6,194
29,191
0
L
Tsukuyomi
 
Tsukuyomi
5,083
1,131
984
1,721
12,804
4,983
0
7,991
4,813
0
12,887
L
Hun Batz
 
Hun Batz
1,663
188
462
457
3,839
2,725
0
1,841
1,998
0
3,072
W
20,938
1,596
1,187
3,780
10,679
8,565
1,430
2,231
8,448
33,746
0
W
7,713
495
3,118
1,300
6,514
2,494
557
1,294
5,220
18,925
0
L
Chiron
Wellzin
Chiron
10,660
3,056
1,489
2,418
10,863
3,962
0
5,713
5,128
0
22,402
W
Danzaburou
honeymanney
Danzaburou
7,293
2,763
1,141
3,263
11,079
4,831
1,611
2,368
8,711
0
21,343
W
Rama
opanka
Rama
9,893
8,070
933
1,765
8,764
3,616
2,315
2,562
6,202
0
19,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,362
Gold Earned
41,008
130
Minions Killed
111
0
Camps Cleared
0
995,234
Distance Traveled
822,697
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,991
817
15
1
0
212,034
1
L
Vamana
9,058
823
15
1
0
200,189
0
L
Raijin
8,335
758
41
4
0
175,093
1
L
Tsukuyomi
8,080
735
19
2
0
195,577
0
L
Hun Batz
6,374
579
3
0
0
78,146
0
W
Tiamat
11,475
1,043
42
4
0
193,779
3
W
Eset
8,823
802
20
2
0
186,626
2
L
Chiron
9,161
833
33
3
0
173,692
1
W
Danzaburou
9,969
906
36
3
0
192,016
2
W
Rama
9,104
828
17
2
0
210,779
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role