Player Matchup

Morgan Le Fay
Morgan Le Fay
MagnusDeLupin
Morgan Le Fay
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 27L
1,226 Elo+
Solo
Artemis
Artemis
Norf_Marz
Artemis
Level 27
God Stats
113W - 125L
1,416 SR
Queue Stats
258W - 335L
1,375 Elo+
Solo
Kali
Kali
Sinister5095
Kali
Level 18
God Stats
39W - 41L
1,423 SR
Queue Stats
67W - 76L
1,299 Elo+
Solo
Sun Wukong
Sun Wukong
TwoClipzTripz
Sun Wukong
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 38L
1,521 Elo+
Solo
Merlin
Merlin
davos_teaworth
Merlin
Level 20
God Stats
8W - 8L
1,456 SR
Queue Stats
54W - 66L
1,276 Elo+
Solo
Team Averages
Level 20
1,459 SR
1,340 Elo+

VS

Team Averages
Level 16
1,365 SR
1,163 Elo+
Kali
Kali
Cybersharkxl
Kali
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,201 Elo+
Party 1
Merlin
Merlin
HartLessCity860
Merlin
Level 26
God Stats
43W - 53L
1,291 SR
Queue Stats
44W - 57L
1,220 Elo+
Solo
Sun Wukong
Sun Wukong
POPZILLA117
Sun Wukong
Level 5
God Stats
1W - 2L
1,259 SR
Queue Stats
3W - 2L
1,201 Elo+
Party 1
Zeus
Zeus
cottoncatcher
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,025 Elo+
Solo
Nemesis
Nemesis
dardalee3
Nemesis
Level 4
God Stats
1W - 5L
1,276 SR
Queue Stats
42W - 58L
1,166 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MagnusDeLupin
Morgan Le Fay
20
3 / 6 / 19
14,198
947
6,942
19,199
5,296
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Norf_Marz
Artemis
20
12 / 5 / 15
16,017
1,068
28,152
18,429
6,020
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
8 / 10 / 16
14,405
960
22,343
26,747
9,340
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sun Wukong
TwoClipzTripz
Sun Wukong
20
12 / 2 / 19
15,917
1,061
15,955
24,072
23,719
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
6 / 5 / 26
15,360
1,024
24,468
14,758
4,426
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

24

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 4 / 10
19,094
1,273
28,234
26,006
14,180
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
2 / 4 / 17
14,676
978
21,788
13,296
5,133
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
POPZILLA117
Sun Wukong
20
1 / 15 / 14
13,504
900
6,957
27,438
17,007
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
8 / 3 / 15
16,698
1,113
36,654
14,586
5,300
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
dardalee3
Nemesis
20
0 / 15 / 12
12,742
849
3,795
25,471
11,688
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
96
41
Kills
28
28
Deaths
41
95
Assists
68
Player
Kills
Deaths
Assists
KDA
L
17
4
10
5.5
L
2
4
17
2.63
W
Morgan Le Fay
MagnusDeLupin
Morgan Le Fay
3
6
19
2.08
W
Artemis
Norf_Marz
Artemis
12
5
15
3.9
L
Sun Wukong
POPZILLA117
Sun Wukong
1
15
14
0.53
W
8
10
16
1.6
W
Sun Wukong
TwoClipzTripz
Sun Wukong
12
2
19
10.75
L
8
3
15
5.17
L
Nemesis
dardalee3
Nemesis
0
15
12
0.4
W
6
5
26
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,860
Damage
97,428
103,205
Taken
106,797
48,801
Mitigated
53,308
9,386
Healing
13,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
28,234
13,422
0
8,909
26,006
14,180
0
5,879
20,127
0
48,909
L
21,788
594
80
1,556
13,296
5,133
0
5,945
7,351
56,482
0
W
Morgan Le Fay
MagnusDeLupin
Morgan Le Fay
6,942
620
397
882
19,199
5,296
0
13,890
5,309
19,777
0
W
Artemis
Norf_Marz
Artemis
28,152
16,441
0
0
18,429
6,020
0
11,272
7,157
0
62,598
L
Sun Wukong
POPZILLA117
Sun Wukong
6,957
1,155
0
1,269
27,438
17,007
0
4,514
22,924
0
21,470
W
22,343
11,360
0
4,221
26,747
9,340
0
12,657
14,090
0
36,617
W
Sun Wukong
TwoClipzTripz
Sun Wukong
15,955
4,930
0
1,363
24,072
23,719
0
10,958
12,873
0
35,040
L
36,654
3,258
0
1,820
14,586
5,300
0
6,234
8,352
96,965
0
L
Nemesis
dardalee3
Nemesis
3,795
2,859
0
94
25,471
11,688
0
8,838
16,633
0
11,330
W
24,468
991
0
2,523
14,758
4,426
0
9,424
5,334
63,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,897
Gold Earned
76,714
261
Minions Killed
295
10
Camps Cleared
9
1,240,672
Distance Traveled
1,406,894
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
19,094
1,273
45
3
2
331,192
0
L
Merlin
14,676
978
83
6
1
275,584
0
W
Morgan Le Fay
14,198
947
32
2
1
218,202
0
W
Artemis
16,017
1,068
77
5
5
235,218
0
L
Sun Wukong
13,504
900
13
1
0
237,540
0
W
Kali
14,405
960
23
2
3
233,045
0
W
Sun Wukong
15,917
1,061
35
2
1
301,743
0
L
Zeus
16,698
1,113
141
9
5
300,935
0
L
Nemesis
12,742
849
13
1
1
261,643
2
W
Merlin
15,360
1,024
94
6
0
252,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role