Player Matchup

Morgan Le Fay
Morgan Le Fay
Cryo-Sensei
Morgan Le Fay
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Ares
Ares
banana_paantts07
Ares
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thor
Thor
coc0GMIC882
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
snowk_0
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Ymir
Ymir
ybs_ftp
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 2
1,500 SR
1,500 Elo+

VS

Team Averages
Level 14
1,477 SR
1,260 Elo+
Bakasura
Bakasura
 
Bakasura
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
BeysamarJD
Guan Yu
Level 7
God Stats
1W - 2L
1,155 SR
Queue Stats
4W - 12L
1,070 Elo+
Party 2
Ra
Ra
ELBecket07
Ra
Level 9
God Stats
3W - 2L
1,753 SR
Queue Stats
5W - 12L
1,116 Elo+
Party 2
Odin
Odin
XxDark_stephan8
Odin
Level 8
God Stats
4W - 5L
1,476 SR
Queue Stats
5W - 12L
1,116 Elo+
Party 2
Hel
Hel
iSachikoChan
Hel
Level 1
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 12L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Cryo-Sensei
Morgan Le Fay
14
8 / 2 / 4
8,389
559
12,026
7,275
2,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

3
0 / 2 / 3
5,190
346
245
1,649
420
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
6 / 9 / 4
7,120
475
5,305
9,498
2,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
snowk_0
Nemesis
9
1 / 10 / 1
6,000
400
4,736
14,105
5,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
ybs_ftp
Ymir
1
0 / 0 / 0
4,406
294
0
144
64
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
17
13 / 1 / 3
11,069
738
6,735
10,556
5,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
BeysamarJD
Guan Yu
9
0 / 7 / 7
6,601
440
1,223
10,355
6,125
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
4 / 3 / 4
7,352
490
5,592
6,245
1,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 6
6,286
419
1,290
5,629
2,769
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
6 / 1 / 1
9,221
615
7,176
7,332
2,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
44
15
Kills
23
23
Deaths
15
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
13
1
3
14.5
W
Guan Yu
BeysamarJD
Guan Yu
0
7
7
0.5
L
Morgan Le Fay
Cryo-Sensei
Morgan Le Fay
8
2
4
5
W
4
3
4
2
W
0
3
6
1
L
0
2
3
0.75
L
6
9
4
0.89
W
6
1
1
6.5
L
Nemesis
snowk_0
Nemesis
1
10
1
0.15
L
Ymir
ybs_ftp
Ymir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,312
Damage
22,016
32,671
Taken
40,117
10,549
Mitigated
18,353
2,287
Healing
12,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
6,735
4,571
0
4,832
10,556
5,467
2,874
1,381
9,099
0
68,455
W
Guan Yu
BeysamarJD
Guan Yu
1,223
311
0
614
10,355
6,125
256
3,089
7,084
0
18,839
L
Morgan Le Fay
Cryo-Sensei
Morgan Le Fay
12,026
1,465
0
493
7,275
2,374
76
2,613
4,138
51,988
0
W
5,592
681
538
1,897
6,245
1,565
1,132
3,387
2,560
31,199
0
W
1,290
552
0
0
5,629
2,769
464
2,470
2,851
0
9,438
L
245
245
0
0
1,649
420
0
249
1,360
479
0
L
5,305
1,178
0
0
9,498
2,678
156
3,243
5,728
0
12,953
W
7,176
890
260
4,523
7,332
2,427
2,983
1,000
6,252
54,280
0
L
Nemesis
snowk_0
Nemesis
4,736
2,185
0
1,794
14,105
5,013
0
6,050
7,453
0
25,743
L
Ymir
ybs_ftp
Ymir
0
0
0
0
144
64
0
0
144
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,105
Gold Earned
40,529
143
Minions Killed
352
0
Camps Cleared
0
907,096
Distance Traveled
1,469,425
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,069
738
139
9
0
367,856
0
W
Guan Yu
6,601
440
24
2
0
268,664
0
L
Morgan Le Fay
8,389
559
93
6
0
283,523
4
W
Ra
7,352
490
50
3
0
269,097
0
W
Odin
6,286
419
18
1
0
326,394
1
L
Ares
5,190
346
0
0
0
61,460
2
L
Thor
7,120
475
12
1
0
258,045
1
W
Hel
9,221
615
121
8
0
237,414
0
L
Nemesis
6,000
400
38
3
0
285,799
0
L
Ymir
4,406
294
0
0
0
18,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role