Player Matchup

Fenrir
Fenrir
ADN0S
Fenrir
Level 13
God Stats
6W - 7L
1,450 SR
Queue Stats
94W - 86L
1,299 Elo+
Party 1
Chaac
Chaac
ArozeBeat45
Chaac
Level 17
God Stats
5W - 2L
1,872 SR
Queue Stats
230W - 257L
1,294 Elo+
Party 1
Anhur
Anhur
Harval_
Anhur
Level 29
God Stats
3W - 2L
1,473 SR
Queue Stats
113W - 129L
1,354 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Migneauly
Morgan Le Fay
Level 28
God Stats
12W - 11L
1,559 SR
Queue Stats
23W - 28L
1,313 Elo+
Solo
Cthulhu
Cthulhu
Onyx Omen8
Cthulhu
Level 7
God Stats
11W - 7L
1,500 SR
Queue Stats
79W - 89L
1,349 Elo+
Party 1
Team Averages
Level 19
1,571 SR
1,322 Elo+

VS

Team Averages
Level 17
1,493 SR
1,368 Elo+
Thanatos
Thanatos
Dragonfire3657
Thanatos
Level 16
God Stats
6W - 6L
1,506 SR
Queue Stats
15W - 17L
1,319 Elo+
Party 2
Yemoja
Yemoja
Paloma9782
Yemoja
Level 15
God Stats
35W - 42L
1,422 SR
Queue Stats
79W - 93L
1,324 Elo+
Party 3
Apollo
Apollo
RoadRunnerGod10
Apollo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Poseidon
Poseidon
TelegonicBee47
Poseidon
Level 27
God Stats
9W - 9L
1,522 SR
Queue Stats
95W - 125L
1,322 Elo+
Party 2
Neith
Neith
iFluxz7
Neith
Level 26
God Stats
2W - 3L
1,516 SR
Queue Stats
32W - 45L
1,377 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ADN0S
Fenrir
19
20 / 3 / 6
14,056
562
18,303
17,201
8,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 3 / 13
10,915
437
6,717
15,342
10,164
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anhur
Harval_
Anhur
20
9 / 6 / 6
13,937
557
18,855
18,598
7,448
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morgan Le Fay
Migneauly
Morgan Le Fay
19
7 / 4 / 12
13,616
545
16,994
15,875
10,240
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
Onyx Omen8
Cthulhu
16
2 / 1 / 11
11,155
446
6,852
20,107
19,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
4 / 8 / 4
10,308
412
13,424
18,927
6,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
Paloma9782
Yemoja
16
0 / 5 / 6
12,176
487
8,349
18,644
22,170
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 17 / 1
9,726
389
6,523
20,244
5,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poseidon
16
2 / 8 / 3
10,073
403
10,013
16,523
4,392
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
iFluxz7
Neith
19
8 / 7 / 4
12,790
512
13,416
20,026
6,736
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
34
42
Kills
16
17
Deaths
45
48
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ADN0S
Fenrir
20
3
6
7.67
W
4
3
13
3.5
L
Thanatos
4
8
4
0.75
W
Anhur
Harval_
Anhur
9
6
6
2
W
Morgan Le Fay
Migneauly
Morgan Le Fay
7
4
12
3.25
W
Cthulhu
Onyx Omen8
Cthulhu
2
1
11
7.5
L
Yemoja
Paloma9782
Yemoja
0
5
6
0.6
L
2
17
1
0.15
L
Poseidon
2
8
3
0.44
L
Neith
iFluxz7
Neith
8
7
4
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,721
Damage
51,725
87,123
Taken
94,364
55,833
Mitigated
45,501
25,395
Healing
22,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ADN0S
Fenrir
18,303
9,076
0
4,087
17,201
8,617
1,720
2,616
14,585
0
69,992
W
6,717
901
0
3,949
15,342
10,164
0
2,838
12,504
0
35,525
L
Thanatos
13,424
4,590
0
11,205
18,927
6,291
0
3,268
15,528
0
55,728
W
Anhur
Harval_
Anhur
18,855
9,653
0
5,360
18,598
7,448
7,455
4,296
14,302
0
99,569
W
Morgan Le Fay
Migneauly
Morgan Le Fay
16,994
1,805
0
2,769
15,875
10,240
3,374
5,311
10,564
79,050
0
W
Cthulhu
Onyx Omen8
Cthulhu
6,852
425
667
8,563
20,107
19,364
1,310
3,181
16,628
39,579
0
L
Yemoja
Paloma9782
Yemoja
8,349
952
606
2,273
18,644
22,170
425
3,502
14,853
48,529
0
L
6,523
3,801
0
1,150
20,244
5,912
381
4,204
15,554
0
24,122
L
Poseidon
10,013
2,108
187
883
16,523
4,392
858
9,010
7,464
54,182
0
L
Neith
iFluxz7
Neith
13,416
7,913
0
6,415
20,026
6,736
1,641
3,012
16,866
0
64,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,679
Gold Earned
55,073
486
Minions Killed
379
0
Camps Cleared
0
2,257,865
Distance Traveled
1,994,375
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,056
562
85
3
0
536,824
0
W
Chaac
10,915
437
44
2
0
493,040
3
L
Thanatos
10,308
412
73
3
0
451,200
0
W
Anhur
13,937
557
160
6
0
402,802
1
W
Morgan Le Fay
13,616
545
119
5
0
428,584
0
W
Cthulhu
11,155
446
78
3
0
396,615
0
L
Yemoja
12,176
487
81
3
0
404,582
3
L
Apollo
9,726
389
37
1
0
343,346
5
L
Poseidon
10,073
403
87
3
0
388,515
1
L
Neith
12,790
512
101
4
0
406,732
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role