Player Matchup

Hel
Hel
El_Koala_Feliz
Hel
Level 137
God Stats
12W - 10L
1,433 SR
Queue Stats
775W - 727L
1,529 Elo+
Solo
Izanami
Izanami
TwistedKombat_
Izanami
Level 120
God Stats
16W - 10L
1,581 SR
Queue Stats
516W - 482L
1,589 Elo+
Party 1
Geb
Geb
Void_Thaboy
Geb
Level 65
God Stats
9W - 7L
1,701 SR
Queue Stats
266W - 267L
1,482 Elo+
Party 1
Achilles
Achilles
eXplodinSeagull
Achilles
Level 88
God Stats
18W - 21L
1,178 SR
Queue Stats
691W - 653L
1,497 Elo+
Solo
Bastet
Bastet
xxWhitefangxx49
Bastet
Level 102
God Stats
4W - 9L
1,159 SR
Queue Stats
97W - 114L
1,496 Elo+
Party 1
Team Averages
Level 102
1,410 SR
1,519 Elo+

VS

Team Averages
Level 76
1,593 SR
1,531 Elo+
Chang'e
Chang'e
ArnoldG915
Chang'e
Level 69
God Stats
26W - 24L
1,577 SR
Queue Stats
271W - 249L
1,546 Elo+
Party 3
Hachiman
Hachiman
Grxp3NoodLez__
Hachiman
Level 64
God Stats
20W - 21L
1,503 SR
Queue Stats
127W - 130L
1,483 Elo+
Party 3
Sun Wukong
Sun Wukong
LilBurntBrownie
Sun Wukong
Level 101
God Stats
2W - 2L
1,765 SR
Queue Stats
44W - 36L
1,569 Elo+
Party 2
Bakasura
Bakasura
Rxvenge17
Bakasura
Level 80
God Stats
4W - 3L
1,671 SR
Queue Stats
29W - 27L
1,522 Elo+
Party 2
Terra
Terra
agher
Terra
Level 66
God Stats
3W - 3L
1,448 SR
Queue Stats
140W - 128L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 6
12,254
584
16,141
11,343
5,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
11 / 3 / 7
12,471
594
20,898
15,896
6,298
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 3 / 14
12,284
585
16,151
23,497
21,708
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
17
1 / 2 / 7
10,808
515
12,992
19,474
14,376
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 5 / 4
10,336
492
8,605
17,829
6,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ArnoldG915
Chang'e
16
3 / 6 / 2
10,177
485
11,097
17,850
5,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
14
2 / 5 / 3
9,088
433
8,504
17,310
6,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
LilBurntBrownie
Sun Wukong
18
5 / 3 / 0
11,245
535
20,000
22,982
16,836
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bakasura
Rxvenge17
Bakasura
17
4 / 5 / 2
10,262
489
10,307
17,569
5,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Terra
agher
Terra
13
1 / 3 / 4
9,657
460
8,513
20,837
21,626
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
26
22
Kills
15
15
Deaths
22
38
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chang'e
ArnoldG915
Chang'e
3
6
2
0.67
W
6
2
6
4.5
L
Hachiman
2
5
3
0.7
L
Sun Wukong
LilBurntBrownie
Sun Wukong
5
3
0
1.67
L
Bakasura
Rxvenge17
Bakasura
4
5
2
1
W
11
3
7
4.83
W
3
3
14
3.33
L
Terra
agher
Terra
1
3
4
1
W
Achilles
1
2
7
2.25
W
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,787
Damage
58,421
88,039
Taken
96,548
54,948
Mitigated
55,584
39,469
Healing
26,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
ArnoldG915
Chang'e
11,097
1,001
179
6,493
17,850
5,299
948
9,030
8,820
74,905
0
W
16,141
489
5,030
5,920
11,343
5,816
0
4,724
6,300
75,418
0
L
Hachiman
8,504
5,007
0
3,407
17,310
6,219
808
5,906
11,404
0
57,867
L
Sun Wukong
LilBurntBrownie
Sun Wukong
20,000
4,715
0
8,710
22,982
16,836
396
6,876
16,106
0
82,499
L
Bakasura
Rxvenge17
Bakasura
10,307
6,194
0
3,324
17,569
5,604
30
3,937
13,632
0
84,996
W
20,898
13,690
0
6,751
15,896
6,298
3,660
2,283
13,029
0
118,866
W
16,151
2,994
301
5,689
23,497
21,708
286
6,804
15,926
51,508
0
L
Terra
agher
Terra
8,513
2,692
1,535
2,814
20,837
21,626
298
9,294
11,543
30,531
0
W
Achilles
12,992
5,401
0
10,155
19,474
14,376
224
2,110
17,140
8,143
61,756
W
8,605
2,882
206
5,417
17,829
6,750
1,037
3,143
14,084
0
68,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,153
Gold Earned
50,429
575
Minions Killed
587
0
Camps Cleared
0
1,942,737
Distance Traveled
1,899,862
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,177
485
140
7
0
366,508
0
W
Hel
12,254
584
136
6
0
336,663
1
L
Hachiman
9,088
433
97
5
0
328,071
0
L
Sun Wukong
11,245
535
163
8
0
392,452
7
L
Bakasura
10,262
489
139
7
0
419,666
2
W
Izanami
12,471
594
173
8
0
403,002
1
W
Geb
12,284
585
39
2
0
434,969
0
L
Terra
9,657
460
48
2
0
393,165
4
W
Achilles
10,808
515
132
6
0
382,502
3
W
Bastet
10,336
492
95
5
0
385,601
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role