Player Matchup

Mercury
Mercury
 
Mercury
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
BosnianDrxgon
Anubis
Level 28
God Stats
30W - 26L
1,654 SR
Queue Stats
238W - 253L
1,430 Elo+
Party 1
Cupid
Cupid
Enxify
Cupid
Level 33
God Stats
8W - 11L
1,548 SR
Queue Stats
50W - 50L
1,484 Elo+
Party 3
Sylvanus
Sylvanus
MilkMyNips
Sylvanus
Level 99
God Stats
6W - 2L
1,500 SR
Queue Stats
45W - 40L
1,512 Elo+
Party 3
Apollo
Apollo
SultanMujahideen
Apollo
Level 64
God Stats
6W - 7L
1,305 SR
Queue Stats
340W - 372L
1,433 Elo+
Party 1
Team Averages
Level 64
1,501 SR
1,472 Elo+

VS

Team Averages
Level 81
1,485 SR
1,514 Elo+
Ra
Ra
 
Ra
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Scallop10
Fenrir
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 23L
1,497 Elo+
Party 4
Olorun
Olorun
SpeedOrTroll
Olorun
Level 29
God Stats
5W - 6L
1,326 SR
Queue Stats
237W - 266L
1,505 Elo+
Party 2
Loki
Loki
Wrastors
Loki
Level 106
God Stats
11W - 10L
1,598 SR
Queue Stats
58W - 47L
1,567 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
2 / 2 / 6
6,826
621
4,951
8,509
2,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
8 / 2 / 1
7,367
670
7,361
7,206
3,631
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cupid
Enxify
Cupid
11
1 / 3 / 1
6,271
570
3,756
6,064
1,772
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
MilkMyNips
Sylvanus
11
2 / 4 / 8
6,291
572
4,099
10,107
5,439
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
7 / 4 / 3
7,158
651
10,167
7,737
2,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
5 / 4 / 0
6,962
633
5,655
6,682
1,316
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
 
Horus
10
1 / 4 / 8
6,709
610
3,878
9,740
5,975
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Scallop10
Fenrir
10
1 / 3 / 3
6,236
567
3,880
7,573
2,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
10
6 / 7 / 3
6,754
614
8,438
11,017
2,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Loki
11
2 / 2 / 1
6,655
605
4,826
7,070
2,391
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
30
20
Kills
15
15
Deaths
20
19
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
2
2
6
2.5
L
Ra
 
Ra
5
4
0
1.25
L
Horus
 
Horus
1
4
8
1.25
W
8
2
1
4.25
W
Cupid
Enxify
Cupid
1
3
1
0.5
W
Sylvanus
MilkMyNips
Sylvanus
2
4
8
1.5
L
Fenrir
Scallop10
Fenrir
1
3
3
0.83
L
Olorun
6
7
3
1.07
W
7
4
3
2.13
L
Loki
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,334
Damage
26,677
39,623
Taken
42,082
16,256
Mitigated
15,284
11,240
Healing
10,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
4,951
2,339
0
1,157
8,509
2,857
1,737
2,248
6,261
0
37,091
L
Ra
 
Ra
5,655
186
560
737
6,682
1,316
0
4,291
2,391
36,375
0
L
Horus
 
Horus
3,878
1,592
215
1,355
9,740
5,975
0
2,897
6,843
0
15,895
W
7,361
423
0
2,673
7,206
3,631
400
2,637
4,569
38,109
0
W
Cupid
Enxify
Cupid
3,756
2,128
25
1,740
6,064
1,772
448
0
6,064
0
32,494
W
Sylvanus
MilkMyNips
Sylvanus
4,099
2,031
1,173
2,834
10,107
5,439
0
5,916
4,191
18,038
0
L
Fenrir
Scallop10
Fenrir
3,880
398
0
1,545
7,573
2,901
0
1,269
6,304
0
32,751
L
Olorun
8,438
4,848
285
3,318
11,017
2,701
0
3,003
8,014
31,472
0
W
10,167
6,742
621
1,017
7,737
2,557
0
3,420
4,317
0
41,498
L
Loki
4,826
1,145
0
2,541
7,070
2,391
0
0
7,070
0
38,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,913
Gold Earned
33,316
320
Minions Killed
303
0
Camps Cleared
0
1,053,099
Distance Traveled
1,029,261
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,826
621
67
6
0
254,123
2
L
Ra
6,962
633
81
7
0
200,156
4
L
Horus
6,709
610
28
3
0
200,548
2
W
Anubis
7,367
670
73
7
0
177,157
3
W
Cupid
6,271
570
77
7
0
220,118
1
W
Sylvanus
6,291
572
31
3
0
195,374
5
L
Fenrir
6,236
567
72
7
0
230,276
1
L
Olorun
6,754
614
41
4
0
186,781
2
W
Apollo
7,158
651
72
7
0
206,327
3
L
Loki
6,655
605
81
7
0
211,500
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role