Player Matchup

Jing Wei
Jing Wei
Heavenly Xen
Jing Wei
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,760 Elo+
Party 1
Sobek
Sobek
LingeringShadow1
Sobek
Level 88
God Stats
23W - 27L
1,466 SR
Queue Stats
523W - 691L
1,382 Elo+
Party 1
Ne Zha
Ne Zha
V5TheLegend
Ne Zha
Level 117
God Stats
4W - 5L
1,403 SR
Queue Stats
578W - 741L
1,448 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Yokai Akemi2387
Tsukuyomi
Level 80
God Stats
14W - 26L
1,318 SR
Queue Stats
388W - 505L
1,359 Elo+
Party 1
Chang'e
Chang'e
calculonthebot
Chang'e
Level 75
God Stats
8W - 12L
1,535 SR
Queue Stats
402W - 564L
1,429 Elo+
Party 1
Team Averages
Level 73
1,444 SR
1,476 Elo+

VS

Team Averages
Level 75
1,511 SR
1,523 Elo+
Chang'e
Chang'e
ADomesticBeast
Chang'e
Level 127
God Stats
10W - 8L
1,521 SR
Queue Stats
340W - 319L
1,489 Elo+
Party 3
Apollo
Apollo
BeastModeBowles
Apollo
Level 28
God Stats
30W - 18L
1,539 SR
Queue Stats
124W - 101L
1,557 Elo+
Party 3
Ymir
Ymir
Bodhi98-
Ymir
Level 26
God Stats
8W - 9L
1,500 SR
Queue Stats
347W - 330L
1,540 Elo+
Party 2
Cerberus
Cerberus
Shvedder
Cerberus
Level 67
God Stats
52W - 41L
1,587 SR
Queue Stats
531W - 510L
1,486 Elo+
Party 2
Bakasura
Bakasura
nathan9o4
Bakasura
Level 129
God Stats
4W - 4L
1,407 SR
Queue Stats
275W - 242L
1,544 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Heavenly Xen
Jing Wei
14
1 / 5 / 5
8,400
467
7,219
11,666
4,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 4 / 4
8,094
450
6,801
17,877
16,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
10
0 / 2 / 1
7,105
395
5,755
9,183
3,603
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
Yokai Akemi2387
Tsukuyomi
16
7 / 7 / 2
10,369
576
10,468
15,663
4,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
2 / 6 / 3
8,410
467
7,228
13,434
3,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 12
10,669
593
17,803
11,508
4,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 5 / 5
7,981
443
6,013
10,797
3,775
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
14
4 / 3 / 8
10,119
562
7,399
17,680
15,970
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cerberus
Shvedder
Cerberus
16
3 / 1 / 5
10,115
562
9,127
14,093
15,487
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bakasura
nathan9o4
Bakasura
17
10 / 3 / 6
10,779
599
9,154
14,248
5,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
60
13
Kills
24
24
Deaths
14
15
Assists
36
Player
Kills
Deaths
Assists
KDA
W
6
2
12
6
W
1
5
5
0.7
W
Ymir
4
3
8
2.67
L
Jing Wei
Heavenly Xen
Jing Wei
1
5
5
0.7
L
3
4
4
1.25
W
Cerberus
Shvedder
Cerberus
3
1
5
5.5
L
Ne Zha
0
2
1
0.25
L
Tsukuyomi
Yokai Akemi2387
Tsukuyomi
7
7
2
1.14
L
2
6
3
0.58
W
Bakasura
nathan9o4
Bakasura
10
3
6
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,471
Damage
49,496
67,823
Taken
68,326
32,527
Mitigated
45,584
18,854
Healing
21,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,803
1,035
3,456
6,756
11,508
4,421
953
3,558
7,950
68,797
0
W
6,013
3,543
0
1,790
10,797
3,775
2,942
2,681
8,116
0
48,125
W
Ymir
7,399
2,189
924
2,071
17,680
15,970
505
2,235
15,445
39,431
0
L
Jing Wei
Heavenly Xen
Jing Wei
7,219
4,367
0
3,220
11,666
4,337
3,171
5,843
5,662
0
49,816
L
6,801
0
0
5,429
17,877
16,391
203
7,490
9,842
23,304
0
W
Cerberus
Shvedder
Cerberus
9,127
993
0
4,448
14,093
15,487
739
1,212
12,881
66,492
0
L
Ne Zha
5,755
2,576
0
3,807
9,183
3,603
0
5,561
3,618
0
31,830
L
Tsukuyomi
Yokai Akemi2387
Tsukuyomi
10,468
3,218
0
933
15,663
4,318
0
8,065
7,039
0
64,058
L
7,228
876
1,107
4,358
13,434
3,878
568
6,590
6,115
41,084
0
W
Bakasura
nathan9o4
Bakasura
9,154
6,748
0
1,903
14,248
5,931
1,303
4,746
9,502
0
49,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,378
Gold Earned
49,663
366
Minions Killed
481
0
Camps Cleared
0
1,453,061
Distance Traveled
1,617,539
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,669
593
111
6
0
338,356
1
W
Apollo
7,981
443
73
4
0
302,475
0
W
Ymir
10,119
562
53
3
0
318,836
2
L
Jing Wei
8,400
467
93
5
0
311,127
0
L
Sobek
8,094
450
28
2
0
313,562
3
W
Cerberus
10,115
562
151
8
0
300,158
5
L
Ne Zha
7,105
395
55
3
0
217,970
0
L
Tsukuyomi
10,369
576
108
6
0
336,954
2
L
Chang'e
8,410
467
82
5
0
273,448
4
W
Bakasura
10,779
599
93
5
0
357,714
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role