Player Matchup

Chang'e
Chang'e
CheckedRage
Chang'e
Level 23
God Stats
5W - 4L
1,625 SR
Queue Stats
71W - 51L
1,641 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Darkwolf9514
Morgan Le Fay
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,727 Elo+
Solo
Arachne
Arachne
NewNewBlueShoe
Arachne
Level 28
God Stats
11W - 9L
1,585 SR
Queue Stats
403W - 388L
1,530 Elo+
Solo
Horus
Horus
Terban
Horus
Level 33
God Stats
10W - 9L
1,616 SR
Queue Stats
132W - 136L
1,574 Elo+
Party 1
Danzaburou
Danzaburou
YungTalk
Danzaburou
Level 28
God Stats
14W - 20L
1,465 SR
Queue Stats
81W - 72L
1,587 Elo+
Party 1
Team Averages
Level 28
1,558 SR
1,612 Elo+

VS

Team Averages
Level 13
1,560 SR
1,640 Elo+
Izanami
Izanami
Bowlpainter
Izanami
Level 11
God Stats
1W - 0L
1,779 SR
Queue Stats
8W - 5L
1,583 Elo+
Solo
Artemis
Artemis
Omnej
Artemis
Level 6
God Stats
1W - 1L
1,281 SR
Queue Stats
15W - 3L
1,833 Elo+
Party 2
The Morrigan
The Morrigan
Tussi y Keta
The Morrigan
Level 5
God Stats
4W - 1L
1,500 SR
Queue Stats
35W - 19L
1,508 Elo+
Party 3
Jormungandr
Jormungandr
ViiVeeS
Jormungandr
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
209W - 160L
1,627 Elo+
Party 2
Nike
Nike
spumy-snack1
Nike
Level 17
God Stats
2W - 0L
1,738 SR
Queue Stats
62W - 54L
1,650 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CheckedRage
Chang'e
19
8 / 9 / 7
13,116
486
19,904
26,799
9,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
Darkwolf9514
Morgan Le Fay
15
0 / 12 / 7
10,208
378
7,358
17,125
5,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
9 / 3 / 6
15,137
561
18,822
28,272
15,908
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Horus
Terban
Horus
20
4 / 5 / 11
14,211
526
9,327
27,281
38,130
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
YungTalk
Danzaburou
20
11 / 7 / 6
15,158
561
20,505
25,457
19,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bowlpainter
Izanami
17
2 / 12 / 5
12,913
478
6,102
21,220
7,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
Omnej
Artemis
20
15 / 10 / 7
17,172
636
37,157
35,682
14,157
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Morrigan
Tussi y Keta
The Morrigan
20
7 / 2 / 11
16,575
614
19,242
16,326
8,456
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jormungandr
ViiVeeS
Jormungandr
19
2 / 6 / 16
13,368
495
9,173
16,014
13,477
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
10 / 3 / 9
16,967
628
20,144
24,660
27,475
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
84
32
Kills
36
36
Deaths
33
37
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Izanami
Bowlpainter
Izanami
2
12
5
0.38
L
Chang'e
CheckedRage
Chang'e
8
9
7
1.28
L
Morgan Le Fay
Darkwolf9514
Morgan Le Fay
0
12
7
0.29
L
9
3
6
4
W
Artemis
Omnej
Artemis
15
10
7
1.85
L
Horus
Terban
Horus
4
5
11
1.9
W
The Morrigan
Tussi y Keta
The Morrigan
7
2
11
6.25
W
Jormungandr
ViiVeeS
Jormungandr
2
6
16
1.67
L
Danzaburou
YungTalk
Danzaburou
11
7
6
2
W
10
3
9
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,916
Damage
91,818
124,934
Taken
113,902
89,503
Mitigated
70,598
35,675
Healing
30,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Bowlpainter
Izanami
6,102
3,217
890
3,437
21,220
7,033
5,556
5,065
16,155
601
70,459
L
Chang'e
CheckedRage
Chang'e
19,904
913
3,670
8,249
26,799
9,883
122
5,326
21,473
100,075
0
L
Morgan Le Fay
Darkwolf9514
Morgan Le Fay
7,358
358
0
439
17,125
5,896
0
2,360
14,765
41,560
0
L
18,822
10,730
0
10,698
28,272
15,908
0
7,358
20,914
12
114,212
W
Artemis
Omnej
Artemis
37,157
24,624
0
15,858
35,682
14,157
4,890
11,098
24,584
0
153,744
L
Horus
Terban
Horus
9,327
4,191
1,588
5,470
27,281
38,130
788
8,645
18,636
0
63,869
W
The Morrigan
Tussi y Keta
The Morrigan
19,242
5,304
216
6,483
16,326
8,456
2,196
4,378
11,948
126,886
23,252
W
Jormungandr
ViiVeeS
Jormungandr
9,173
2,258
0
2,020
16,014
13,477
680
3,735
12,279
48,427
0
L
Danzaburou
YungTalk
Danzaburou
20,505
8,784
0
5,561
25,457
19,686
1,247
5,176
20,281
0
102,279
W
20,144
1,416
0
1,884
24,660
27,475
142
5,578
19,082
23,578
89,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,830
Gold Earned
76,995
603
Minions Killed
778
0
Camps Cleared
0
2,272,992
Distance Traveled
2,288,759
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,913
478
128
5
0
432,895
4
L
Chang'e
13,116
486
148
5
0
414,001
2
L
Morgan Le Fay
10,208
378
53
2
0
401,871
0
L
Arachne
15,137
561
157
6
0
587,417
0
W
Artemis
17,172
636
181
7
0
386,117
1
L
Horus
14,211
526
94
3
0
437,488
6
W
The Morrigan
16,575
614
186
7
0
496,159
1
W
Jormungandr
13,368
495
68
3
0
476,584
3
L
Danzaburou
15,158
561
151
6
0
432,215
0
W
Nike
16,967
628
215
8
0
497,004
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role