Player Matchup

Sun Wukong
Sun Wukong
AndyRoo831
Sun Wukong
Level 39
God Stats
2W - 5L
1,224 SR
Queue Stats
5W - 16L
1,289 Elo+
Party 1
Hel
Hel
Cornboisyy
Hel
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
QMihael
Danzaburou
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Ymir
Ymir
Schemius
Ymir
Level 18
God Stats
3W - 3L
1,664 SR
Queue Stats
6W - 16L
1,195 Elo+
Solo
Ne Zha
Ne Zha
TreyEzzzreal
Ne Zha
Level 23
God Stats
4W - 4L
1,615 SR
Queue Stats
116W - 141L
1,441 Elo+
Solo
Team Averages
Level 23
1,501 SR
1,385 Elo+

VS

Team Averages
Level 19
1,535 SR
1,405 Elo+
Anhur
Anhur
CrackISCracked
Anhur
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 75L
1,413 Elo+
Solo
Scylla
Scylla
LitMaNut2
Scylla
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 8L
1,492 Elo+
Solo
Bakasura
Bakasura
Rocked20
Bakasura
Level 25
God Stats
11W - 18L
1,485 SR
Queue Stats
134W - 151L
1,364 Elo+
Solo
Cupid
Cupid
Strîvînz
Cupid
Level 23
God Stats
7W - 4L
1,604 SR
Queue Stats
67W - 68L
1,360 Elo+
Solo
Hades
Hades
VtuberDesventier
Hades
Level 16
God Stats
39W - 39L
1,584 SR
Queue Stats
161W - 178L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AndyRoo831
Sun Wukong
17
9 / 4 / 1
11,332
540
12,649
20,859
11,694
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 15 / 2
7,659
365
5,185
15,507
3,886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
QMihael
Danzaburou
12
1 / 12 / 2
8,061
384
4,012
15,927
3,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
14
5 / 14 / 3
10,103
481
9,248
31,253
24,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
1
0 / 0 / 0
3,972
189
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 7
11,485
547
6,756
14,782
5,465
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
LitMaNut2
Scylla
17
9 / 1 / 6
11,926
568
14,035
7,218
2,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Rocked20
Bakasura
19
9 / 2 / 7
13,032
621
13,750
12,062
5,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cupid
19
14 / 6 / 7
13,547
645
19,971
15,328
6,618
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 3 / 13
11,426
544
13,826
13,462
7,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
85
15
Kills
45
45
Deaths
16
8
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AndyRoo831
Sun Wukong
9
4
1
2.38
L
0
15
2
0.07
W
7
4
7
2.63
W
Scylla
LitMaNut2
Scylla
9
1
6
12
L
Danzaburou
QMihael
Danzaburou
1
12
2
0.17
W
Bakasura
Rocked20
Bakasura
9
2
7
6.25
L
Ymir
5
14
3
0.46
W
Cupid
14
6
7
2.92
L
Ne Zha
0
0
0
0
W
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,094
Damage
68,338
83,546
Taken
62,852
43,955
Mitigated
27,522
11,722
Healing
24,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AndyRoo831
Sun Wukong
12,649
3,511
0
6,326
20,859
11,694
318
6,326
14,283
0
55,311
L
5,185
1,518
1,299
1,298
15,507
3,886
372
6,859
8,208
33,342
0
W
6,756
4,175
0
5,371
14,782
5,465
3,304
4,778
10,004
0
62,948
W
Scylla
LitMaNut2
Scylla
14,035
1,118
0
2,424
7,218
2,446
1,500
2,504
4,714
46,396
0
L
Danzaburou
QMihael
Danzaburou
4,012
1,585
13
2,224
15,927
3,618
0
5,471
10,373
0
35,574
W
Bakasura
Rocked20
Bakasura
13,750
7,832
0
5,477
12,062
5,985
460
3,497
8,565
0
83,193
L
Ymir
9,248
3,550
0
562
31,253
24,757
68
8,665
20,189
27,693
0
W
Cupid
19,971
11,633
224
3,689
15,328
6,618
9,739
1,627
13,701
0
106,342
L
Ne Zha
0
0
0
0
0
0
0
0
0
0
0
W
13,826
1,349
649
6,964
13,462
7,008
1,432
2,027
11,435
65,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,127
Gold Earned
61,416
240
Minions Killed
603
0
Camps Cleared
0
1,244,021
Distance Traveled
1,828,971
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,332
540
80
4
0
368,386
2
L
Hel
7,659
365
61
3
0
269,558
0
W
Anhur
11,485
547
97
5
0
360,782
0
W
Scylla
11,926
568
65
3
0
293,737
2
L
Danzaburou
8,061
384
59
3
0
282,920
0
W
Bakasura
13,032
621
171
8
0
500,999
0
L
Ymir
10,103
481
40
2
0
323,157
0
W
Cupid
13,547
645
159
8
0
344,486
0
L
Ne Zha
3,972
189
0
0
0
0
0
W
Hades
11,426
544
111
5
0
328,967
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role