Player Matchup

Tiamat
Tiamat
Detsulas
Tiamat
Level 49
God Stats
1W - 1L
1,778 SR
Queue Stats
52W - 32L
1,541 Elo+
Party 2
Merlin
Merlin
Fowesty
Merlin
Level 72
God Stats
0W - 1L
1,388 SR
Queue Stats
23W - 16L
1,564 Elo+
Party 2
Gilgamesh
Gilgamesh
Strawdude
Gilgamesh
Level 81
God Stats
1W - 1L
1,549 SR
Queue Stats
78W - 36L
1,497 Elo+
Party 2
Mulan
Mulan
Twmjr2395
Mulan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 13L
1,566 Elo+
Party 2
Sol
Sol
Wickedd96
Sol
Level 42
God Stats
1W - 1L
1,788 SR
Queue Stats
57W - 35L
1,541 Elo+
Party 2
Team Averages
Level 52
1,601 SR
1,542 Elo+

VS

Team Averages
Level 75
1,565 SR
1,552 Elo+
Sobek
Sobek
ChiefLunchbox
Sobek
Level 29
God Stats
5W - 3L
1,629 SR
Queue Stats
108W - 104L
1,565 Elo+
Party 1
Chronos
Chronos
DurdleKing
Chronos
Level 155
God Stats
3W - 7L
1,282 SR
Queue Stats
197W - 196L
1,617 Elo+
Party 1
Hades
Hades
Jaha bello
Hades
Level 24
God Stats
3W - 0L
1,759 SR
Queue Stats
40W - 37L
1,479 Elo+
Solo
Khepri
Khepri
Nadroj69
Khepri
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
69W - 104L
1,473 Elo+
Solo
Hachiman
Hachiman
ThisIsAlex
Hachiman
Level 144
God Stats
6W - 1L
1,654 SR
Queue Stats
151W - 145L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Detsulas
Tiamat
20
8 / 5 / 12
13,925
774
20,814
17,725
11,331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
Fowesty
Merlin
18
4 / 4 / 11
11,573
643
21,404
11,428
4,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
Strawdude
Gilgamesh
19
6 / 6 / 13
12,393
689
21,960
29,683
26,234
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mulan
Twmjr2395
Mulan
17
1 / 10 / 12
10,887
605
9,975
18,952
14,768
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
3 / 3 / 13
11,783
655
18,154
14,120
4,939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 18
12,005
667
4,659
16,551
23,966
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chronos
DurdleKing
Chronos
20
8 / 4 / 15
13,241
736
22,298
22,949
13,317
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hades
20
9 / 5 / 19
12,896
716
20,817
19,735
30,242
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
Nadroj69
Khepri
19
0 / 6 / 24
11,098
617
11,025
23,813
34,047
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
ThisIsAlex
Hachiman
20
11 / 3 / 12
13,784
766
24,269
20,968
13,241
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
116
22
Kills
28
28
Deaths
22
61
Assists
88
Player
Kills
Deaths
Assists
KDA
W
0
4
18
2.25
L
Tiamat
Detsulas
Tiamat
8
5
12
2.8
W
Chronos
DurdleKing
Chronos
8
4
15
3.88
L
Merlin
Fowesty
Merlin
4
4
11
2.38
W
Hades
9
5
19
3.7
W
Khepri
Nadroj69
Khepri
0
6
24
2
L
Gilgamesh
Strawdude
Gilgamesh
6
6
13
2.08
W
Hachiman
ThisIsAlex
Hachiman
11
3
12
5.67
L
Mulan
Twmjr2395
Mulan
1
10
12
0.7
L
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,307
Damage
83,068
91,908
Taken
104,016
61,537
Mitigated
114,813
34,742
Healing
40,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,659
283
2,203
2,522
16,551
23,966
0
5,972
10,579
8,190
0
L
Tiamat
Detsulas
Tiamat
20,814
1,195
1,417
5,612
17,725
11,331
495
11,560
6,165
45,136
0
W
Chronos
DurdleKing
Chronos
22,298
8,451
2,441
5,744
22,949
13,317
2,856
15,159
7,790
56,071
0
L
Merlin
Fowesty
Merlin
21,404
1,966
5,354
2,727
11,428
4,265
944
7,090
4,338
40,556
0
W
Hades
20,817
1,389
3,369
4,797
19,735
30,242
301
13,177
6,558
33,256
0
W
Khepri
Nadroj69
Khepri
11,025
808
3,191
2,068
23,813
34,047
146
14,021
9,792
21,604
0
L
Gilgamesh
Strawdude
Gilgamesh
21,960
4,053
1,698
8,831
29,683
26,234
520
17,113
12,570
0
35,230
W
Hachiman
ThisIsAlex
Hachiman
24,269
12,641
3,215
11,061
20,968
13,241
2,663
12,043
8,925
0
57,577
L
Mulan
Twmjr2395
Mulan
9,975
1,199
1,154
1,032
18,952
14,768
104
14,557
4,395
0
14,747
L
18,154
2,455
1,118
5,799
14,120
4,939
1,297
8,479
5,641
40,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,561
Gold Earned
63,024
180
Minions Killed
187
0
Camps Cleared
0
1,571,491
Distance Traveled
1,409,880
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,005
667
10
1
0
254,336
0
L
Tiamat
13,925
774
60
3
0
289,842
0
W
Chronos
13,241
736
62
3
0
276,388
1
L
Merlin
11,573
643
37
2
0
314,195
1
W
Hades
12,896
716
22
1
0
276,553
0
W
Khepri
11,098
617
23
1
0
308,860
1
L
Gilgamesh
12,393
689
30
2
0
328,493
3
W
Hachiman
13,784
766
70
4
0
293,743
0
L
Mulan
10,887
605
7
0
0
287,000
1
L
Sol
11,783
655
46
3
0
351,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role