Player Matchup

Cerberus
Cerberus
GRIZ888
Cerberus
Level 29
God Stats
1W - 1L
1,709 SR
Queue Stats
45W - 44L
1,590 Elo+
Party 1
Gilgamesh
Gilgamesh
Kreeloc02
Gilgamesh
Level 157
God Stats
4W - 4L
1,324 SR
Queue Stats
208W - 147L
1,592 Elo+
Party 1
Merlin
Merlin
Onlyon3kld
Merlin
Level 156
God Stats
6W - 3L
1,741 SR
Queue Stats
405W - 303L
1,658 Elo+
Party 1
Team Averages
Level 114
1,591 SR
1,613 Elo+

VS

Team Averages
Level 53
1,559 SR
1,733 Elo+
Sol
Sol
Banned Again725
Sol
Level 8
God Stats
9W - 2L
1,500 SR
Queue Stats
78W - 18L
1,902 Elo+
Solo
Bacchus
Bacchus
ristar2000
Bacchus
Level 124
God Stats
84W - 34L
1,700 SR
Queue Stats
189W - 112L
1,670 Elo+
Party 2
Mercury
Mercury
sacredpanda69
Mercury
Level 28
God Stats
3W - 2L
1,475 SR
Queue Stats
223W - 135L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GRIZ888
Cerberus
12
2 / 9 / 3
9,534
596
4,012
17,094
16,917
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Kreeloc02
Gilgamesh
13
2 / 7 / 3
9,880
618
8,426
19,849
18,450
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
Onlyon3kld
Merlin
14
3 / 4 / 4
10,395
650
11,242
10,119
3,607
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 0 / 10
12,288
768
19,040
10,397
4,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
ristar2000
Bacchus
13
1 / 4 / 16
10,383
649
6,993
14,811
19,369
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
16
10 / 3 / 9
12,458
779
14,307
12,143
5,331
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
55
7
Kills
20
20
Deaths
7
10
Assists
35
Player
Kills
Deaths
Assists
KDA
W
9
0
10
14
L
Cerberus
GRIZ888
Cerberus
2
9
3
0.39
L
Gilgamesh
Kreeloc02
Gilgamesh
2
7
3
0.5
L
Merlin
Onlyon3kld
Merlin
3
4
4
1.25
W
Bacchus
ristar2000
Bacchus
1
4
16
2.25
W
Mercury
10
3
9
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,680
Damage
40,340
47,062
Taken
37,351
38,974
Mitigated
28,769
4,887
Healing
8,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,040
5,538
0
4,617
10,397
4,069
1,885
4,297
6,100
68,191
0
L
Cerberus
GRIZ888
Cerberus
4,012
316
0
1,499
17,094
16,917
52
9,847
7,247
18,172
0
L
Gilgamesh
Kreeloc02
Gilgamesh
8,426
1,839
0
860
19,849
18,450
0
10,896
8,953
0
26,403
L
Merlin
Onlyon3kld
Merlin
11,242
831
0
2,528
10,119
3,607
504
5,290
4,829
48,025
0
W
Bacchus
ristar2000
Bacchus
6,993
1,085
138
3,165
14,811
19,369
294
5,563
9,248
18,536
0
W
Mercury
14,307
7,734
0
103
12,143
5,331
972
5,394
6,749
0
40,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,809
Gold Earned
35,129
169
Minions Killed
175
0
Camps Cleared
0
836,020
Distance Traveled
948,529
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,288
768
100
6
0
322,938
2
L
Cerberus
9,534
596
52
3
0
279,848
0
L
Gilgamesh
9,880
618
33
2
0
287,589
0
L
Merlin
10,395
650
84
5
0
268,583
2
W
Bacchus
10,383
649
27
2
0
269,354
1
W
Mercury
12,458
779
48
3
0
356,237
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role