Player Matchup

Danzaburou
Danzaburou
KXNGOFTHANORTH
Danzaburou
Level 25
God Stats
28W - 38L
1,467 SR
Queue Stats
93W - 130L
1,385 Elo+
Party 1
Skadi
Skadi
Peolo523
Skadi
Level 84
God Stats
18W - 13L
1,615 SR
Queue Stats
155W - 167L
1,449 Elo+
Party 1
Ymir
Ymir
QXEEN KHALEESI
Ymir
Level 42
God Stats
17W - 16L
1,405 SR
Queue Stats
133W - 170L
1,452 Elo+
Party 1
Hachiman
Hachiman
SevenSeasTwo
Hachiman
Level 65
God Stats
16W - 19L
1,457 SR
Queue Stats
165W - 208L
1,447 Elo+
Party 1
Zhong Kui
Zhong Kui
Zombiekill3230
Zhong Kui
Level 61
God Stats
0W - 4L
1,732 SR
Queue Stats
61W - 89L
1,461 Elo+
Solo
Team Averages
Level 55
1,535 SR
1,439 Elo+

VS

Team Averages
Level 105
1,379 SR
1,642 Elo+
Izanami
Izanami
CamLaud
Izanami
Level 24
God Stats
22W - 13L
1,251 SR
Queue Stats
139W - 72L
1,650 Elo+
Party 2
Odin
Odin
DtrippsB
Odin
Level 144
God Stats
8W - 1L
1,536 SR
Queue Stats
159W - 79L
1,659 Elo+
Party 2
Tiamat
Tiamat
Leto14
Tiamat
Level 109
God Stats
1W - 0L
1,487 SR
Queue Stats
145W - 70L
1,682 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Loopy Curly 98
Morgan Le Fay
Level 122
God Stats
3W - 1L
1,397 SR
Queue Stats
145W - 77L
1,561 Elo+
Party 2
Nemesis
Nemesis
MiniatureCoop
Nemesis
Level 125
God Stats
1W - 0L
1,222 SR
Queue Stats
80W - 32L
1,657 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KXNGOFTHANORTH
Danzaburou
17
1 / 8 / 8
10,949
995
12,244
21,040
7,066
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Skadi
Peolo523
Skadi
17
2 / 12 / 4
10,577
962
13,847
20,175
6,208
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
1 / 7 / 7
10,740
976
5,268
30,259
26,345
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
SevenSeasTwo
Hachiman
17
1 / 8 / 5
10,434
949
10,293
17,666
5,681
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Zombiekill3230
Zhong Kui
17
5 / 11 / 2
11,471
1,043
13,298
23,398
13,158
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

218

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CamLaud
Izanami
20
6 / 1 / 26
12,650
1,150
19,652
10,320
4,268
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
19
13 / 5 / 19
12,689
1,154
24,154
16,405
7,412
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
Leto14
Tiamat
20
10 / 1 / 20
13,209
1,201
17,604
7,752
6,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
Loopy Curly 98
Morgan Le Fay
20
7 / 1 / 28
12,898
1,173
25,873
12,088
4,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
20
10 / 2 / 25
12,773
1,161
19,816
15,007
7,840
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
164
10
Kills
46
46
Deaths
10
26
Assists
118
Player
Kills
Deaths
Assists
KDA
W
Izanami
CamLaud
Izanami
6
1
26
19
W
Odin
13
5
19
4.5
L
Danzaburou
KXNGOFTHANORTH
Danzaburou
1
8
8
0.63
W
Tiamat
Leto14
Tiamat
10
1
20
20
W
Morgan Le Fay
Loopy Curly 98
Morgan Le Fay
7
1
28
21
W
Nemesis
10
2
25
11.25
L
Skadi
Peolo523
Skadi
2
12
4
0.33
L
1
7
7
0.64
L
Hachiman
SevenSeasTwo
Hachiman
1
8
5
0.44
L
Zhong Kui
Zombiekill3230
Zhong Kui
5
11
2
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,950
Damage
107,099
112,538
Taken
61,572
58,458
Mitigated
30,483
7,792
Healing
11,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CamLaud
Izanami
19,652
10,981
0
1,581
10,320
4,268
0
3,657
6,663
0
46,069
W
Odin
24,154
6,062
0
792
16,405
7,412
0
4,809
11,596
0
31,903
L
Danzaburou
KXNGOFTHANORTH
Danzaburou
12,244
6,866
0
968
21,040
7,066
0
6,944
14,013
0
31,182
W
Tiamat
Leto14
Tiamat
17,604
1,876
0
1,827
7,752
6,203
0
2,470
5,282
37,625
0
W
Morgan Le Fay
Loopy Curly 98
Morgan Le Fay
25,873
674
919
3,192
12,088
4,760
0
3,668
8,420
46,432
0
W
Nemesis
19,816
10,149
0
3,242
15,007
7,840
0
3,962
11,045
358
30,862
L
Skadi
Peolo523
Skadi
13,847
5,309
0
0
20,175
6,208
0
9,458
10,398
0
37,741
L
5,268
274
88
3,771
30,259
26,345
0
8,483
21,555
24,654
0
L
Hachiman
SevenSeasTwo
Hachiman
10,293
3,811
147
447
17,666
5,681
0
6,947
10,479
0
40,284
L
Zhong Kui
Zombiekill3230
Zhong Kui
13,298
736
140
2,231
23,398
13,158
0
10,787
12,258
25,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,171
Gold Earned
64,219
209
Minions Killed
219
3
Camps Cleared
10
980,385
Distance Traveled
1,100,648
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,650
1,150
67
6
1
205,121
0
W
Odin
12,689
1,154
24
2
1
212,088
0
L
Danzaburou
10,949
995
34
3
0
191,360
0
W
Tiamat
13,209
1,201
46
4
4
223,454
1
W
Morgan Le Fay
12,898
1,173
53
5
1
215,514
0
W
Nemesis
12,773
1,161
29
3
3
244,471
1
L
Skadi
10,577
962
58
5
0
203,042
0
L
Ymir
10,740
976
46
4
1
201,773
0
L
Hachiman
10,434
949
44
4
0
181,494
0
L
Zhong Kui
11,471
1,043
27
2
2
202,716
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role