Player Matchup

Ymir
Ymir
 
Ymir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
AshTre37
Danzaburou
Level 47
God Stats
7W - 13L
1,544 SR
Queue Stats
294W - 269L
1,572 Elo+
Party 2
Janus
Janus
InnerSilent
Janus
Level 88
God Stats
68W - 78L
1,579 SR
Queue Stats
521W - 484L
1,594 Elo+
Party 2
Ao Kuang
Ao Kuang
joepete09
Ao Kuang
Level 85
God Stats
17W - 12L
1,589 SR
Queue Stats
539W - 475L
1,598 Elo+
Party 2
Hercules
Hercules
oPlushY
Hercules
Level 82
God Stats
20W - 30L
1,156 SR
Queue Stats
363W - 333L
1,642 Elo+
Party 2
Team Averages
Level 86
1,474 SR
1,581 Elo+

VS

Team Averages
Level 86
1,533 SR
1,490 Elo+
Danzaburou
Danzaburou
Dirge-4ever
Danzaburou
Level 49
God Stats
106W - 79L
1,577 SR
Queue Stats
164W - 161L
1,442 Elo+
Party 1
Thor
Thor
LukeFitz55
Thor
Level 109
God Stats
2W - 0L
1,323 SR
Queue Stats
62W - 66L
1,544 Elo+
Party 3
Cabrakan
Cabrakan
Walrus Sw3G
Cabrakan
Level 160
God Stats
255W - 149L
1,764 SR
Queue Stats
624W - 512L
1,670 Elo+
Party 3
Cthulhu
Cthulhu
drkmagikatk
Cthulhu
Level 66
God Stats
10W - 5L
1,557 SR
Queue Stats
64W - 61L
1,434 Elo+
Party 1
Poseidon
Poseidon
jacob6643
Poseidon
Level 47
God Stats
11W - 6L
1,446 SR
Queue Stats
176W - 221L
1,361 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 1 / 0
6,290
449
1,064
7,549
5,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
AshTre37
Danzaburou
12
1 / 1 / 1
7,077
506
3,789
5,622
1,587
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 3 / 2
7,018
501
4,907
7,371
2,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
joepete09
Ao Kuang
11
2 / 3 / 0
6,946
496
3,493
9,595
2,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
oPlushY
Hercules
12
2 / 2 / 0
6,917
494
3,545
11,123
8,572
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dirge-4ever
Danzaburou
11
1 / 1 / 0
6,780
484
3,728
4,965
1,182
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 0 / 1
7,553
540
2,046
7,373
2,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Cabrakan
Walrus Sw3G
Cabrakan
15
6 / 2 / 0
8,950
639
13,441
11,429
9,270
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
drkmagikatk
Cthulhu
9
0 / 1 / 1
5,714
408
2,219
8,918
3,097
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
jacob6643
Poseidon
12
2 / 1 / 1
7,479
534
3,048
5,083
1,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
13
5
Kills
10
10
Deaths
5
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
1
0
0
L
Danzaburou
AshTre37
Danzaburou
1
1
1
1.5
W
Danzaburou
Dirge-4ever
Danzaburou
1
1
0
1
L
0
3
2
0.33
W
1
0
1
1.5
W
Cabrakan
Walrus Sw3G
Cabrakan
6
2
0
3
W
Cthulhu
drkmagikatk
Cthulhu
0
1
1
0.5
W
Poseidon
jacob6643
Poseidon
2
1
1
2.5
L
Ao Kuang
joepete09
Ao Kuang
2
3
0
0.67
L
Hercules
oPlushY
Hercules
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,798
Damage
24,482
41,260
Taken
37,768
20,209
Mitigated
17,664
13,067
Healing
17,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,064
438
0
1,041
7,549
5,121
28
2,975
4,574
24,593
0
L
Danzaburou
AshTre37
Danzaburou
3,789
1,543
0
3,203
5,622
1,587
0
1,380
4,242
0
37,205
W
Danzaburou
Dirge-4ever
Danzaburou
3,728
1,652
0
1,976
4,965
1,182
0
1,330
3,609
0
37,848
L
4,907
233
0
2,265
7,371
2,120
708
2,303
5,068
40,446
0
W
2,046
444
0
4,913
7,373
2,615
0
381
6,966
0
45,087
W
Cabrakan
Walrus Sw3G
Cabrakan
13,441
2,082
0
5,957
11,429
9,270
96
2,316
9,090
57,277
0
W
Cthulhu
drkmagikatk
Cthulhu
2,219
607
303
2,867
8,918
3,097
0
2,591
6,225
18,589
0
W
Poseidon
jacob6643
Poseidon
3,048
85
0
1,610
5,083
1,500
458
3,343
1,498
40,667
0
L
Ao Kuang
joepete09
Ao Kuang
3,493
1,024
0
2,387
9,595
2,809
0
3,606
5,989
39,445
0
L
Hercules
oPlushY
Hercules
3,545
1,426
0
4,171
11,123
8,572
0
8,444
2,679
661
28,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,248
Gold Earned
36,476
347
Minions Killed
392
0
Camps Cleared
0
1,372,206
Distance Traveled
1,312,622
9
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,290
449
46
3
0
272,625
2
L
Danzaburou
7,077
506
66
5
0
271,444
2
W
Danzaburou
6,780
484
80
6
0
241,571
5
L
Janus
7,018
501
90
6
0
290,385
2
W
Thor
7,553
540
97
7
0
279,786
4
W
Cabrakan
8,950
639
116
8
0
235,282
7
W
Cthulhu
5,714
408
21
2
0
271,011
4
W
Poseidon
7,479
534
78
6
0
284,972
5
L
Ao Kuang
6,946
496
77
6
0
268,936
3
L
Hercules
6,917
494
68
5
0
268,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role