Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
PRIZXNER
Chaac
Level 126
God Stats
3W - 5L
1,285 SR
Queue Stats
418W - 413L
1,525 Elo+
Party 2
Bakasura
Bakasura
wallacedi
Bakasura
Level 129
God Stats
0W - 1L
1,238 SR
Queue Stats
332W - 335L
1,494 Elo+
Party 2
Skadi
Skadi
ylAmaTerasu
Skadi
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 89L
1,471 Elo+
Solo
Team Averages
Level 113
1,404 SR
1,498 Elo+

VS

Team Averages
Level 98
1,500 SR
1,466 Elo+
Chaac
Chaac
Gigareta
Chaac
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
368W - 293L
1,488 Elo+
Party 1
Fenrir
Fenrir
KillerBlood029
Fenrir
Level 124
God Stats
7W - 3L
1,557 SR
Queue Stats
111W - 88L
1,510 Elo+
Party 1
Ymir
Ymir
Malkaviannu
Ymir
Level 61
God Stats
5W - 2L
1,556 SR
Queue Stats
95W - 112L
1,418 Elo+
Party 1
Cupid
Cupid
arthurmf1232
Cupid
Level 78
God Stats
29W - 12L
1,644 SR
Queue Stats
467W - 479L
1,459 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
vitorperin1br
Morgan Le Fay
Level 121
God Stats
7W - 8L
1,246 SR
Queue Stats
276W - 256L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
1 / 7 / 2
6,623
509
3,908
8,469
3,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
 
Cerberus
9
0 / 3 / 2
5,674
436
4,989
11,484
6,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
PRIZXNER
Chaac
12
1 / 2 / 1
6,887
530
4,092
9,422
3,960
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
wallacedi
Bakasura
10
3 / 5 / 1
6,661
512
3,713
10,270
3,083
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
1 / 3 / 0
5,385
414
5,279
5,077
1,269
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Gigareta
Chaac
14
2 / 0 / 2
8,022
617
6,355
8,394
4,650
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

12
8 / 3 / 4
7,851
604
3,884
8,415
3,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
1 / 1 / 3
5,649
435
2,629
7,503
4,578
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
2 / 2 / 5
6,791
522
9,169
8,787
2,183
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
vitorperin1br
Morgan Le Fay
14
7 / 0 / 5
8,568
659
8,607
7,634
2,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
6
Kills
20
20
Deaths
6
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
7
2
0.29
L
Cerberus
 
Cerberus
0
3
2
0.33
W
Chaac
Gigareta
Chaac
2
0
2
3
W
8
3
4
3.33
W
1
1
3
2.5
L
Chaac
PRIZXNER
Chaac
1
2
1
0.75
W
2
2
5
2.25
W
Morgan Le Fay
vitorperin1br
Morgan Le Fay
7
0
5
9.5
L
Bakasura
wallacedi
Bakasura
3
5
1
0.7
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,981
Damage
30,644
44,722
Taken
40,733
17,940
Mitigated
17,669
14,831
Healing
14,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
3,908
436
0
1,428
8,469
3,209
0
5,572
2,897
32,974
0
L
Cerberus
 
Cerberus
4,989
62
0
4,489
11,484
6,419
0
1,309
10,175
16,222
0
W
Chaac
Gigareta
Chaac
6,355
1,379
0
3,925
8,394
4,650
0
0
8,071
0
50,824
W
3,884
1,041
0
3,424
8,415
3,681
0
688
7,622
0
36,715
W
2,629
549
529
731
7,503
4,578
0
2,211
5,252
12,922
0
L
Chaac
PRIZXNER
Chaac
4,092
971
0
4,583
9,422
3,960
0
485
8,937
0
40,832
W
9,169
5,465
143
4,014
8,787
2,183
345
2,535
6,032
0
47,051
W
Morgan Le Fay
vitorperin1br
Morgan Le Fay
8,607
605
104
1,963
7,634
2,577
163
3,163
4,190
57,842
0
L
Bakasura
wallacedi
Bakasura
3,713
2,453
0
3,165
10,270
3,083
0
1,928
8,342
0
20,125
L
5,279
2,015
0
1,166
5,077
1,269
0
1,942
3,135
0
29,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,230
Gold Earned
36,881
303
Minions Killed
404
0
Camps Cleared
0
1,189,284
Distance Traveled
1,266,283
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,623
509
78
6
0
238,766
5
L
Cerberus
5,674
436
31
2
0
232,526
2
W
Chaac
8,022
617
120
9
0
289,242
3
W
Fenrir
7,851
604
69
5
0
238,097
7
W
Ymir
5,649
435
14
1
0
245,583
4
L
Chaac
6,887
530
98
8
0
229,954
2
W
Cupid
6,791
522
93
7
0
217,561
0
W
Morgan Le Fay
8,568
659
108
8
0
275,800
2
L
Bakasura
6,661
512
53
4
0
270,717
2
L
Skadi
5,385
414
43
3
0
217,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role