Player Matchup

Da Ji
Da Ji
Mr-HoodSHAGGY
Da Ji
Level 23
God Stats
30W - 42L
1,539 SR
Queue Stats
30W - 44L
1,066 Elo+
Party 1
Scylla
Scylla
Yakotsukii
Scylla
Level 28
God Stats
3W - 1L
1,489 SR
Queue Stats
31W - 69L
1,010 Elo+
Party 1
Izanami
Izanami
dadpounder
Izanami
Level 22
God Stats
19W - 20L
1,510 SR
Queue Stats
21W - 33L
1,008 Elo+
Party 1
Team Averages
Level 24
1,513 SR
1,028 Elo+

VS

Team Averages
Level 16
1,393 SR
1,330 Elo+
Nu Wa
Nu Wa
Koalahasbeam
Nu Wa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Geb
Geb
Thrasherbot8
Geb
Level 14
God Stats
3W - 6L
1,500 SR
Queue Stats
54W - 66L
1,189 Elo+
Party 2
Danzaburou
Danzaburou
UpstartPrince68
Danzaburou
Level 29
God Stats
6W - 4L
1,180 SR
Queue Stats
74W - 88L
1,300 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 8
8,500
708
5,935
9,137
3,685
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
Yakotsukii
Scylla
12
8 / 2 / 3
9,401
783
10,731
7,413
2,337
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
dadpounder
Izanami
13
4 / 3 / 9
9,032
753
7,640
9,321
3,367
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 1
6,386
532
289
641
114
9
0 / 10 / 5
7,512
626
3,160
16,921
12,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
UpstartPrince68
Danzaburou
14
6 / 3 / 1
9,116
760
10,814
12,375
4,489
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
14
Kills
6
8
Deaths
14
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
2
3
8
2
L
0
10
5
0.25
L
Danzaburou
UpstartPrince68
Danzaburou
6
3
1
2.17
W
Scylla
Yakotsukii
Scylla
8
2
3
4.75
W
Izanami
dadpounder
Izanami
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,306
Damage
14,263
25,871
Taken
29,937
9,389
Mitigated
16,919
3,543
Healing
2,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
289
227
0
0
641
114
0
0
641
921
0
W
5,935
1,279
0
1,574
9,137
3,685
383
1,088
8,049
0
20,308
L
3,160
336
0
846
16,921
12,316
0
6,202
10,719
10,926
0
L
Danzaburou
UpstartPrince68
Danzaburou
10,814
2,897
0
2,088
12,375
4,489
0
4,529
7,846
0
36,323
W
Scylla
Yakotsukii
Scylla
10,731
1,018
0
558
7,413
2,337
779
1,323
6,090
28,406
0
W
Izanami
dadpounder
Izanami
7,640
5,812
0
1,411
9,321
3,367
964
1,038
8,283
0
37,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,933
Gold Earned
23,014
133
Minions Killed
59
0
Camps Cleared
0
661,527
Distance Traveled
375,947
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,386
532
2
0
0
21,116
0
W
Da Ji
8,500
708
27
2
0
246,488
0
L
Geb
7,512
626
5
0
0
133,546
0
L
Danzaburou
9,116
760
52
4
0
221,285
0
W
Scylla
9,401
783
34
3
0
215,365
0
W
Izanami
9,032
753
72
6
0
199,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role