Player Matchup

Cthulhu
Cthulhu
Dust_Monkey_3
Cthulhu
Level 49
God Stats
13W - 22L
1,406 SR
Queue Stats
160W - 156L
1,518 Elo+
Party 2
Thanatos
Thanatos
Slater-illFated
Thanatos
Level 103
God Stats
97W - 109L
1,528 SR
Queue Stats
324W - 374L
1,471 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TravelingBrother
Morgan Le Fay
Level 109
God Stats
5W - 4L
1,498 SR
Queue Stats
179W - 148L
1,518 Elo+
Party 3
Chernobog
Chernobog
mortofdays
Chernobog
Level 126
God Stats
5W - 3L
1,393 SR
Queue Stats
257W - 237L
1,521 Elo+
Party 3
Loki
Loki
xMasterBlasterz
Loki
Level 57
God Stats
10W - 3L
1,758 SR
Queue Stats
178W - 219L
1,440 Elo+
Party 2
Team Averages
Level 89
1,517 SR
1,494 Elo+

VS

Team Averages
Level 134
1,493 SR
1,499 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
HadesDisciple88
The Morrigan
Level 90
God Stats
10W - 15L
1,468 SR
Queue Stats
576W - 574L
1,475 Elo+
Party 1
Bakasura
Bakasura
KEITH007DYDSON
Bakasura
Level 140
God Stats
5W - 10L
1,435 SR
Queue Stats
327W - 299L
1,462 Elo+
Solo
Amaterasu
Amaterasu
Nigittariuss
Amaterasu
Level 126
God Stats
111W - 90L
1,565 SR
Queue Stats
266W - 242L
1,576 Elo+
Solo
Apollo
Apollo
PinkSabre
Apollo
Level 157
God Stats
4W - 6L
1,497 SR
Queue Stats
399W - 422L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
10
3 / 2 / 3
6,681
557
4,420
8,928
5,587
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
10
3 / 3 / 1
6,460
538
4,080
8,601
2,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
TravelingBrother
Morgan Le Fay
13
3 / 1 / 1
7,337
611
6,172
5,485
1,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chernobog
mortofdays
Chernobog
11
4 / 2 / 2
7,135
595
6,431
6,353
1,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
3 / 1 / 3
6,962
580
5,189
4,819
1,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
4 / 3 / 1
5,996
500
4,965
9,692
5,804
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Morrigan
HadesDisciple88
The Morrigan
11
0 / 2 / 1
6,036
503
1,679
6,338
1,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
11
4 / 6 / 0
6,720
560
8,504
9,827
3,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Amaterasu
Nigittariuss
Amaterasu
4
0 / 1 / 0
4,276
356
959
3,347
1,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
PinkSabre
Apollo
9
1 / 4 / 2
5,435
453
4,775
8,522
2,323
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
16
Kills
9
9
Deaths
16
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
4
3
1
1.5
W
Cthulhu
3
2
3
2.25
L
The Morrigan
HadesDisciple88
The Morrigan
0
2
1
0.25
L
Bakasura
4
6
0
0.67
L
Amaterasu
Nigittariuss
Amaterasu
0
1
0
0
L
Apollo
PinkSabre
Apollo
1
4
2
0.5
W
Thanatos
3
3
1
1.17
W
Morgan Le Fay
TravelingBrother
Morgan Le Fay
3
1
1
3.5
W
Chernobog
mortofdays
Chernobog
4
2
2
2.5
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,292
Damage
20,882
34,186
Taken
37,726
13,104
Mitigated
14,423
9,951
Healing
9,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,965
718
224
1,869
9,692
5,804
56
3,010
6,682
21,371
0
W
Cthulhu
4,420
714
119
1,534
8,928
5,587
0
2,721
5,727
17,613
0
L
The Morrigan
HadesDisciple88
The Morrigan
1,679
265
0
1,640
6,338
1,590
0
4,119
2,214
34,883
0
L
Bakasura
8,504
6,454
0
2,359
9,827
3,145
0
1,600
8,227
0
35,098
L
Amaterasu
Nigittariuss
Amaterasu
959
262
0
1,655
3,347
1,561
0
0
3,347
0
8,056
L
Apollo
PinkSabre
Apollo
4,775
2,316
0
1,744
8,522
2,323
338
1,858
6,664
0
23,678
W
Thanatos
4,080
1,707
0
4,843
8,601
2,217
462
729
7,132
0
31,684
W
Morgan Le Fay
TravelingBrother
Morgan Le Fay
6,172
860
0
869
5,485
1,836
0
1,476
3,739
55,599
0
W
Chernobog
mortofdays
Chernobog
6,431
3,963
0
2,102
6,353
1,861
536
2,015
4,318
0
38,616
W
5,189
2,016
0
484
4,819
1,603
0
0
4,504
0
33,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,575
Gold Earned
28,463
360
Minions Killed
248
0
Camps Cleared
0
1,121,013
Distance Traveled
925,013
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,996
500
44
4
0
176,406
3
W
Cthulhu
6,681
557
28
2
0
220,125
1
L
The Morrigan
6,036
503
67
6
0
221,035
5
L
Bakasura
6,720
560
75
6
0
233,652
0
L
Amaterasu
4,276
356
19
2
0
87,037
1
L
Apollo
5,435
453
43
4
0
206,883
3
W
Thanatos
6,460
538
63
5
0
240,639
0
W
Morgan Le Fay
7,337
611
112
9
0
231,673
2
W
Chernobog
7,135
595
78
7
0
187,643
2
W
Loki
6,962
580
79
7
0
240,933
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role