Player Matchup

Odin
Odin
 
Odin
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Acthegr81
Ao Kuang
Level 63
God Stats
0W - 5L
1,254 SR
Queue Stats
96W - 105L
1,415 Elo+
Party 1
Yemoja
Yemoja
Demonic Beam
Yemoja
Level 44
God Stats
4W - 7L
1,645 SR
Queue Stats
13W - 21L
1,584 Elo+
Party 1
Discordia
Discordia
onebadllama
Discordia
Level 108
God Stats
14W - 17L
1,452 SR
Queue Stats
251W - 269L
1,474 Elo+
Party 1
Hou Yi
Hou Yi
xMoochieXCVIIIx
Hou Yi
Level 67
God Stats
4W - 9L
1,544 SR
Queue Stats
89W - 96L
1,384 Elo+
Party 1
Team Averages
Level 75
1,479 SR
1,471 Elo+

VS

Team Averages
Level 95
1,518 SR
1,484 Elo+
Ra
Ra
Freudster
Ra
Level 87
God Stats
4W - 4L
1,583 SR
Queue Stats
129W - 112L
1,533 Elo+
Party 2
Gilgamesh
Gilgamesh
MrNargles 12
Gilgamesh
Level 146
God Stats
15W - 10L
1,416 SR
Queue Stats
283W - 259L
1,498 Elo+
Party 2
Cupid
Cupid
datvenezuelan
Cupid
Level 105
God Stats
10W - 15L
1,500 SR
Queue Stats
286W - 255L
1,508 Elo+
Party 2
Ymir
Ymir
rallen96
Ymir
Level 45
God Stats
20W - 11L
1,592 SR
Queue Stats
60W - 42L
1,561 Elo+
Party 2
Bakasura
Bakasura
xstormform
Bakasura
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
259W - 273L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
0 / 2 / 0
5,970
543
4,691
6,591
6,480
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ao Kuang
Acthegr81
Ao Kuang
8
2 / 7 / 0
5,357
487
1,795
10,005
2,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
8
0 / 2 / 1
5,338
485
1,462
3,861
1,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Discordia
onebadllama
Discordia
11
1 / 2 / 1
6,181
562
3,030
4,987
1,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 6 / 1
5,511
501
2,765
7,925
1,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 0
7,455
678
4,326
5,182
1,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
MrNargles 12
Gilgamesh
13
3 / 0 / 1
7,521
684
3,815
7,956
3,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
8 / 2 / 1
7,490
681
7,341
6,127
2,085
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
10
1 / 0 / 7
6,794
618
1,512
3,928
2,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
xstormform
Bakasura
11
3 / 0 / 5
6,730
612
4,281
6,513
2,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
4
Kills
19
19
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
2
0
0
L
Ao Kuang
Acthegr81
Ao Kuang
2
7
0
0.29
L
Yemoja
0
2
1
0.25
W
4
2
0
2
W
Gilgamesh
MrNargles 12
Gilgamesh
3
0
1
3.5
W
8
2
1
4.25
L
Discordia
onebadllama
Discordia
1
2
1
0.75
W
Ymir
1
0
7
4.5
L
1
6
1
0.25
W
Bakasura
xstormform
Bakasura
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,743
Damage
21,275
33,369
Taken
29,706
13,914
Mitigated
12,180
5,645
Healing
11,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
4,691
1,532
0
1,821
6,591
6,480
0
0
6,591
0
32,092
L
Ao Kuang
Acthegr81
Ao Kuang
1,795
908
0
955
10,005
2,629
0
2,339
7,624
20,367
0
L
Yemoja
1,462
320
1,198
914
3,861
1,479
0
344
3,357
13,844
0
W
4,326
496
157
2,076
5,182
1,786
600
2,589
2,213
51,852
0
W
Gilgamesh
MrNargles 12
Gilgamesh
3,815
1,337
0
4,813
7,956
3,231
459
243
7,713
0
38,346
W
7,341
4,390
0
1,973
6,127
2,085
987
1,098
5,029
0
40,856
L
Discordia
onebadllama
Discordia
3,030
0
0
757
4,987
1,433
0
2,746
2,241
37,739
0
W
Ymir
1,512
236
0
839
3,928
2,999
81
1,010
2,902
12,547
0
L
2,765
1,063
0
0
7,925
1,893
0
409
7,436
0
20,067
W
Bakasura
xstormform
Bakasura
4,281
3,340
0
2,071
6,513
2,079
169
1,014
5,499
0
33,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,357
Gold Earned
35,990
261
Minions Killed
364
0
Camps Cleared
0
982,617
Distance Traveled
1,091,160
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,970
543
74
7
0
187,376
4
L
Ao Kuang
5,357
487
38
3
0
198,908
1
L
Yemoja
5,338
485
26
2
0
196,781
0
W
Ra
7,455
678
99
9
0
222,989
2
W
Gilgamesh
7,521
684
94
9
0
216,843
1
W
Cupid
7,490
681
76
7
0
185,146
0
L
Discordia
6,181
562
78
7
0
221,886
4
W
Ymir
6,794
618
18
2
0
228,659
4
L
Hou Yi
5,511
501
45
4
0
177,666
0
W
Bakasura
6,730
612
77
7
0
237,523
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role