Player Matchup

Danzaburou
Danzaburou
BrunoFoSho
Danzaburou
Level 17
God Stats
6W - 4L
1,553 SR
Queue Stats
107W - 89L
1,480 Elo+
Party 2
Jormungandr
Jormungandr
Furley
Jormungandr
Level 7
God Stats
0W - 2L
1,222 SR
Queue Stats
66W - 56L
1,118 Elo+
Party 2
Artio
Artio
LR1130
Artio
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 200L
1,376 Elo+
Solo
Baron Samedi
Baron Samedi
Linaomine
Baron Samedi
Level 104
God Stats
1W - 3L
1,500 SR
Queue Stats
98W - 98L
1,512 Elo+
Party 2
Zeus
Zeus
cdpete
Zeus
Level 27
God Stats
1W - 2L
1,522 SR
Queue Stats
20W - 24L
1,397 Elo+
Solo
Team Averages
Level 37
1,459 SR
1,376 Elo+

VS

Team Averages
Level 35
1,536 SR
1,512 Elo+
Tsukuyomi
Tsukuyomi
Itächî
Tsukuyomi
Level 28
God Stats
1W - 1L
1,296 SR
Queue Stats
53W - 28L
1,558 Elo+
Party 1
Apollo
Apollo
JokerzzIX
Apollo
Level 6
God Stats
11W - 4L
1,743 SR
Queue Stats
43W - 20L
1,688 Elo+
Party 1
Yemoja
Yemoja
MyTOrca
Yemoja
Level 14
God Stats
10W - 8L
1,602 SR
Queue Stats
67W - 44L
1,512 Elo+
Party 1
Hera
Hera
jimmyroy
Hera
Level 121
God Stats
2W - 0L
1,660 SR
Queue Stats
10W - 10L
1,486 Elo+
Party 1
Aphrodite
Aphrodite
lesyapchela
Aphrodite
Level 8
God Stats
105W - 91L
1,380 SR
Queue Stats
108W - 96L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BrunoFoSho
Danzaburou
20
16 / 5 / 9
18,639
1,165
43,892
22,078
9,360
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Furley
Jormungandr
20
3 / 9 / 23
15,080
943
13,479
26,845
38,849
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artio
LR1130
Artio
20
1 / 8 / 18
13,768
861
5,271
32,665
49,479
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Linaomine
Baron Samedi
20
4 / 3 / 20
15,253
953
16,389
21,424
18,836
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Zeus
cdpete
Zeus
20
3 / 4 / 15
14,043
878
15,520
12,901
4,704
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

0

VS

Team 2 Tickets

37

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Itächî
Tsukuyomi
20
14 / 8 / 14
16,997
1,062
44,487
24,159
16,281
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
JokerzzIX
Apollo
20
6 / 6 / 18
15,596
975
22,068
22,873
9,982
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
MyTOrca
Yemoja
20
1 / 1 / 12
13,629
852
5,997
13,342
18,562
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
20
8 / 8 / 15
16,813
1,051
28,919
23,054
9,998
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
lesyapchela
Aphrodite
20
0 / 5 / 24
13,973
873
8,864
17,711
15,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
112
27
Kills
29
29
Deaths
28
85
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BrunoFoSho
Danzaburou
16
5
9
4.1
L
Jormungandr
Furley
Jormungandr
3
9
23
1.61
W
Tsukuyomi
Itächî
Tsukuyomi
14
8
14
2.63
W
Apollo
JokerzzIX
Apollo
6
6
18
2.5
L
Artio
LR1130
Artio
1
8
18
1.25
L
Baron Samedi
Linaomine
Baron Samedi
4
3
20
4.67
W
Yemoja
MyTOrca
Yemoja
1
1
12
7
L
Zeus
cdpete
Zeus
3
4
15
2.63
W
Hera
8
8
15
1.94
W
Aphrodite
lesyapchela
Aphrodite
0
5
24
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,551
Damage
110,335
115,913
Taken
101,139
121,228
Mitigated
70,077
17,931
Healing
36,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BrunoFoSho
Danzaburou
43,892
22,896
0
5,110
22,078
9,360
0
6,193
15,885
0
85,229
L
Jormungandr
Furley
Jormungandr
13,479
1,998
0
0
26,845
38,849
0
14,683
12,162
35,495
0
W
Tsukuyomi
Itächî
Tsukuyomi
44,487
14,898
0
321
24,159
16,281
0
11,029
12,344
0
66,614
W
Apollo
JokerzzIX
Apollo
22,068
20,339
0
3,995
22,873
9,982
0
11,624
11,249
0
60,423
L
Artio
LR1130
Artio
5,271
722
628
1,308
32,665
49,479
0
10,180
22,485
24,697
0
L
Baron Samedi
Linaomine
Baron Samedi
16,389
1,580
5,751
2,747
21,424
18,836
0
8,423
13,001
56,603
0
W
Yemoja
MyTOrca
Yemoja
5,997
1,060
10,624
1,617
13,342
18,562
0
6,596
6,746
15,930
0
L
Zeus
cdpete
Zeus
15,520
2,097
719
1,668
12,901
4,704
0
4,301
8,600
35,458
0
W
Hera
28,919
8,078
731
3,101
23,054
9,998
0
12,325
10,729
90,393
0
W
Aphrodite
lesyapchela
Aphrodite
8,864
910
8,877
7,341
17,711
15,254
0
9,085
8,626
14,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,783
Gold Earned
77,008
304
Minions Killed
322
6
Camps Cleared
7
1,461,008
Distance Traveled
1,428,316
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
18,639
1,165
95
6
4
306,263
0
L
Jormungandr
15,080
943
28
2
1
288,492
0
W
Tsukuyomi
16,997
1,062
45
3
1
347,299
0
W
Apollo
15,596
975
99
6
4
284,494
0
L
Artio
13,768
861
26
2
0
325,765
0
L
Baron Samedi
15,253
953
98
6
0
290,205
0
W
Yemoja
13,629
852
23
1
0
262,595
0
L
Zeus
14,043
878
57
4
1
250,283
1
W
Hera
16,813
1,051
146
9
1
259,129
0
W
Aphrodite
13,973
873
9
1
1
274,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role